Chris Brunner
|
db18c32b23
|
fixes a crash when building models after compiling with msvc9
|
2008-09-16 18:57:59 +00:00 |
David Rose
|
f5e0ba66ba
|
fix crash in point rendering
|
2008-09-16 12:59:03 +00:00 |
David Rose
|
a1856db611
|
use indirect notify dereferencers
|
2008-09-16 01:51:11 +00:00 |
David Rose
|
25af05eef3
|
recursive lock
|
2008-09-16 01:50:49 +00:00 |
David Rose
|
0e9b1ece67
|
prevent hard crash
|
2008-09-15 20:50:54 +00:00 |
David Rose
|
5c45275656
|
suggested changes from Clemens Pecinovsky to better support scrollable widgets
|
2008-09-15 20:35:59 +00:00 |
David Rose
|
f9cbb6f984
|
sort MouseWatcherGroup regions. Maybe fix for scroll bar getting stuck.
|
2008-09-15 20:14:46 +00:00 |
David Rose
|
e44ede85f0
|
more debug output
|
2008-09-15 20:14:28 +00:00 |
David Rose
|
99b905beb9
|
find_bound_joints
|
2008-09-13 05:09:14 +00:00 |
David Rose
|
57bbde2ab2
|
wait_pending should return void
|
2008-09-13 03:58:44 +00:00 |
David Rose
|
fd0af5b6ef
|
fix pstats-threaded-write in simple-threads case
|
2008-09-13 03:39:21 +00:00 |
David Rose
|
917568869f
|
wait_pending()
|
2008-09-13 02:03:28 +00:00 |
David Rose
|
06fc402c55
|
more useful spammage
|
2008-09-13 02:03:11 +00:00 |
David Rose
|
de14f0633e
|
whoops debug prints
|
2008-09-12 23:20:12 +00:00 |
David Rose
|
c32747d900
|
fix texture bamming
|
2008-09-12 23:10:21 +00:00 |
David Rose
|
f87b67df13
|
build on mac
|
2008-09-12 19:09:20 +00:00 |
David Rose
|
1b37ee8b9c
|
composite build
|
2008-09-12 18:47:42 +00:00 |
David Rose
|
601b0d45c8
|
remove obnoxious #defines for X, Y, Z, and W.
|
2008-09-12 18:31:49 +00:00 |
David Rose
|
6fe61ef5c1
|
whoops, we still need to write out an empty table
|
2008-09-12 00:49:52 +00:00 |
David Rose
|
95ce87293d
|
mark dirty on read()
|
2008-09-11 23:17:35 +00:00 |
David Rose
|
efad95a5ea
|
bring ffmpeg, opencv into new interface
|
2008-09-11 23:16:15 +00:00 |
David Rose
|
3bd0d132b3
|
better thread-handling in textures
|
2008-09-11 22:47:31 +00:00 |
David Rose
|
7e2c036927
|
fix from forum user peciScx
|
2008-09-11 17:11:06 +00:00 |
David Rose
|
75b5e032f0
|
rename SIMPLE_THREADS_NO_IMPLICIT_YIELD
|
2008-09-11 01:37:12 +00:00 |
David Rose
|
d71d7a0fdb
|
avoid async texload race condition
|
2008-09-11 01:02:11 +00:00 |
David Rose
|
f57d2b07da
|
fix paste error in wrap mode
|
2008-09-10 19:07:17 +00:00 |
rdb
|
db77e3e4ca
|
Fix for bug in texture_type
|
2008-09-10 18:37:16 +00:00 |
David Rose
|
8214dca456
|
async-load-delay for textures too
|
2008-09-10 02:17:26 +00:00 |
David Rose
|
964c76f2e0
|
pandaFileStream
|
2008-09-09 00:06:47 +00:00 |
David Rose
|
c5957be27b
|
pseudo-threaded network reads and writes
|
2008-09-08 19:39:43 +00:00 |
David Rose
|
f1e618f02c
|
fix bug in alpha blending on vertex colors
|
2008-09-05 23:09:35 +00:00 |
David Rose
|
7f90ceebfb
|
don't crash
|
2008-09-05 21:20:57 +00:00 |
David Rose
|
9bc056eac3
|
normalize light direction
|
2008-09-05 18:00:16 +00:00 |
David Rose
|
dfd8c1c7f2
|
revert accidental checkin
|
2008-09-05 01:28:24 +00:00 |
David Rose
|
9dbf584092
|
fix thrashing bug
|
2008-09-05 01:12:04 +00:00 |
David Rose
|
c0b1f01a70
|
integrate with new adaptive lru
|
2008-09-05 00:35:06 +00:00 |
David Rose
|
bd4486aadf
|
revert accidental checkin of debug stuff
|
2008-09-05 00:27:57 +00:00 |
David Rose
|
cc3c4aac5c
|
remove debug, oops
|
2008-09-04 22:18:39 +00:00 |
David Rose
|
d6eef63f61
|
update_texture()
|
2008-09-04 22:16:02 +00:00 |
David Rose
|
e499287e8c
|
RescaleNormalAttrib
|
2008-09-04 22:12:38 +00:00 |
David Rose
|
79050b0db3
|
avoid assert
|
2008-09-04 21:45:21 +00:00 |
David Rose
|
9c1361f02a
|
missing include
|
2008-09-04 21:29:56 +00:00 |
David Rose
|
684810cbdd
|
AdaptiveLru
|
2008-09-04 21:26:38 +00:00 |
rdb
|
b41cebe1b5
|
Fixed bug with normals
|
2008-09-04 14:22:15 +00:00 |
aignacio_sf
|
f508157c52
|
Add "glgsg->update_texture(tc, true);" for new cubemap only case.
|
2008-09-04 01:44:25 +00:00 |
aignacio_sf
|
34c5c69ede
|
Optimize cubemap render to texture.
Calling glFramebufferTexture2D is very slow.
So, pre-create an fbo for each cubemap face and just bind the fbo when a cubemap face is selected.
|
2008-09-04 01:26:47 +00:00 |
David Rose
|
b48a493323
|
consistent use of gl-debug-buffers
|
2008-09-03 23:08:43 +00:00 |
David Rose
|
34253520dd
|
fix bug with transform on GeomNode
|
2008-09-03 20:00:41 +00:00 |
David Rose
|
b515eea911
|
animation optimization
|
2008-09-03 20:00:21 +00:00 |
rdb
|
9bd12f0201
|
A fix for 64-bits
|
2008-09-03 14:39:09 +00:00 |