tobspr
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0fcfb8e372
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New file headers, new comment style
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2016-02-17 17:47:48 +01:00 |
rdb
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db3ab953e4
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Remove ppremake, genPyCode, and all hacks created to support them
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2015-11-09 19:06:49 +01:00 |
rdb
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16e7831566
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Remove executable permissions from files that don't need them
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2015-04-05 15:41:49 +02:00 |
rdb
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31a71c990d
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Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
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2014-10-12 18:45:37 +00:00 |
David Rose
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622c047344
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several USE_PACKAGES oopses
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2011-12-12 22:53:39 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
David Rose
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a9862a4450
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fix problem with -copytex in conjunction with -pr
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2011-11-01 23:44:38 +00:00 |
David Rose
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134e9a9e92
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dual names for interrogate
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2011-10-11 00:45:51 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
Mike Christel
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ce2e5ec10c
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new options "legacy-shaders" and "texture-copy"; egger now supports vertex color, flat color, and file textures in any combination with Maya Phong materials
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2010-03-19 17:35:21 +00:00 |
Bei Yang
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c42a7e05ed
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Changed the way licensing works for loading the Maya API. Also changed the way directories are reverted for maya2egg. Added flag so this can be turned off which seems to be causing problems with maya 2010
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2010-01-20 19:50:20 +00:00 |
David Rose
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494d61083e
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avoid compiler warnings from HAVE_BLAH_H conflicts by renaming macros
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2009-08-21 15:40:05 +00:00 |
David Rose
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78cc74bdf1
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retry on maya failure
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2009-04-22 00:35:18 +00:00 |
Gyedo Jeon
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b52227d615
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Added proper unit conversion for egg2maya
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2009-03-13 22:01:53 +00:00 |
Asad M. Zaman
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5148938ae9
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added the support for arbitrary attributes defined by artists that has a prefix called <tag>; i.e. tagHoliday Christmas2008 is tagged on the group node as <Tag> Holiday {Christmas2008}
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2008-11-12 02:08:39 +00:00 |
David Rose
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2e7dedc809
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add missing include
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2008-10-21 15:59:32 +00:00 |
Asad M. Zaman
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6eaa77ac70
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better fix for the path reset
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2008-06-18 01:09:48 +00:00 |
Asad M. Zaman
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e907c2be07
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fixed a bug on egg2maya that caused problem if a meshname and joint name were the same; put some more debug messages for maya2008
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2008-05-30 21:35:00 +00:00 |
David Rose
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ccacdcd5bb
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whoops
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2008-05-28 20:43:52 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Asad M. Zaman
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91147411ee
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maya 2008 could change working directory after ::read, specially with referenced files; this forces it back
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2008-05-20 22:11:29 +00:00 |
Josh Yelon
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5cfd0320d9
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Added support for Surface Shader
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2008-05-19 19:42:45 +00:00 |
Josh Yelon
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5547786f00
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Fixed a transparency export bug
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2008-04-24 01:56:35 +00:00 |
David Rose
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0a616b4ec3
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more maya 2008 weirdness
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2008-03-26 22:18:28 +00:00 |
David Rose
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e1d0277947
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build with maya2008
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2008-03-25 19:11:28 +00:00 |
Josh Yelon
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1d954d5104
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Improvements to Shader Generator
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2008-01-28 17:28:09 +00:00 |
David Rose
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de2ed901e4
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patch from kaweh kazemi: OS X Leopard is now case-insensitive, causing conflicts with libmaya.dylib.
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2008-01-22 19:11:59 +00:00 |
Josh Yelon
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2ffa5786de
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Fixed a bug I introduced last night
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2007-12-07 18:20:51 +00:00 |
Josh Yelon
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c31a9d079c
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Added support for glow maps.
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2007-12-07 07:51:37 +00:00 |
Josh Yelon
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af80d56165
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fixed bug in uvset handling
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2007-12-07 05:25:07 +00:00 |
Josh Yelon
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b76c871187
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Fixed a bug assigning _texture_name
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2007-10-13 02:37:54 +00:00 |
Josh Yelon
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d742043ad8
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New maya exporter code basically operational
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2007-10-12 20:40:20 +00:00 |
Josh Yelon
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962613a67a
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Missing header files
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2007-10-11 20:28:50 +00:00 |
Josh Yelon
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b123c08234
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First half of maya2egg texture overhaul complete. Code stable.
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2007-10-11 19:22:39 +00:00 |
David Rose
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ecde8bed5b
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maya osx support from kaweh
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2007-08-06 17:05:10 +00:00 |
David Rose
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3b03d4f2f9
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don't link with pystub
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2006-10-16 22:16:24 +00:00 |
David Rose
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a3cc24dd6f
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dos2unix
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2006-09-01 18:52:52 +00:00 |
David Rose
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ed11448c65
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add keep-all-uvsets
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2006-08-23 18:16:15 +00:00 |
Asad M. Zaman
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f7178cf358
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hey, where is your mind? sorry had a mistype
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2006-04-21 23:58:40 +00:00 |
Asad M. Zaman
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c9fc2e0ff0
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oops, algorithm was wrong
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2006-04-21 23:14:44 +00:00 |
Asad M. Zaman
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669a5f6f21
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found a better fix for the out of range color/alpha gain
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2006-04-21 22:44:43 +00:00 |
Asad M. Zaman
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4cb771f093
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enclosed all print statements under flags
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2006-04-20 19:27:40 +00:00 |
David Rose
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d8a5555d87
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use os_generic
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2006-01-31 04:49:49 +00:00 |
Asad M. Zaman
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06b1837f77
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changed the classic decal mode to the new one where decal does not over-write the poly color. It raises our minimum platform to be able to support three layers instead of two. Also I have added the interpolate (grass-path) mode. This mode uses the top most alpha file to determine whether to show bottom texture or top
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2006-01-27 00:47:29 +00:00 |
Asad M. Zaman
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e53e0f8b6d
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added the keep alpha feature
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2006-01-11 00:39:23 +00:00 |
Asad M. Zaman
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de3a3b21df
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fixes the maya2egg alpha
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2005-12-15 21:50:25 +00:00 |
Asad M. Zaman
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0475f06d9b
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yyepe! finally figured out the multitexture and uvset connection: this fix will enable artists to view imported multitextures
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2005-12-10 04:06:07 +00:00 |
Asad M. Zaman
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f4054015c4
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fixed the bug on multiple blendshape
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2005-12-06 01:38:37 +00:00 |
Asad M. Zaman
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b3d54ed848
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turns out shaders can have more than 20 inputs, so turning off the exit case for now
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2005-12-02 00:35:52 +00:00 |
Asad M. Zaman
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47f189b142
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changing the output a little
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2005-11-18 02:49:55 +00:00 |