David Rose
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547ff677d1
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better vertex paging
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2007-05-18 18:19:15 +00:00 |
David Rose
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d544bb1bad
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fix flatten not to move ClipPlaneAttribs by default
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2007-05-15 23:20:41 +00:00 |
David Rose
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7e08d7b759
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add PlaneNode::set_clip_effect
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2007-05-15 20:44:08 +00:00 |
David Rose
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abdb0b142d
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whoopsy
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2007-05-14 20:41:35 +00:00 |
David Rose
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344bd1e72b
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improve NodePath.analyze()
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2007-05-14 19:58:43 +00:00 |
David Rose
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b943c36fae
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First pass at memory-managed vertices. Might break threaded code.
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2007-05-13 00:01:38 +00:00 |
David Rose
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d87cae471d
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more better pstats mem tracking
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2007-05-10 14:40:52 +00:00 |
David Rose
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554430ab21
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more fullscreen fixes
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2007-04-26 23:53:54 +00:00 |
David Rose
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d1a06d8f02
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correctly release gsg on window close
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2007-04-26 00:44:20 +00:00 |
David Rose
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936412fae2
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merge cow_thread_2007_04_12: make copy-on-write operations thread-safe
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2007-04-19 18:23:10 +00:00 |
David Rose
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8566b388fb
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add count_num_descendants()
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2007-04-17 18:21:29 +00:00 |
David Rose
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93807927f9
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add detect-graph-cycles
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2007-04-04 21:21:23 +00:00 |
David Rose
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9b575fbe58
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steps toward async flatten
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2007-04-03 23:21:49 +00:00 |
David Rose
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52ff79375d
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fix 'tight' ShowBoundsEffect
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2007-04-03 14:33:46 +00:00 |
David Rose
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0b9493ef36
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better default exponent
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2007-04-02 17:08:49 +00:00 |
Asad M. Zaman
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98dc88e9f1
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reverting this file
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2007-03-28 23:37:45 +00:00 |
Asad M. Zaman
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1d0789ecde
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added a compose_color_scale interface
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2007-03-28 23:36:45 +00:00 |
Asad M. Zaman
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4d949e95a6
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added set_color_scale to nodepathCollection
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2007-03-21 23:11:13 +00:00 |
David Rose
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89950a2132
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try to defend against hard crashes
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2007-03-16 15:43:17 +00:00 |
David Rose
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1fdb425b88
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merge shader_overhaul from jyelon
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2007-03-15 21:04:31 +00:00 |
David Rose
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700051ff5f
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fix bounding volume bug after flatten
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2007-03-12 18:15:48 +00:00 |
Josh Yelon
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7afd31f361
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Fixing a very old bug
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2007-02-22 22:06:03 +00:00 |
David Rose
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4ff0a5af0e
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add colors
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2007-02-21 19:04:38 +00:00 |
David Rose
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e43f4f5c64
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fix morphs in character flattening; better support for flattening animated + unanimated
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2007-02-16 19:19:19 +00:00 |
David Rose
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755288c2d5
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add support-fade-lod
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2007-02-13 23:28:13 +00:00 |
David Rose
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1e6729a1e7
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fix combining animated with unanimated vertices
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2007-02-13 19:10:51 +00:00 |
Josh Yelon
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ee6d7813a6
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Fixed a bad iterator
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2007-02-12 19:39:28 +00:00 |
David Rose
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0869d551ae
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shaders are always constant, it appears
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2007-02-08 21:52:57 +00:00 |
David Rose
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63edecf517
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faster sprite particles
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2007-02-08 19:56:33 +00:00 |
David Rose
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02b5193dd2
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compiler warning
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2007-01-30 17:03:58 +00:00 |
David Rose
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a09cfb3a9b
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link with python
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2007-01-26 17:59:35 +00:00 |
David Rose
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55a8ab333b
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preserve tags while flattening
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2007-01-25 21:37:10 +00:00 |
David Rose
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28110b2774
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fix flattening 2-d objects
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2007-01-17 02:27:36 +00:00 |
Zachary Pavlov
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be02db659d
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added a geom tag, setPreserved, which prevents flattening
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2007-01-08 22:59:05 +00:00 |
Darren Ranalli
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2a6b1cb479
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added audioVolumeAttrib
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2006-12-21 23:40:22 +00:00 |
aignacio_sf
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6ec87e2506
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Add stencil buffer clear.
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2006-12-13 19:27:51 +00:00 |
aignacio_sf
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af8a72f828
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Add list_contents function that takes no parameters which outputs to cout thus making it callable in Python.
Format the output so it is a bit easier to read.
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2006-12-08 03:38:52 +00:00 |
Zachary Pavlov
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58533ae46c
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fixes for tau
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2006-11-27 03:27:55 +00:00 |
David Rose
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5779007507
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more memory tracking stuff
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2006-11-24 22:59:44 +00:00 |
David Rose
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ccec9eb3df
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allow Actor flattening
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2006-11-16 22:39:31 +00:00 |
David Rose
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d6b8d30bca
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add replace_node()
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2006-11-13 22:45:24 +00:00 |
David Rose
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6f21efb679
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fix compose between 2-d and 3-d mats
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2006-11-13 18:22:25 +00:00 |
aignacio_sf
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53e190a77a
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Fix comment for make_off function.
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2006-11-01 03:49:55 +00:00 |
aignacio_sf
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543b68c0ed
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Fix cut and paste comment.
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2006-11-01 03:40:55 +00:00 |
David Rose
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dfe5814829
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rework loader vs. ModelPool; deprecate implicit filename extension; improve ModelPool.releaseModel()
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2006-10-25 17:56:50 +00:00 |
Zachary Pavlov
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bb46722b39
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fixes an issue that only shows up Opt2
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2006-10-25 02:50:17 +00:00 |
David Rose
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763808f8e4
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make ModelPool::garbage_collect() behave sensibly in the new loadModel() world
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2006-10-23 20:50:09 +00:00 |
David Rose
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64d4d729fc
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allow flatten_strong() to combine the children of a ModelNode
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2006-10-18 17:18:17 +00:00 |
David Rose
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9b2f1e4a69
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add accessors to SceneGraphAnalzyer
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2006-10-15 16:54:45 +00:00 |
David Rose
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6f2d9475bb
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expose SceneGraphAnalyzer
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2006-10-15 16:05:39 +00:00 |