Commit Graph

6876 Commits

Author SHA1 Message Date
rdb 1154fb7daa Added init_type for MeshDrawer 2008-12-22 06:55:58 +00:00
treeform bdfa9c64e3 added some more functions to the mesh drawer class. 2008-12-21 23:14:28 +00:00
treeform 3a14549dd7 added some docs as per request
http://panda3d.org/phpbb2/viewtopic.php?t=5324
2008-12-21 19:16:24 +00:00
rdb 98d970ed2c to dos format 2008-12-21 19:14:19 +00:00
rdb 6d4d8f8ea9 Added code from treeform 2008-12-21 18:13:54 +00:00
David Rose 6c16f96c94 fix texture reloads b/t opengl and directx 2008-12-20 02:23:06 +00:00
David Rose ec66c3cb10 fix reload 2008-12-19 23:25:15 +00:00
David Rose 0798221a5b fix flashing-white lod fades 2008-12-19 00:04:06 +00:00
David Rose 99b0236c1c fix bam reader 2008-12-19 00:03:46 +00:00
David Rose 71e44de612 prevent deadlock without threading support 2008-12-18 23:17:49 +00:00
rdb ffc708a0f1 Generic ODE improvements, and added OdeUtil.collide() 2008-12-18 20:15:02 +00:00
David Rose e24e5c478c fix A_left width calculation 2008-12-18 20:00:20 +00:00
rdb 4056a40c53 documented the class 2008-12-17 13:25:15 +00:00
David Rose 4e931c0922 applyFreezeMatrix 2008-12-17 02:28:27 +00:00
David Rose 02352ab5e6 smoother lod fading 2008-12-17 00:08:37 +00:00
David Rose c3d1efc07d yield more aggressively during flatten 2008-12-16 19:46:55 +00:00
David Rose 3a1e10e4e8 minor whitespace fix 2008-12-16 19:46:39 +00:00
David Rose f3106c89e2 setLODAnimation 2008-12-15 22:44:33 +00:00
David Rose 28e082c7ea more tweaks to depth bits 2008-12-13 01:29:17 +00:00
Zachary Pavlov af435acd5c allow cull callback disabling 2008-12-12 01:15:01 +00:00
David Rose 81fbb04fbf depth offset 2008-12-11 02:29:09 +00:00
David Rose 472e203d67 visit multitexture during prepare_scene() too 2008-12-10 21:37:56 +00:00
David Rose 4d09989995 fix prepare_scene 2008-12-10 21:37:08 +00:00
David Rose e31be8e3f0 fix flatten crash 2008-12-10 21:17:00 +00:00
David Rose 8417ef11a7 better multitex properties 2008-12-10 19:20:28 +00:00
David Rose 76f94669d0 multitexture tinydisplay 2008-12-10 02:28:13 +00:00
David Rose 5f3be0ab9a fix flatten plane 2008-12-05 22:19:41 +00:00
David Rose 8a180e8d09 egg-object-type-notouch 2008-12-04 21:17:42 +00:00
rdb 227c7c3497 Compatibility with Python 2.3 2008-11-30 13:22:34 +00:00
Zachary Pavlov d8e2e84c43 removed the event clearing that happened while airborne. This caused all manner of wierd issues 2008-11-26 22:11:15 +00:00
Przemyslaw Iwanowski 86ee18fd71 adding setUniformEmission function to ringEmitter 2008-11-26 01:45:43 +00:00
David Rose cb50a97b20 has_character, is_whitespace 2008-11-25 20:38:52 +00:00
David Rose afbccd3132 update comment 2008-11-25 19:52:52 +00:00
David Rose c7f9706553 fix crash with identity state 2008-11-24 21:42:22 +00:00
David Rose b1b67a1c4c compile on windows 2008-11-22 03:12:26 +00:00
David Rose 6fa94a1ec3 use U+xxxx format for output 2008-11-22 02:50:13 +00:00
David Rose aa81f3077e ensure invalid glyphs are rendered 2008-11-22 02:33:17 +00:00
David Rose 2db915af4d fix compose 2008-11-22 01:20:16 +00:00
David Rose 05d992e886 fix toon-fly-apart bug 2008-11-21 21:58:34 +00:00
David Rose 8a04a06b0b fix adjust_all_priorities 2008-11-21 20:40:10 +00:00
David Rose 0a97dadc30 characterJoint.I 2008-11-21 19:22:39 +00:00
David Rose a666ef78fe shave a few more microseconds off animation time 2008-11-20 18:44:30 +00:00
Zachary Pavlov a46399c662 fix for non pstats 2008-11-19 22:35:11 +00:00
David Rose 38b0200c36 typo 2008-11-19 16:38:08 +00:00
David Rose 1792f7bb99 clarify stereo properties 2008-11-19 16:36:35 +00:00
David Rose 444f18c1c8 clarify stereo properties 2008-11-19 16:36:03 +00:00
David Rose 1c083d02a1 default-far should really be much farther 2008-11-19 16:28:44 +00:00
David Rose 26754b86ca merge dev_slots_2008: slot-based RenderState implementation 2008-11-19 01:21:44 +00:00
Zachary Pavlov da5afd76e7 default constructor for non pstats pstatcollector 2008-11-18 20:22:39 +00:00
David Rose 15b1f49c12 remove accidentally added files 2008-11-15 06:54:34 +00:00