Arkady Trestman
|
6ca5e143f1
|
correcting some item selection and deleting issues
|
2010-02-23 22:14:10 +00:00 |
Gyedo Jeon
|
35dd9e3e18
|
Added feature to bypass keyevent from wx to panda
|
2010-02-23 19:58:19 +00:00 |
Gyedo Jeon
|
dd71475227
|
Added hotkey for new LE duplicate function
|
2010-02-22 22:42:35 +00:00 |
Gyedo Jeon
|
e3272b9610
|
Removed unnecessary import
|
2010-02-22 18:36:37 +00:00 |
Gyedo Jeon
|
7d72196ccf
|
Updated to be inheritable
|
2010-02-19 20:07:20 +00:00 |
Gyedo Jeon
|
de1e105e82
|
Updated to be inheritable
|
2010-02-19 19:46:50 +00:00 |
Gyedo Jeon
|
f9f5eeb85e
|
Polished multiview camera control
|
2010-02-19 18:52:02 +00:00 |
Arkady Trestman
|
4bcd3501f9
|
fixed a typo
|
2010-02-12 01:39:40 +00:00 |
Arkady Trestman
|
f59e128425
|
simplified drag and drop...
|
2010-02-11 20:31:12 +00:00 |
Gyedo Jeon
|
98b1526ea6
|
Added notebooks to left and right bar frames
|
2010-02-11 00:17:07 +00:00 |
Gyedo Jeon
|
a8e3a84af8
|
Made new object will be created at the cursor position
|
2010-02-10 23:05:04 +00:00 |
Arkady Trestman
|
ced029315a
|
corrected minor deletion issues
|
2010-02-10 22:38:20 +00:00 |
Gyedo Jeon
|
925460b124
|
Made property update undoable
|
2010-02-10 19:16:46 +00:00 |
Arkady Trestman
|
5f87d44463
|
implemented undo for ScheneGraphUI
|
2010-02-10 19:06:39 +00:00 |
Gyedo Jeon
|
fd7bf04577
|
Added undo for selection and object transform
|
2010-02-06 02:24:34 +00:00 |
Arkady Trestman
|
a8e0db164a
|
added suport for multi selections, and object deletions in the sceneGraphUI
|
2010-02-06 02:13:33 +00:00 |
Arkady Trestman
|
0cc987d0b7
|
added label editing capability
|
2010-02-05 22:14:22 +00:00 |
Arkady Trestman
|
d71ea75038
|
added objects renaming capability
|
2010-02-05 22:13:49 +00:00 |
Gyedo Jeon
|
f8fe9ef9f6
|
Added feature to import Maya file, undo/redo for object deletion
|
2010-02-05 01:12:21 +00:00 |
Arkady Trestman
|
c62725336f
|
update the datamodel structure
|
2010-02-05 01:03:02 +00:00 |
Gyedo Jeon
|
4c0c50b952
|
Fixed scene graph hierarchy change problem when there is _ in the name of object
|
2010-02-04 22:56:05 +00:00 |
Gyedo Jeon
|
bdf9439075
|
Made manipulating widget shown on top of the object
|
2010-02-03 22:11:43 +00:00 |
Gyedo Jeon
|
d5cb8815ae
|
Fixed active viewport transition glitches
|
2010-02-03 21:52:28 +00:00 |
Arkady Trestman
|
1ce7aad524
|
work in progress...
|
2010-02-02 03:27:16 +00:00 |
Gyedo Jeon
|
8d085f039b
|
Added LevelLoader to help users load Level Editor data in game
|
2010-02-02 01:43:49 +00:00 |
Gyedo Jeon
|
461b684243
|
Made current anim value right
|
2010-02-02 01:43:12 +00:00 |
Gyedo Jeon
|
d020a8bbb7
|
Made animNames can be defined in objectPalette
|
2010-02-02 01:30:44 +00:00 |
Gyedo Jeon
|
cf13954411
|
Reversed position of front camera to face with default models
|
2010-02-01 23:53:36 +00:00 |
Gyedo Jeon
|
312944e2f7
|
[wip] undo/redo system
|
2010-01-30 02:14:47 +00:00 |
Gyedo Jeon
|
b01ea267c2
|
Finished adding RGBA attribute to object data structure
|
2010-01-29 23:05:13 +00:00 |
Gyedo Jeon
|
b60fa8ff04
|
Added RGBA attribute to object data structure
|
2010-01-29 22:32:25 +00:00 |
Gyedo Jeon
|
ce084c9a02
|
Made color picker window position saved, fixed a bug of keep opening color picker window when selection is changed
|
2010-01-29 19:59:23 +00:00 |
Gyedo Jeon
|
4e7076802d
|
Added UI for color scale property
|
2010-01-29 02:44:40 +00:00 |
Gyedo Jeon
|
5ea48833dd
|
replaced tab with spaces in data file
|
2010-01-26 01:58:16 +00:00 |
Gyedo Jeon
|
64c08313bd
|
Made LE data can be loaded outside of LE
|
2010-01-26 01:42:59 +00:00 |
Gyedo Jeon
|
e36c303ce7
|
Made LE data can be loaded outside of LE
|
2010-01-26 01:25:50 +00:00 |
Gyedo Jeon
|
6b22e16a51
|
Made LE data can be loaded outside of LE
|
2010-01-26 01:21:23 +00:00 |
Gyedo Jeon
|
bf3daf54a1
|
Prohibited duplication in importing proto data
|
2010-01-26 01:20:15 +00:00 |
Gyedo Jeon
|
821656be00
|
Added [WIP] ProtoPalette
|
2010-01-22 00:11:18 +00:00 |
Arkady Trestman
|
1611842d46
|
added layer objects hiding functionality
|
2009-12-24 02:11:24 +00:00 |
Arkady Trestman
|
fa965060c1
|
instrumented persistence for layer editor
|
2009-12-23 04:37:54 +00:00 |
Arkady Trestman
|
707bfa14fa
|
getsavedata
|
2009-12-22 02:07:39 +00:00 |
Arkady Trestman
|
bac82f9e89
|
initial commit
|
2009-12-22 01:34:32 +00:00 |
Arkady Trestman
|
15cc76a5fc
|
a better way to select
|
2009-11-20 01:50:41 +00:00 |
Arkady Trestman
|
447684ec4e
|
clearing sceneGraphUI panel after File->New
|
2009-11-11 21:10:43 +00:00 |
Arkady Trestman
|
ca32727cc5
|
fixed a problem with hierarchy loading from file
|
2009-11-11 02:37:44 +00:00 |
Arkady Trestman
|
bc84a2c412
|
fixed a problem with adding a pandaObject tree branch when adding a new pandaobject
|
2009-11-10 21:11:39 +00:00 |
Gyedo Jeon
|
8c3ebf7a52
|
Added custom hotkey support
|
2009-11-10 00:57:31 +00:00 |
Arkady Trestman
|
29ad1a585c
|
installed interractive ShowPandaObjects
|
2009-11-07 01:59:16 +00:00 |
Arkady Trestman
|
1319d9abcb
|
added handling of PandaObject children
|
2009-11-06 23:42:48 +00:00 |
Gyedo Jeon
|
309e0713a5
|
Fixed a bug of keep refreshing property UI
|
2009-11-04 22:39:42 +00:00 |
Gyedo Jeon
|
d1f459cf1d
|
Made gridSize option to be saved, reloaded
|
2009-11-04 02:13:39 +00:00 |
Gyedo Jeon
|
bedc7afaca
|
Added gridSize option
|
2009-11-03 21:26:26 +00:00 |
Arkady Trestman
|
c7e7cc8c1c
|
added scene graph
|
2009-10-30 23:49:13 +00:00 |
Arkady Trestman
|
4c682f1ef3
|
initial commit
|
2009-10-30 23:48:48 +00:00 |
Gyedo Jeon
|
47b9e90b4c
|
Added object duplication and grid snapping
|
2009-10-07 22:09:31 +00:00 |
Gyedo Jeon
|
648730f3bb
|
[WIP] Panda3D Level Editor
|
2009-09-10 23:41:39 +00:00 |
Gyedo Jeon
|
cb4b6986bb
|
Removed Toontown leveleditor files
|
2009-09-10 22:43:40 +00:00 |
Gyedo Jeon
|
b13c210550
|
Removed toontown specific files
|
2009-05-05 18:54:46 +00:00 |
Gyedo Jeon
|
57afa6826b
|
Moved toontown specific codes
|
2009-05-05 18:50:16 +00:00 |
Gyedo Jeon
|
54f352e5cb
|
Added party props
|
2009-02-24 18:48:57 +00:00 |
David Rose
|
c69c8680e8
|
asList() etc. no longer needed
|
2008-11-12 20:37:20 +00:00 |
Gyedo Jeon
|
cc76379b27
|
Changed upondDeath assignments to call setUponDeath
|
2008-11-06 21:52:40 +00:00 |
Abhishek Nath
|
6aa5d76752
|
Added a new type of object replacement system and Band-Aided some crashes
|
2008-10-03 23:38:44 +00:00 |
Gyedo Jeon
|
9c9d3d0707
|
Sepearated LevelStyleManager for RTM
|
2008-09-03 20:34:47 +00:00 |
Gyedo Jeon
|
a9ade97ed0
|
Fixed pageUp/Down bug
|
2008-01-23 22:48:31 +00:00 |
Gyedo Jeon
|
fe869b0faa
|
Fixed crashes caused by LocalAvatar code change
|
2008-01-18 19:53:04 +00:00 |
Gyedo Jeon
|
1a59174d8f
|
Replaced GravityWalker with NonPhysicsWalker in drive mode
|
2008-01-17 00:05:12 +00:00 |
Gyedo Jeon
|
ca8f64d0d7
|
Made cTrav respect previous Transform
|
2008-01-16 23:45:47 +00:00 |
Gyedo Jeon
|
ba103752f3
|
Made selectio not working in the avatar-drive mode
|
2007-11-17 00:32:30 +00:00 |
Gyedo Jeon
|
e1ff1900e8
|
Added avatar-drive mode to ToonTown leveleditor
|
2007-11-16 21:01:33 +00:00 |
Gyedo Jeon
|
e9fbfd99e0
|
Made fake avatar-drive mode little better
|
2007-11-16 03:09:13 +00:00 |
Gyedo Jeon
|
1d3de3fb79
|
Added fake avatar-drive mode
|
2007-11-16 01:33:27 +00:00 |
Gyedo Jeon
|
50a3d5d0ac
|
Added Maya Cam mode
|
2007-11-14 00:56:24 +00:00 |
Redmond Urbino
|
945d1c27cf
|
make toontown level editor work with bossbot zone
|
2007-11-08 23:10:54 +00:00 |
Chris Brunner
|
181d891578
|
whrandom -> random
|
2007-07-26 22:52:32 +00:00 |
Redmond Urbino
|
5255bba17a
|
golf zone and outdoor zone, checking in for lily
|
2007-07-16 18:47:14 +00:00 |
Josh Yelon
|
79c549108a
|
Removed explicit (incorrect) perl path
|
2007-06-27 22:26:06 +00:00 |
David Schafer
|
b92660bf13
|
Import changes to get level editor to run
|
2006-10-18 18:13:10 +00:00 |
David Rose
|
08c3f5e2d5
|
direct -> base.direct
|
2006-10-16 19:10:13 +00:00 |
David Schafer
|
6555ffda44
|
Import error fix;
|
2006-10-13 23:45:29 +00:00 |
Joseph Lee
|
10f8157070
|
don't copy Makefiles either
|
2006-10-04 07:54:33 +00:00 |
Joseph Lee
|
5238cd551f
|
add faster perl version of copyfiles.pl
|
2006-09-20 05:39:56 +00:00 |
Joseph Lee
|
21d24ead6e
|
faster perl version
|
2006-09-20 05:37:48 +00:00 |
David Rose
|
a3cc24dd6f
|
dos2unix
|
2006-09-01 18:52:52 +00:00 |
Josh Yelon
|
1b058da878
|
Added __all__ declarations
|
2006-08-09 20:49:19 +00:00 |
Mark Mine
|
affc6a7348
|
New parameter
|
2006-06-05 16:33:15 +00:00 |
Greg Wiatroski
|
a8f8308174
|
fixed missing import
|
2006-04-04 22:47:11 +00:00 |
Dave Schuyler
|
a2aa9486d1
|
formatting
|
2006-03-17 23:47:12 +00:00 |
Dave Schuyler
|
816e683b98
|
formatting
|
2006-03-04 04:34:18 +00:00 |
Chris Brunner
|
7a4897708e
|
new stuff
|
2006-03-02 01:16:48 +00:00 |
Dave Schuyler
|
b4f8764266
|
changed panda modules import
|
2006-02-15 00:43:43 +00:00 |
Dave Schuyler
|
67f7145dd8
|
formatting
|
2006-01-28 00:26:07 +00:00 |
Dave Schuyler
|
71243aa874
|
formatting
|
2006-01-27 02:54:41 +00:00 |
Dave Schuyler
|
ea53570eef
|
formatting
|
2006-01-27 01:00:28 +00:00 |
Dave Schuyler
|
86f4c2e68e
|
remove extra paren from assert
|
2006-01-09 22:18:28 +00:00 |
Redmond Urbino
|
ac1a7e272e
|
changed to handle the side streets in blizzard boulevard
|
2006-01-03 23:32:49 +00:00 |
Dave Schuyler
|
699be47bab
|
formatting
|
2005-12-21 04:18:47 +00:00 |
Dave Schuyler
|
c76f0eea10
|
PandaObject to DirectObject
|
2005-12-20 04:26:50 +00:00 |
Redmond Urbino
|
a84aa25f8d
|
check in Samir's changes for make street along curve
|
2005-12-14 21:39:46 +00:00 |
Dave Schuyler
|
c176b0e336
|
formatting
|
2005-11-04 22:16:25 +00:00 |
Dave Schuyler
|
5f4d36e968
|
formatting
|
2005-10-01 02:11:54 +00:00 |
David Rose
|
bc1a7920dc
|
sitecustomize
|
2005-08-25 20:41:08 +00:00 |
David Schafer
|
f44881c1b7
|
modern starting
|
2005-08-24 18:30:52 +00:00 |
Mark Mine
|
68029e1ef5
|
Really long street
|
2005-07-30 05:55:05 +00:00 |
Mark Mine
|
06fa04a9c8
|
group leftover stuff under ATR node
|
2005-07-20 23:49:49 +00:00 |
Mark Mine
|
201213e3d5
|
make street more even in length and auto add streets
|
2005-07-20 23:27:33 +00:00 |
Mark Mine
|
4906263a0e
|
Added command to make really long street
|
2005-07-20 22:33:03 +00:00 |
Dave Schuyler
|
231d582a86
|
formatting
|
2005-07-01 01:29:36 +00:00 |
Greg Wiatroski
|
de4d08fe81
|
Josh added support for kart shops to the level editor
|
2005-06-20 21:38:07 +00:00 |
Joe Shochet
|
25dd2c7217
|
improved setLocation handling
|
2005-03-15 23:37:44 +00:00 |
Joe Shochet
|
3735dfe129
|
handle no items div by 0 error
|
2005-01-05 18:11:34 +00:00 |
Mark Mine
|
06413d98ac
|
Added holiday props
|
2005-01-05 02:15:38 +00:00 |
David Rose
|
8c5f9f0219
|
migrate Toontown to temp-hpr-fix
|
2004-12-29 14:57:12 +00:00 |
Jason Persampieri
|
125c2dffbb
|
Added petshop special type
|
2004-07-22 23:53:39 +00:00 |
Mark Mine
|
0eee6f63b6
|
match new world order
|
2004-06-29 23:20:26 +00:00 |
David Rose
|
c7922f53ca
|
don't build outside vr studio
|
2004-06-21 16:32:43 +00:00 |
David Rose
|
b1db93fb87
|
explicit import paths
|
2004-06-01 19:31:48 +00:00 |
Mark Mine
|
c7cd81edcc
|
Adapt to new world order
|
2004-05-13 20:51:38 +00:00 |
Mark Mine
|
1b6caf23d0
|
Use correct find, add otp, fix leveleditor bug
|
2004-05-04 00:31:20 +00:00 |
David Rose
|
5d121b8ed9
|
support multi-state text blocks; also show IME candidate strings in DirectEntry fields
|
2004-04-08 01:17:50 +00:00 |
David Rose
|
4b137b28d4
|
fix printdir some more
|
2004-02-09 21:29:08 +00:00 |
David Rose
|
46f98ca7c3
|
support linux properly
|
2004-02-05 23:24:19 +00:00 |
David Rose
|
169d882035
|
name CollisionTraversers
|
2004-01-14 19:27:54 +00:00 |
Joe Shochet
|
ed04f0700b
|
do we need to load estate house interior?
|
2003-12-15 23:21:33 +00:00 |
David Rose
|
2cb7dedbcd
|
new interface
|
2003-12-15 21:51:31 +00:00 |
David Rose
|
e8eb423a06
|
use new interface
|
2003-12-15 21:37:49 +00:00 |
Mark Mine
|
22781d4918
|
Updated to reflect new holiday system
|
2003-12-13 04:38:38 +00:00 |
David Rose
|
2339f5ef8a
|
add CS etc.
|
2003-11-26 23:12:59 +00:00 |
Joe Shochet
|
b25970c3c4
|
coincident point fix
|
2003-11-17 22:52:39 +00:00 |
Mark Mine
|
8857ba343e
|
Fix to level editor sign bug
New config for supporting compositing test
|
2003-11-08 22:14:33 +00:00 |
Mark Mine
|
8b528cd406
|
Changes to support permanent cog buildings in toon streets
|
2003-11-06 01:57:46 +00:00 |
Mark Mine
|
e7f567692f
|
Various fixes for cog hq editor
changed manipulateObjectCleanup event to include list of affected node paths
|
2003-11-01 01:03:03 +00:00 |
Mark Mine
|
65a3c30dea
|
Changed landmarkblock and toggleShowLandmarkBlock from 'o' to 'k'
|
2003-10-20 18:03:41 +00:00 |
Joe Shochet
|
7654b0db97
|
generic now
|
2003-10-03 19:08:54 +00:00 |
Joe Shochet
|
81569a2513
|
generic printfiles
|
2003-10-01 20:49:03 +00:00 |
Mark Mine
|
e2557e2204
|
Made shell scripts more generic
|
2003-10-01 20:35:12 +00:00 |
Mark Mine
|
5fba7e2cae
|
Able
|
2003-10-01 01:28:03 +00:00 |
Joe Shochet
|
289e11b386
|
no vfs for japanese fonts in leveleditor
|
2003-08-14 01:53:25 +00:00 |
Joe Shochet
|
6de5306092
|
level editor publish fix
|
2003-08-14 01:07:57 +00:00 |
Mark Mine
|
ca6a48e55b
|
Used TkGlobal instead of Tkinter and Pmw
|
2003-07-03 20:04:42 +00:00 |
Samir Naik
|
2b38599771
|
added storage for house interiors
|
2003-05-16 23:05:42 +00:00 |
Joe Shochet
|
6be7778c1c
|
added inspect
|
2003-05-16 21:03:18 +00:00 |
Joe Shochet
|
021108c0e1
|
*** empty log message ***
|
2003-04-25 17:18:20 +00:00 |
Joe Shochet
|
468393c070
|
estate storage
|
2003-03-31 23:25:03 +00:00 |
Mark Mine
|
5dd65489d8
|
Text Pie Menu
|
2003-03-26 02:57:37 +00:00 |
Mark Mine
|
222845f50b
|
Added class for text pie menu
|
2003-03-25 02:11:04 +00:00 |
David Rose
|
182a528a18
|
pandadx8 nowadays
|
2003-02-19 23:28:45 +00:00 |
David Rose
|
a8be1f883b
|
generate new python2.2.2 level editor
|
2003-02-06 02:32:10 +00:00 |
David Rose
|
8b4189676d
|
oops
|
2003-02-06 01:36:01 +00:00 |