rdb
|
18874fa151
|
Replace PN_int/uint types with stdint.h types, since all compilers we support have them.
Plus, we already had code that relied on them being available anyway.
|
2016-05-11 00:27:58 +02:00 |
rdb
|
dc09e28ed9
|
Also accept a .gz wherever a .pz file is accepted
|
2016-04-29 16:54:25 +02:00 |
tobspr
|
0fcfb8e372
|
New file headers, new comment style
|
2016-02-17 17:47:48 +01:00 |
rdb
|
090e912ce6
|
Cleanup of comments and whitespace
|
2016-02-01 22:30:43 +01:00 |
Mitchell Stokes
|
1df9be6fc0
|
Assimp: Support skeletons with unconnected bones
We needed to detect islands of bones and create anims and parts for them.
|
2016-01-01 19:36:03 -08:00 |
rdb
|
ad238ad995
|
Replace crash in assimp with assertion
|
2016-01-02 01:00:03 +01:00 |
Mitchell Stokes
|
e2c5214f39
|
Assimp: Add initial support for skeletal mesh animations
|
2016-01-01 15:21:35 -08:00 |
rdb
|
f4f7df9949
|
Add signed-distance-field text rendering to DynamicTextFont and egg-mkfont
|
2015-12-31 22:00:37 +01:00 |
rdb
|
86a898b40a
|
Tack on combining diacritics for static fonts if font doesn't specify modified letters
|
2015-12-31 12:48:02 +01:00 |
rdb
|
956097b632
|
Merge branch 'release/1.9.x'
Conflicts:
pandatool/src/assimp/pandaLogger.h
|
2015-12-03 16:14:07 +01:00 |
rdb
|
946c1e986d
|
Fix Assimp compile warning
|
2015-11-28 15:51:51 +01:00 |
rdb
|
db3ab953e4
|
Remove ppremake, genPyCode, and all hacks created to support them
|
2015-11-09 19:06:49 +01:00 |
rdb
|
0f2f27689a
|
Convert from DOS back to Unix newlines
|
2015-11-08 02:12:43 +01:00 |
David Rose
|
439ee70845
|
Merge branch 'master' of https://github.com/panda3d/panda3d
|
2015-10-07 16:55:06 -07:00 |
David Rose
|
f1fd64534b
|
egg-precision
|
2015-10-07 16:54:48 -07:00 |
Mitchell Stokes
|
45e1f4d25e
|
Assimp: Cleanup skeletal mesh code.
* Use pmap instead of phash_map
* Remove PT() in create_joint() function header
|
2015-10-06 20:41:16 -07:00 |
Mitchell Stokes
|
43958e820c
|
Assimp: Add support for skinned meshes (no animations yet).
|
2015-10-05 21:02:14 -07:00 |
rdb
|
aebce2e74c
|
Merge branch 'release/1.9.x'
|
2015-10-05 01:23:31 +02:00 |
rdb
|
c6a1626cd3
|
Fix bug: x2egg replaced face normals with vertex normals
|
2015-10-04 20:20:10 +02:00 |
rdb
|
63c65b4228
|
Merge remote-tracking branch 'origin/release/1.9.x'
Conflicts:
direct/src/showutil/FreezeTool.py
|
2015-08-10 04:02:53 +02:00 |
rdb
|
369305c529
|
Prevent having to relink most of pandatool when version info changes
|
2015-08-09 22:26:25 +02:00 |
rdb
|
f22cc71995
|
Fix double-precision build blibli
|
2015-07-29 14:07:06 +02:00 |
rdb
|
41b44683b6
|
Compile with older versions of Assimp
|
2015-07-03 19:38:10 +02:00 |
rdb
|
179b10ca83
|
Assimp loader now handles aiLightSource_AMBIENT lights
|
2015-06-19 21:57:29 +02:00 |
rdb
|
945d3c4035
|
Fix compiler errors and crashes with Assimp loader
|
2015-06-19 21:18:28 +02:00 |
rdb
|
cf7ae935a0
|
Merge pull request #36 from Moguri/assimp
Changes to makepanda to compile with Assimp
|
2015-06-05 17:35:56 +01:00 |
Mitchell Stokes
|
5f735b4e50
|
Changes to makepanda to compile with Assimp
This includes updating header files for Assimp 3.
|
2015-06-03 23:43:02 -07:00 |
rdb
|
f69354d9fa
|
Explicit template instantiation on gcc/clang, implement cfsworks' suggestion of moving compiler-specific stuff out of pandasymbols.h et al
|
2015-06-03 13:36:04 +02:00 |
Sean Martin
|
912374cc51
|
Add support for Maya 2016
|
2015-06-01 22:27:13 +02:00 |
rdb
|
cc62e731b7
|
Fix compilation with ppremake
|
2015-06-01 00:21:32 +02:00 |
rdb
|
16e7831566
|
Remove executable permissions from files that don't need them
|
2015-04-05 15:41:49 +02:00 |
rdb
|
0082b7876f
|
Fix clang 3.5 compile warnings/errors
|
2015-04-04 16:00:20 +02:00 |
rdb
|
89acd29463
|
Fixed unitialized variable in maya2egg
|
2015-04-02 11:30:08 +02:00 |
rdb
|
fdcd8de596
|
Fix runtime issues running maya2egg on Mac OS X
|
2015-04-02 01:34:45 +02:00 |
rdb
|
b7840fed06
|
Fix compile errors and warnings with mayapath.cxx
|
2015-04-01 00:22:03 +02:00 |
rdb
|
93e8d4d5f5
|
Fix 32-bit Windows compilation issue with Eigen
|
2015-03-31 13:23:55 +02:00 |
rdb
|
7097ea4a0e
|
OSX build tweaks and fixes (always use Python framework for SDK)
|
2015-03-30 17:58:04 +02:00 |
rdb
|
22120524a2
|
PNMImage sRGB support, use floats instead of doubles
|
2015-03-15 17:22:28 +01:00 |
rdb
|
413162110b
|
Fix FCollada compile issues on Windows
|
2015-02-27 14:18:17 +01:00 |
rdb
|
9aafde0579
|
Add animation support to dae2egg
|
2015-02-24 14:59:32 +01:00 |
rdb
|
5a51a7e08d
|
Fix various build issues
|
2015-02-11 14:16:21 +01:00 |
rdb
|
e9a64736a3
|
Fix 32-bit Windows compilation issues with Eigen
|
2015-02-09 16:51:59 +01:00 |
rdb
|
624b3dad14
|
Delete DirectX 8 support
|
2014-12-30 02:00:43 +01:00 |
rdb
|
794b00805e
|
Add man pages for the majority of utilities
|
2014-12-27 22:14:23 +01:00 |
rdb
|
95d85819b0
|
Separate out sampler state from texture, support sampler objects, support LOD min/max/bias
|
2014-12-12 15:58:45 +01:00 |
rdb
|
457714d86d
|
Fix compiler warnings in gtk-stats
|
2014-10-29 13:19:08 +00:00 |
rdb
|
c7a3a7d4ff
|
Fix compile error
|
2014-10-25 12:11:17 +00:00 |
rdb
|
105e26092a
|
Fix compile error
|
2014-10-25 12:09:33 +00:00 |
rdb
|
783d8552ef
|
Fix bin2c to generate an include to stddef.h (for size_t definition)
|
2014-10-19 22:32:30 +00:00 |
Chris Brunner
|
01c9ffc7ca
|
Added option to convert lights to locators
|
2014-10-16 22:00:44 +00:00 |
rdb
|
31a71c990d
|
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
|
2014-10-12 18:45:37 +00:00 |
rdb
|
87910799b6
|
Split off epvector.h into its own file in an attempt to cut down compilation time
|
2014-09-14 22:04:36 +00:00 |
rdb
|
bee278e8d1
|
Fix missing return statement
|
2014-08-21 18:03:32 +00:00 |
rdb
|
7785426d2c
|
Fix compile error for Maya 6 and 6.5
|
2014-05-25 13:23:00 +00:00 |
Chris Brunner
|
9ab6d166d0
|
Maya 2015 support
|
2014-04-30 19:49:28 +00:00 |
Chris Brunner
|
984314970f
|
With maya notify level set to debug, print out some useful light information if found in the scene, even though it will never make it into the egg file.
|
2014-02-28 21:36:49 +00:00 |
rdb
|
a9992e3c07
|
compile error
|
2013-10-30 07:33:22 +00:00 |
rdb
|
7ac7adcce4
|
More compatibility fixes
|
2013-10-27 11:19:26 +00:00 |
rdb
|
2b97fccd4d
|
compile error
|
2013-10-26 08:49:51 +00:00 |
rdb
|
3841accba9
|
more compatibility fixes
|
2013-10-23 16:48:22 +00:00 |
rdb
|
1cf986dd44
|
more unicode stuff
|
2013-10-07 23:20:59 +00:00 |
rdb
|
e1ff689adc
|
work toward a unicode-compatible max converter
|
2013-10-07 22:36:05 +00:00 |
rdb
|
146f56e01e
|
strcmp -> _tcscmp
|
2013-10-07 21:39:41 +00:00 |
rdb
|
f5dc6ac8d7
|
attempt to fix unicode issues
|
2013-10-07 20:26:10 +00:00 |
rdb
|
849b60c6e9
|
support max 2013 and above
|
2013-10-07 20:15:38 +00:00 |
rdb
|
7720c482c7
|
support max 2014
|
2013-10-07 19:59:39 +00:00 |
rdb
|
91f6b9503e
|
TCHAR -> MCHAR
|
2013-10-07 19:41:20 +00:00 |
rdb
|
20a08aa8de
|
dos2unix
|
2013-09-19 16:45:51 +00:00 |
Chris Brunner
|
c80f30161f
|
Support for Maya2014
|
2013-08-30 21:05:11 +00:00 |
rdb
|
5a82dc9b1f
|
remove unnecessary include
|
2013-08-28 14:27:37 +00:00 |
David Rose
|
355f786068
|
support continuation characters, lines, points, and larger files
|
2013-08-26 22:49:15 +00:00 |
David Rose
|
a16238932a
|
looks like we had a long-term confusion for LFLAGS as a set of linker flags and as a set of flex flags. Renamed LFLAGS to FLEXFLAGS for flex input.
|
2013-08-26 22:44:22 +00:00 |
rdb
|
451f6faf37
|
remove now-nonexistent -i flag to linker
|
2013-08-25 18:43:41 +00:00 |
David Rose
|
9158d9b20c
|
minor change to decimate
|
2013-08-04 12:31:32 +00:00 |
David Rose
|
9beae889a2
|
pts2bam
|
2013-08-03 19:02:22 +00:00 |
David Rose
|
1735ae4600
|
osx build issue
|
2013-07-30 20:02:51 +00:00 |
Chris Brunner
|
2843fcbc86
|
Just some output stating that nurbs will be converted to polys if this is so
|
2013-07-03 22:01:12 +00:00 |
David Rose
|
a3027ceb23
|
also build Maya 2013.5
|
2013-06-04 00:23:30 +00:00 |
Chris Brunner
|
b16972bd23
|
Added ability to convert maya cameras to locators
|
2013-05-20 23:03:45 +00:00 |
David Rose
|
686b69fe84
|
pfm-trans -nan
|
2013-05-03 18:05:59 +00:00 |
David Rose
|
5f85e58acd
|
minor bugfix
|
2013-04-18 00:37:57 +00:00 |
David Rose
|
c8f2dfe40f
|
some missing libraries for osx
|
2013-04-09 17:51:14 +00:00 |
David Rose
|
5ea50b5073
|
fix win32 build issue as discovered by jean-claude and teedee
|
2013-03-11 00:09:48 +00:00 |
rdb
|
3ece78a638
|
Fix newlines
|
2013-02-05 19:43:36 +00:00 |
rdb
|
c81148a1de
|
missing include
|
2013-02-05 18:50:28 +00:00 |
rdb
|
b164aaaac8
|
fix missing include
|
2013-02-05 18:36:42 +00:00 |
rdb
|
652836be04
|
remove unnecessary includes that will hopefully fix a compilation issue
|
2013-02-05 16:22:44 +00:00 |
rdb
|
4be0bff331
|
attempt to fix the build
|
2013-01-20 12:55:38 +00:00 |
David Rose
|
3c8cb76565
|
stdfloat compilation issues
|
2013-01-05 16:06:22 +00:00 |
David Rose
|
42aa65d92c
|
whoops, triangulation goof
|
2013-01-04 01:44:25 +00:00 |
David Rose
|
b3b2308c6c
|
load obj files directly into PandaNodes for performance
|
2013-01-04 00:35:42 +00:00 |
David Rose
|
f9e03850dd
|
support drz's 'xvt' obj tag
|
2012-12-24 19:47:31 +00:00 |
David Rose
|
3af8da3bcd
|
loader.saveModel(), EggToObjConverter, etc.
|
2012-12-20 00:09:14 +00:00 |
David Rose
|
93743e250d
|
flip, cw, ccw
|
2012-11-28 20:22:56 +00:00 |
rdb
|
c9fa929659
|
Fix compile error for older versions of maya
|
2012-10-03 20:21:23 +00:00 |
David Rose
|
cf8d1ac8cd
|
preserve named GeomNodes
|
2012-10-01 21:54:54 +00:00 |
David Rose
|
563f8bec7d
|
new build error
|
2012-10-01 02:46:53 +00:00 |
David Rose
|
25870f099f
|
missing include
|
2012-09-28 20:59:39 +00:00 |
rdb
|
06b3438d72
|
Add Maya 2013
|
2012-09-28 09:38:15 +00:00 |
rdb
|
af9ec6eb3c
|
Fix for bug #1057903 based on benchang's patch
|
2012-09-28 09:36:38 +00:00 |