Commit Graph

7332 Commits

Author SHA1 Message Date
rdb 905cd3ad69 tinyXGraphicsStuff depend on x11display 2009-07-17 13:55:14 +00:00
rdb c3b3113a1a Fix particle system crash on Windows when system grows older flag is True 2009-07-17 05:31:22 +00:00
David Rose bb3e1ef644 send window-event on open, close 2009-07-17 01:38:50 +00:00
David Rose 7c1c75805b better frame management 2009-07-16 19:18:37 +00:00
rdb 87c8772066 Workaround for yet another stupid bug in some kind of microsoft SDK 2009-07-16 08:08:49 +00:00
David Rose 2cdd26901e yield thread for each task, and even when there are no tasks 2009-07-15 19:41:44 +00:00
rdb d2a4c55dc7 Fix a couple of bugs in the SG with combine modes 2009-07-15 15:05:52 +00:00
David Rose 8826b702ca fix build errors: change int -> GLint 2009-07-14 22:13:24 +00:00
rdb 3a902bdaf3 Add get_video_length 2009-07-14 16:30:25 +00:00
David Rose 850773c4eb default subprocess-window 2009-07-13 19:22:08 +00:00
David Rose a181e471be osx plugin key events etc 2009-07-13 17:03:26 +00:00
rdb 5f00fc7706 oops, too 2009-07-13 15:17:40 +00:00
rdb 43f43e6861 Split glxdisplay into x11display and glxdisplay 2009-07-13 11:41:15 +00:00
rdb 87e5347a1e Fix some bugs in the shader generator regarding combine modes. 2009-07-13 11:37:11 +00:00
rdb 39c1cb42c9 Fix build issues on Linux 2009-07-13 08:18:49 +00:00
David Rose 37e76f402d subprocess window 2009-07-13 07:14:01 +00:00
David Rose 06005cc440 fix bug with polysets attached to lods 2009-07-08 22:25:26 +00:00
Zachary Pavlov c415cf8dbf use allow-flatten-color to get beyond the silly color attrib rigamarole. I want to just flatten! 2009-07-08 01:29:09 +00:00
Gyedo Jeon 5d00f81885 Changed apply_tranform to return false when inverse transforim is invalid 2009-07-07 23:00:06 +00:00
Zachary Pavlov 1d896fcbb7 oops. Fixed the copy constructor bug. No more crashes :) 2009-07-07 17:10:17 +00:00
David Rose e4169cfbc9 I don't think we need or want AttachThreadInput() 2009-07-06 21:56:06 +00:00
rdb 482b5f1a46 Fix a typo - and disable XWarpPointer call on movePointer when relative mouse is enabled. 2009-07-06 17:33:06 +00:00
rdb 921b9e9d13 Added support for the XFree86-DGA extension, enabling support for relative mice on Linux. This greatly helps for smooth FPS mouse movement. 2009-07-06 17:03:47 +00:00
rdb 9e41cd84a3 2unix 2009-07-06 15:20:23 +00:00
rdb cb4d98f8c9 Backward compatibility for ancient ffmpeg versions 2009-07-06 14:31:25 +00:00
rdb 6608821ce7 Fix test_egg 2009-07-06 08:54:06 +00:00
rdb 7f498f68d4 Fix compile warnings on windows 2009-07-06 07:06:11 +00:00
rdb f33032dd6b Add setDepthOffset etc. 2009-07-05 15:40:55 +00:00
rdb cd80487c05 Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary. 2009-07-04 09:19:40 +00:00
rdb 2d14a28244 This commit is to support even newer versions of ffmpeg. 2009-07-03 12:02:00 +00:00
rdb 0983073e25 Fix compiler warning 2009-07-03 09:02:31 +00:00
rdb c9aee0fa5b This commit:
* Enables us to build against the latest version of FFMPEG.
* Fixes the ffmpeg code not to use deprecated stuff anymore.
* Adds support for libswscale. Undef HAVE_SWSCALE in Config.pp if you compiled ffmpeg without.
* Uses sws_scale instead of the now-removed img_convert.
* Fixes a couple of deadlocks in FFMpegTexture.
2009-07-03 08:15:54 +00:00
David Rose 774ba59dc9 minor fix to comments 2009-07-03 00:20:46 +00:00
rdb bb5b817ce8 More builtin uniforms & vertex attribs 2009-07-02 18:00:41 +00:00
Zachary Pavlov 8950ddbf15 the real uv scroll node. Not sure what happened with the commit 2009-07-02 16:47:12 +00:00
rdb f53400cd04 Applied patch from IRC user case__, adding support for FmodAudioManager::set_volume/get_volume 2009-07-02 16:24:17 +00:00
rdb ebf6291663 Fix build errors for mainstream OpenGL 2009-07-02 15:19:37 +00:00
rdb dc6ccc27a1 Fix compile errors for build with Cg enabled 2009-07-02 15:12:17 +00:00
rdb 2fe72f7a6b Missed this 2009-07-02 15:08:53 +00:00
rdb 66349ecaba This is another big commit - chief new features are:
* Working OpenGL ES 2.x support. Yay!
 * The shader code now supports separate vertex/fragment/geometry shaders.
 * The GLSL code supports passing vertex attrib arrays.
2009-07-02 15:01:36 +00:00
Zachary Pavlov 44bcbe3de6 somehow missed this 2009-07-02 15:00:55 +00:00
rdb 55daa4c70c Fix uvScrollNode 2009-07-02 09:15:24 +00:00
rdb 2340b9c1cc Add uvScrollNode.cxx to composite file 2009-07-02 09:00:16 +00:00
rdb b6ea49d520 Fix compiler errors in UvScrollNode 2009-07-02 07:15:55 +00:00
Zachary Pavlov dd84f35bbe *** empty log message *** 2009-07-02 00:42:31 +00:00
David Rose fb630dc7cf fix from keith leonard 2009-07-01 22:23:13 +00:00
Zachary Pavlov 3ea111343a uv scrolling support for maya 2009-07-01 20:04:47 +00:00
Zachary Pavlov f614a4dd64 uv scrolling support for maya 2009-07-01 19:56:20 +00:00
rdb 442ef013c4 OpenGL ES 2.x doesn't require glEnable/glDisable on GL_TEXTURE_* targets anymore, apparently. 2009-07-01 14:28:56 +00:00
rdb e3fde823b0 More work on OpenGL ES 2 support 2009-07-01 13:11:24 +00:00