Commit Graph

7065 Commits

Author SHA1 Message Date
David Rose 73428afd4e remove accidental debug statement 2009-02-24 14:53:54 +00:00
David Rose 70a32ce433 strip out p3 prefix 2009-02-24 13:11:11 +00:00
David Rose 0f634524be X zoom window 2009-02-24 00:49:22 +00:00
David Rose 5bde231490 fix comment 2009-02-24 00:49:09 +00:00
David Rose 179b578a64 use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
David Rose 8403e175f5 compile against fmod 4.22.05 2009-02-21 20:25:51 +00:00
David Rose e4709607c3 color mask 2009-02-21 19:42:44 +00:00
rdb ef44e25157 Fix shader generator bug when no diffuse defined 2009-02-21 18:36:50 +00:00
David Rose ee0c4dee8f replace assignment with assertion 2009-02-21 02:25:08 +00:00
David Rose 01539997a0 initialize _engine to NULL 2009-02-21 02:19:03 +00:00
David Rose ab530f5d80 hack fix around crash 2009-02-21 01:43:28 +00:00
David Rose b5ee150ff3 protect color mask in a few more places 2009-02-21 00:24:09 +00:00
David Rose 8e207d8229 support shift and caps lock when no input method is available 2009-02-20 21:14:59 +00:00
David Rose cd48a64f86 StereoDisplayRegion 2009-02-20 20:55:15 +00:00
rdb c0b420a74a Fix crash when no texture is assigned 2009-02-20 19:56:03 +00:00
rdb 02b2b9eacc Fix cubemap FBO's 2009-02-20 18:21:39 +00:00
rdb 581e928c57 Fix for older FFMPEG versions 2009-02-20 07:27:48 +00:00
David Rose 74166de769 red-cyan is better than red-blue 2009-02-19 20:29:23 +00:00
David Rose 72f6174d7d fix fps meter for tall fonts 2009-02-19 18:02:01 +00:00
David Rose 5b4122d2de fix design size, from Clemens Pecinovsky 2009-02-19 17:57:45 +00:00
David Rose 8288ee1ac9 fix untextured crash 2009-02-19 17:47:16 +00:00
rdb bcda5743dc Whoops. Forgot to checkin the header file 2009-02-19 17:32:16 +00:00
rdb 5031caf331 Add combine modes 2009-02-19 13:31:58 +00:00
rdb 32fbd87f5e whoops 2009-02-19 13:22:58 +00:00
rdb afb4776754 Made FBO's on linux work again 2009-02-19 13:21:38 +00:00
David Rose 6d71a06c6f debug output 2009-02-19 00:32:04 +00:00
David Rose 923c9929a1 a few more warning squelches 2009-02-19 00:23:08 +00:00
David Rose efaac8f365 fix offset 2009-02-18 23:58:16 +00:00
David Rose ecda56d02b make get_center() return a copy so it won't destruct unexpectedly 2009-02-18 22:49:44 +00:00
David Rose d7d7963337 try asserting that gsg::get_engine() is not null 2009-02-18 22:28:04 +00:00
David Rose fac9c4982d ode version compatibility 2009-02-17 20:45:32 +00:00
David Rose 5722e37160 oops, expcl 2009-02-17 19:27:55 +00:00
David Rose 0d95f17e19 DatagramGenerator/SinkNet 2009-02-17 16:27:31 +00:00
Darren Ranalli 7f3c5d660f memory leak fix 2009-02-17 07:10:40 +00:00
David Rose 0d53d180a9 oops 2009-02-16 23:00:57 +00:00
David Rose 681551c918 empty-node-path handling 2009-02-15 01:45:15 +00:00
David Rose 25ce8c30e4 fix projected shadows 2009-02-13 20:06:06 +00:00
David Rose 1fb2e338c3 add .I file 2009-02-13 19:21:11 +00:00
David Rose 6ded005ea4 fix for big-endian machines 2009-02-13 19:21:00 +00:00
David Rose 1145a3cf99 need pmap.h 2009-02-13 17:33:20 +00:00
David Rose ae85a56385 shaders can exceed stated texture stage limits 2009-02-13 14:55:51 +00:00
David Rose a019d736ec fix render-to-texture issue 2009-02-13 14:38:55 +00:00
David Rose 384a2570a8 fix bounds when flattening actors 2009-02-12 20:46:10 +00:00
rdb e4f4701f23 Performance optimization 2009-02-12 15:37:34 +00:00
David Rose e10ca3fdb3 explicitly instantiate notify category 2009-02-12 00:11:44 +00:00
David Rose 3bef83d72a fix DX8,DX9 in 16-bit color mode 2009-02-11 21:45:44 +00:00
David Rose d521ca04fa revert BitMask::operator bool--just a bad idea. 2009-02-11 00:31:34 +00:00
David Rose 4b96d9f8cf compilation errors 2009-02-11 00:17:28 +00:00
David Rose da684d4f49 operator bool 2009-02-10 23:34:22 +00:00
David Rose a21091c9dc graphics_memory_limit_changed 2009-02-10 20:40:37 +00:00