Commit Graph

622 Commits

Author SHA1 Message Date
David Rose 547ff677d1 better vertex paging 2007-05-18 18:19:15 +00:00
David Rose d544bb1bad fix flatten not to move ClipPlaneAttribs by default 2007-05-15 23:20:41 +00:00
David Rose 7e08d7b759 add PlaneNode::set_clip_effect 2007-05-15 20:44:08 +00:00
David Rose abdb0b142d whoopsy 2007-05-14 20:41:35 +00:00
David Rose 344bd1e72b improve NodePath.analyze() 2007-05-14 19:58:43 +00:00
David Rose b943c36fae First pass at memory-managed vertices. Might break threaded code. 2007-05-13 00:01:38 +00:00
David Rose d87cae471d more better pstats mem tracking 2007-05-10 14:40:52 +00:00
David Rose 554430ab21 more fullscreen fixes 2007-04-26 23:53:54 +00:00
David Rose d1a06d8f02 correctly release gsg on window close 2007-04-26 00:44:20 +00:00
David Rose 936412fae2 merge cow_thread_2007_04_12: make copy-on-write operations thread-safe 2007-04-19 18:23:10 +00:00
David Rose 8566b388fb add count_num_descendants() 2007-04-17 18:21:29 +00:00
David Rose 93807927f9 add detect-graph-cycles 2007-04-04 21:21:23 +00:00
David Rose 9b575fbe58 steps toward async flatten 2007-04-03 23:21:49 +00:00
David Rose 52ff79375d fix 'tight' ShowBoundsEffect 2007-04-03 14:33:46 +00:00
David Rose 0b9493ef36 better default exponent 2007-04-02 17:08:49 +00:00
Asad M. Zaman 98dc88e9f1 reverting this file 2007-03-28 23:37:45 +00:00
Asad M. Zaman 1d0789ecde added a compose_color_scale interface 2007-03-28 23:36:45 +00:00
Asad M. Zaman 4d949e95a6 added set_color_scale to nodepathCollection 2007-03-21 23:11:13 +00:00
David Rose 89950a2132 try to defend against hard crashes 2007-03-16 15:43:17 +00:00
David Rose 1fdb425b88 merge shader_overhaul from jyelon 2007-03-15 21:04:31 +00:00
David Rose 700051ff5f fix bounding volume bug after flatten 2007-03-12 18:15:48 +00:00
Josh Yelon 7afd31f361 Fixing a very old bug 2007-02-22 22:06:03 +00:00
David Rose 4ff0a5af0e add colors 2007-02-21 19:04:38 +00:00
David Rose e43f4f5c64 fix morphs in character flattening; better support for flattening animated + unanimated 2007-02-16 19:19:19 +00:00
David Rose 755288c2d5 add support-fade-lod 2007-02-13 23:28:13 +00:00
David Rose 1e6729a1e7 fix combining animated with unanimated vertices 2007-02-13 19:10:51 +00:00
Josh Yelon ee6d7813a6 Fixed a bad iterator 2007-02-12 19:39:28 +00:00
David Rose 0869d551ae shaders are always constant, it appears 2007-02-08 21:52:57 +00:00
David Rose 63edecf517 faster sprite particles 2007-02-08 19:56:33 +00:00
David Rose 02b5193dd2 compiler warning 2007-01-30 17:03:58 +00:00
David Rose a09cfb3a9b link with python 2007-01-26 17:59:35 +00:00
David Rose 55a8ab333b preserve tags while flattening 2007-01-25 21:37:10 +00:00
David Rose 28110b2774 fix flattening 2-d objects 2007-01-17 02:27:36 +00:00
Zachary Pavlov be02db659d added a geom tag, setPreserved, which prevents flattening 2007-01-08 22:59:05 +00:00
Darren Ranalli 2a6b1cb479 added audioVolumeAttrib 2006-12-21 23:40:22 +00:00
aignacio_sf 6ec87e2506 Add stencil buffer clear. 2006-12-13 19:27:51 +00:00
aignacio_sf af8a72f828 Add list_contents function that takes no parameters which outputs to cout thus making it callable in Python.
Format the output so it is a bit easier to read.
2006-12-08 03:38:52 +00:00
Zachary Pavlov 58533ae46c fixes for tau 2006-11-27 03:27:55 +00:00
David Rose 5779007507 more memory tracking stuff 2006-11-24 22:59:44 +00:00
David Rose ccec9eb3df allow Actor flattening 2006-11-16 22:39:31 +00:00
David Rose d6b8d30bca add replace_node() 2006-11-13 22:45:24 +00:00
David Rose 6f21efb679 fix compose between 2-d and 3-d mats 2006-11-13 18:22:25 +00:00
aignacio_sf 53e190a77a Fix comment for make_off function. 2006-11-01 03:49:55 +00:00
aignacio_sf 543b68c0ed Fix cut and paste comment. 2006-11-01 03:40:55 +00:00
David Rose dfe5814829 rework loader vs. ModelPool; deprecate implicit filename extension; improve ModelPool.releaseModel() 2006-10-25 17:56:50 +00:00
Zachary Pavlov bb46722b39 fixes an issue that only shows up Opt2 2006-10-25 02:50:17 +00:00
David Rose 763808f8e4 make ModelPool::garbage_collect() behave sensibly in the new loadModel() world 2006-10-23 20:50:09 +00:00
David Rose 64d4d729fc allow flatten_strong() to combine the children of a ModelNode 2006-10-18 17:18:17 +00:00
David Rose 9b2f1e4a69 add accessors to SceneGraphAnalzyer 2006-10-15 16:54:45 +00:00
David Rose 6f2d9475bb expose SceneGraphAnalyzer 2006-10-15 16:05:39 +00:00