Sam Edwards
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aaeb925e84
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directtools: Fix typo in DirectSelection
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2018-02-23 15:50:50 -07:00 |
rdb
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d576c6b638
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Improvements to generated API docs, especially in direct tree.
Also add an entry point for pfreeze.
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2017-05-24 13:30:21 +02:00 |
fireclawthefox
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8696dcea2c
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Fixed deprecated usage of NodePath.remove in directtools
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2017-01-26 14:11:41 +01:00 |
rdb
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23bf9ea5c7
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The direct tree is now valid Python 2 *and* 3
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2016-03-28 22:33:30 +02:00 |
mfwass
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f8837999ed
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Cleanup trailing whitespace
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2015-12-13 10:08:41 -05:00 |
rdb
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32367fcbdc
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Fix various import issues in the direct tree
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2015-12-06 22:36:05 +01:00 |
rdb
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50d2e8324e
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Merge branch 'release/1.9.x'
Conflicts:
.travis.yml
direct/src/directtools/DirectLights.py
panda/src/nativenet/buffered_datagramconnection.h
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2015-12-06 22:32:12 +01:00 |
rdb
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287c44ce53
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Various fixes for Python 3 versions before Python 3.3
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2015-12-06 22:05:44 +01:00 |
rdb
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31dbcae262
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Deprecate many extension methods, make extension methods imported via modules instead of dumped into core.py, move _core.pyd and _direct.pyd back to core.pyd, direct.pyd respectively, move MAIN_DIR set-up code to module init time
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2015-11-10 00:44:29 +01:00 |
rdb
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db3ab953e4
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Remove ppremake, genPyCode, and all hacks created to support them
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2015-11-09 19:06:49 +01:00 |
rdb
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d9342043b0
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Deprecate pandac.PandaModules and genPyCode, move extensions to panda3d/, clean up imports and deprecated behaviour
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2015-06-28 13:55:31 +02:00 |
rdb
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4b1c4ff3c8
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Fix use of deprecated NodePath.id()
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2014-04-05 08:55:50 +00:00 |
rdb
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88048bf3da
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Fix use of has_key and map()
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2013-12-17 19:49:09 +00:00 |
Chris Brunner
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98000eaac0
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Fix for something that shouldn't have worked at all in the first place
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2013-09-03 22:44:40 +00:00 |
David Rose
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1fc2e4b35d
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replace old NodePath.lerp* calls with NodePath.*Interval equivalents
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2012-02-15 21:27:46 +00:00 |
David Rose
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50e53a4d4e
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better support for multiple windows, multiple trackballs, one camera
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2012-01-13 00:22:05 +00:00 |
Chris Brunner
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a2b940d103
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Remove excess whitespace
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2011-10-19 20:00:44 +00:00 |
rdb
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028c191887
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don't rely on render being available at import time
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2011-02-21 15:30:04 +00:00 |
Mike Christel
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b66a795efb
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Summer 2010 CMU ETC PandaLE team: (1) fixed bug that made things move in wrong directions when manipulated from an orthographic viewport; (2) added capability to show the manipulation widget in world space rather than the local space of the selected object; (3) added an option to show a separate scale widget rather than using control key to scale
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2010-08-20 19:33:15 +00:00 |
Mike Christel
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22e80168cb
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Summer 2010 CMU ETC PandaLE team: added an option to not switch the camera's movement direction below the zero plane
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2010-08-20 19:32:08 +00:00 |
Mike Christel
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2fefa6a0b8
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Summer 2010 CMU ETC PandaLE team: added two functions addDisplayRegionContext and removeDisplayRegionContext to add and remove display regions on the fly
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2010-08-20 19:31:24 +00:00 |
Shuying Feng
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be8dcd75cb
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Added curve editing feature
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2010-06-17 00:22:35 +00:00 |
Gyedo Jeon
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d236032656
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Added proper handling of camera rotation when the camera is underneath grid for new LE
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2010-05-15 00:14:22 +00:00 |
Gyedo Jeon
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a01f540549
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Added exception handling for no intersction at cursor position
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2010-04-06 18:57:52 +00:00 |
Gyedo Jeon
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53a1e0bf62
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Made multiview camera/manipulation control using BitMask32.bit(21)
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2010-03-30 02:19:21 +00:00 |
Gyedo Jeon
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3216e5c0b6
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Fixed a typo
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2010-03-23 21:27:10 +00:00 |
rdb
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ac1223d0da
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Ditch stuff like has_key and backticks
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2010-03-19 10:32:09 +00:00 |
Gyedo Jeon
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ae157e1b89
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Removed temoporary collision node after use
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2010-03-12 05:08:04 +00:00 |
Gyedo Jeon
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a20bd77706
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Made camera rotate around center of persp view in new LE
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2010-02-26 18:48:03 +00:00 |
Gyedo Jeon
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ae1f9ee618
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Added more hotkeys for new LE
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2010-02-25 02:23:30 +00:00 |
Gyedo Jeon
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91f365e629
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Added a hotkey for make live feature
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2010-02-24 22:55:18 +00:00 |
Gyedo Jeon
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9bb860ea1e
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Simplified how hotkey is handled
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2010-02-23 19:59:03 +00:00 |
Gyedo Jeon
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dd71475227
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Added hotkey for new LE duplicate function
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2010-02-22 22:42:35 +00:00 |
Gyedo Jeon
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7f6b94eba1
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Updated to be compatible with new LE multi view control
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2010-02-19 18:51:04 +00:00 |
Gyedo Jeon
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c3b70b120d
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Added support undo selection in new LE
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2010-02-06 02:23:50 +00:00 |
Arkady Trestman
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055af9db0b
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added support for selections from leveleditor panes
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2010-02-06 02:12:01 +00:00 |
Gyedo Jeon
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d5cb8815ae
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Fixed active viewport transition glitches
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2010-02-03 21:52:28 +00:00 |
Gyedo Jeon
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a71b73be18
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Added hotkeys for new LE
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2010-01-30 02:08:20 +00:00 |
Gyedo Jeon
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e47bc0df72
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Fixed a toontown problem caused by new LE development
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2009-12-08 01:55:26 +00:00 |
Gyedo Jeon
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df47bb697e
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Changed how to handle hotkeys to support custom hotkey mapping
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2009-11-10 00:54:49 +00:00 |
Gyedo Jeon
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d1d8685fe5
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Added support for grid snapping
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2009-10-07 21:40:22 +00:00 |
Gyedo Jeon
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01cdc6f629
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Made DIRECT_deselectAll message be sent when direct.deselectAll is called
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2009-09-14 18:14:50 +00:00 |
Gyedo Jeon
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0ad1e310d3
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Added support for multiple windows
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2009-08-28 06:41:07 +00:00 |
Gyedo Jeon
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b9338f9f7f
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Gathered hotkeys to DirectSession for easy remapping
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2009-08-12 17:48:02 +00:00 |
Gyedo Jeon
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5809061ac9
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Added checking routine for when winCtrl.mouseWatcher is None
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2009-05-15 23:46:22 +00:00 |
Gyedo Jeon
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8370d2be12
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Fixed crash in Pirates
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2009-05-15 21:08:35 +00:00 |
Gyedo Jeon
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9d25a49bf7
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Fixed a mistake
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2009-05-14 01:30:32 +00:00 |
Gyedo Jeon
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12d02e67fd
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Added support for legacy multi windows
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2009-05-14 01:27:42 +00:00 |
Gyedo Jeon
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678acf998a
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Made oobe mode compatibe with multi windows
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2009-05-14 01:11:06 +00:00 |
Gyedo Jeon
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4a85b07d0a
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Added ortho zoom support
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2009-05-14 01:10:40 +00:00 |