Commit Graph

825 Commits

Author SHA1 Message Date
David Rose 2d887a630e TexturePool.findTexture(), findAllTextures() 2009-02-09 20:09:51 +00:00
David Rose 9d0860fffd get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
David Rose e53843ec11 traverse stashed also in prepare_scene 2009-01-22 02:45:36 +00:00
David Rose 574403a39f fix pstats mutex leaking 2009-01-22 00:17:07 +00:00
David Rose 5d73bc8e19 operator bool() 2009-01-20 03:17:59 +00:00
David Rose cef2a5c8b2 further fix to fade lod 2009-01-16 02:33:28 +00:00
David Rose e0c65512aa saner treatment of ColorAttrib 2009-01-10 01:19:16 +00:00
David Rose e5cf8b1517 fix for wrong-color objects in directx 2009-01-08 03:15:12 +00:00
David Rose db667ad5ca report long and short normals 2009-01-08 02:59:40 +00:00
Zachary Pavlov 7a052ec814 it can't be this easy, can it? 2009-01-07 04:43:17 +00:00
David Rose 7dc6ea0356 asynchronous load priorities 2008-12-24 22:55:22 +00:00
David Rose 7fcf84909a less-restrictive instance_to: return existing instance if it already exists 2008-12-24 21:07:39 +00:00
David Rose 0798221a5b fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
David Rose 99b0236c1c fix bam reader 2008-12-19 00:03:46 +00:00
David Rose 02352ab5e6 smoother lod fading 2008-12-17 00:08:37 +00:00
David Rose c3d1efc07d yield more aggressively during flatten 2008-12-16 19:46:55 +00:00
David Rose 3a1e10e4e8 minor whitespace fix 2008-12-16 19:46:39 +00:00
Zachary Pavlov af435acd5c allow cull callback disabling 2008-12-12 01:15:01 +00:00
David Rose 472e203d67 visit multitexture during prepare_scene() too 2008-12-10 21:37:56 +00:00
David Rose e31be8e3f0 fix flatten crash 2008-12-10 21:17:00 +00:00
David Rose 5f3be0ab9a fix flatten plane 2008-12-05 22:19:41 +00:00
David Rose 2db915af4d fix compose 2008-11-22 01:20:16 +00:00
David Rose 8a04a06b0b fix adjust_all_priorities 2008-11-21 20:40:10 +00:00
David Rose 26754b86ca merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
David Rose 15b1f49c12 remove accidentally added files 2008-11-15 06:54:34 +00:00
David Rose c8d3b8dac8 re-add files 2008-11-15 06:53:03 +00:00
David Rose 386b250585 wip: slot-based-RenderStates 2008-11-15 06:49:54 +00:00
David Rose 68c236069f fix hide/show bug 2008-11-14 23:34:32 +00:00
David Rose 05f577df6e further fixes to hide/show optimization 2008-11-13 17:11:44 +00:00
David Rose 22ecb41b4c hide/show optimization 2008-11-13 15:55:07 +00:00
David Rose 1462bee771 better Filename usage 2008-11-11 23:28:14 +00:00
David Rose fbc38a3e01 collection operator + 2008-11-10 23:54:45 +00:00
David Rose 58e0537e3c wide interrogate improvements: sequence protocol, MAKE_SEQ, __setitem__, and parameter coercion 2008-11-07 21:12:42 +00:00
David Rose 075710bced create pgraphnodes directory; move some things there from pgraph 2008-11-06 00:06:39 +00:00
David Rose 2e7751678f initialization issue 2008-10-29 00:58:06 +00:00
David Rose 6db2257ca1 TextGraphic::set_instance_flag() 2008-10-28 21:36:26 +00:00
David Rose d2c5866507 get_ancestor 2008-10-28 21:35:48 +00:00
David Rose 8639f98ae9 need to vector model_path etc. through function after all, to avoid static-init problems 2008-10-22 22:11:16 +00:00
David Rose 600a70a7f2 fix weird issues with buttons in shadowed text 2008-10-21 22:52:45 +00:00
David Rose 907527a9c5 better scheduling algorithm 2008-10-10 20:54:15 +00:00
David Rose 53495298b2 minor typo 2008-10-10 05:22:48 +00:00
David Rose d4c2c9858d SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
David Rose 24dea4e56a more fixes to RenderAttrib problem 2008-10-08 01:12:17 +00:00
rdb 6599417ca1 Fix bug in shader generator 2008-10-04 11:39:14 +00:00
David Rose 621b831913 allow-live-flatten 2008-10-02 23:39:51 +00:00
David Rose fab502970f more threading improvements 2008-10-02 17:50:16 +00:00
David Rose ee89d48297 fix RenderAttrib corruption 2008-10-02 00:12:19 +00:00
David Rose c8913d4b66 use global task manager 2008-09-29 17:29:49 +00:00
David Rose c59bfe5459 more threading issues 2008-09-28 21:32:11 +00:00
David Rose 6e3c93ce2f minor change 2008-09-26 23:43:29 +00:00