David Rose
|
08c3f5e2d5
|
direct -> base.direct
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2006-10-16 19:10:13 +00:00 |
David Rose
|
59b8349fe9
|
new safe-import convention, from Josh Yelon
|
2006-09-06 17:55:30 +00:00 |
Josh Yelon
|
dd5ba5cd01
|
Fixes for __all__
|
2006-08-10 20:53:19 +00:00 |
Josh Wilson
|
58135b894a
|
read isModulated() status from ptf on load
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2006-06-14 18:33:26 +00:00 |
Josh Wilson
|
7be2511fa7
|
colorinterpolation segments now read correctly from ptf file. They can also now be either additive or modulated
|
2006-06-14 02:04:24 +00:00 |
Josh Yelon
|
3abfe81f99
|
Fixed particle panel
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2006-04-14 14:17:48 +00:00 |
Dave Schuyler
|
5b9c717f3d
|
formatting
|
2006-03-18 00:56:30 +00:00 |
Dave Schuyler
|
a2aa9486d1
|
formatting
|
2006-03-17 23:47:12 +00:00 |
David Rose
|
669bd797a1
|
import
|
2006-02-24 22:04:23 +00:00 |
Dave Schuyler
|
b4f8764266
|
changed panda modules import
|
2006-02-15 00:43:43 +00:00 |
Dave Schuyler
|
71243aa874
|
formatting
|
2006-01-27 02:54:41 +00:00 |
Dave Schuyler
|
ea53570eef
|
formatting
|
2006-01-27 01:00:28 +00:00 |
Justin Butler
|
a998cf46cd
|
A few bug fixes (play rate and hanle playing anims that could not be loaded) and support to be able to be used by the pirates editor.
|
2006-01-19 00:01:20 +00:00 |
Dave Schuyler
|
699be47bab
|
formatting
|
2005-12-21 04:18:47 +00:00 |
Dave Schuyler
|
c76f0eea10
|
PandaObject to DirectObject
|
2005-12-20 04:26:50 +00:00 |
Josh Wilson
|
2bfc323fee
|
Smarter about adding textures to the renderer.
|
2005-11-22 19:53:03 +00:00 |
Josh Wilson
|
e83301cdea
|
Fixed a rare bug that occurs when adding an animation or texture to the spriteRenderer
|
2005-11-17 00:43:40 +00:00 |
Dave Schuyler
|
c176b0e336
|
formatting
|
2005-11-04 22:16:25 +00:00 |
Dave Schuyler
|
5f4d36e968
|
formatting
|
2005-10-01 02:11:54 +00:00 |
Josh Wilson
|
479e3d39c5
|
Updated to better handle failed source loads for the spriteParticleRenderer.
|
2005-09-28 22:23:44 +00:00 |
Josh Wilson
|
2218f79963
|
Added better handling of situations where textures or models are not found on model path.
|
2005-09-27 19:20:28 +00:00 |
Dave Schuyler
|
ffe2195d2a
|
formatting
|
2005-07-22 01:50:59 +00:00 |
Josh Wilson
|
372672b220
|
Clean up
|
2005-07-15 00:57:59 +00:00 |
Josh Wilson
|
16e9cebc31
|
Updated to handle animated SpriteParticleRenderer.
|
2005-07-14 18:25:32 +00:00 |
Josh Wilson
|
530b71ac43
|
Set default values for the ColorBlendAttrib operands on the sprite and geom renderers
|
2005-06-28 22:59:14 +00:00 |
Josh Yelon
|
9b6710fc36
|
Fixing windows-specific stuff
|
2005-06-20 19:42:34 +00:00 |
Josh Wilson
|
9621c1cca9
|
Updated sprite and geom renderer color interpolation.
|
2005-06-16 21:00:35 +00:00 |
Josh Wilson
|
e3ac4a7782
|
*** empty log message ***
|
2005-06-15 19:01:07 +00:00 |
Joe Shochet
|
0d5cfa8e1b
|
better pandac importing for old and new FFI
|
2005-05-27 21:50:18 +00:00 |
Mark Mine
|
62305f25bd
|
ParticlePanel.py
|
2005-04-13 20:31:19 +00:00 |
Mark Mine
|
10fb636ec6
|
Added new alpha mode
|
2005-03-23 00:07:44 +00:00 |
Mark Mine
|
2f5ae9d87f
|
import bug fix
|
2005-02-17 22:33:12 +00:00 |
Mark Mine
|
1825c98c2f
|
update new lights
|
2005-01-14 00:03:02 +00:00 |
Dave Schuyler
|
69e62652de
|
renamed some tasks
|
2004-09-24 22:34:23 +00:00 |
David Rose
|
b1db93fb87
|
explicit import paths
|
2004-06-01 19:31:48 +00:00 |
David Rose
|
13437d3ff5
|
rename FSM -> ClassicFSM, introduce new FSM code
|
2004-02-27 17:59:58 +00:00 |
Mark Mine
|
1fc1a5100f
|
Only create popup menus on demand to avoid Tcl menu allocation error
|
2003-11-14 00:58:27 +00:00 |
Mark Mine
|
d4dd191c05
|
Make enableLight persistent through subsequent disable/enables
|
2003-11-12 04:36:30 +00:00 |
Mark Mine
|
468f61e27b
|
Better handle non uniform scale
|
2003-11-10 23:34:00 +00:00 |
Mark Mine
|
b046d7db97
|
Fixes to extend direct UNDO to integrate better with cog factory editor
|
2003-11-04 01:45:46 +00:00 |
Mark Mine
|
e7f567692f
|
Various fixes for cog hq editor
changed manipulateObjectCleanup event to include list of affected node paths
|
2003-11-01 01:03:03 +00:00 |
Mark Mine
|
54ca7ac70e
|
Added ability to make widget always drawn on top
|
2003-10-29 04:50:43 +00:00 |
Mark Mine
|
cded5d414c
|
Added menu item to toggle widget being drawn on top of everything else
|
2003-10-29 04:16:23 +00:00 |
Mark Mine
|
355f59778f
|
Properly use default and/or configgable sprite textures
|
2003-10-14 23:33:44 +00:00 |
David Rose
|
3c3f2f4432
|
replace set_velocity() with set_fluid_pos()
|
2003-10-08 19:08:53 +00:00 |
Mark Mine
|
2b297f094c
|
Take into account particles initialization is much simpler now
Need to set default parameters here
|
2003-10-01 01:31:41 +00:00 |
Mark Mine
|
50a817871f
|
Added separate display region for separate camera view
|
2003-08-27 19:09:58 +00:00 |
Mark Mine
|
5d65191a89
|
Fixed problem with d
CVSme: ----------------------------------------------------------------------
|
2003-08-07 01:03:46 +00:00 |
Mark Mine
|
d2c4c025a8
|
Updated to use column instead of col
|
2003-08-01 16:59:12 +00:00 |
Mark Mine
|
38a95c373e
|
Fix merge problem
|
2003-07-04 00:02:32 +00:00 |