Commit Graph

13907 Commits

Author SHA1 Message Date
rdb b41cebe1b5 Fixed bug with normals 2008-09-04 14:22:15 +00:00
aignacio_sf f508157c52 Add "glgsg->update_texture(tc, true);" for new cubemap only case. 2008-09-04 01:44:25 +00:00
aignacio_sf 34c5c69ede Optimize cubemap render to texture.
Calling glFramebufferTexture2D is very slow.
So, pre-create an fbo for each cubemap face and just bind the fbo when a cubemap face is selected.
2008-09-04 01:26:47 +00:00
Darren Ranalli 37c9bcdb56 display instance variables one level deep 2008-09-04 00:44:26 +00:00
David Rose b48a493323 consistent use of gl-debug-buffers 2008-09-03 23:08:43 +00:00
Darren Ranalli f40c53c0fc use notify for exceptionLogged output 2008-09-03 21:36:08 +00:00
Darren Ranalli e79a864125 working exception variable dump 2008-09-03 21:16:09 +00:00
Gyedo Jeon 9c9d3d0707 Sepearated LevelStyleManager for RTM 2008-09-03 20:34:47 +00:00
David Rose 34253520dd fix bug with transform on GeomNode 2008-09-03 20:00:41 +00:00
David Rose b515eea911 animation optimization 2008-09-03 20:00:21 +00:00
rdb 1959cc2fb9 Set some texture modes to clamp 2008-09-03 18:30:33 +00:00
rdb 9bd12f0201 A fix for 64-bits 2008-09-03 14:39:09 +00:00
M. Ian Graham 97521dae7f Bugfix and favicon addition 2008-09-03 03:38:06 +00:00
David Rose d6f8308127 fix bugs with shaders and with pre-compressed textures 2008-09-02 21:48:13 +00:00
David Rose f723924399 draw_set_shader_parameters pstats 2008-09-01 22:30:37 +00:00
David Rose 4473ebfdbe animation structure 2008-08-30 19:02:26 +00:00
David Rose d37e7de3c3 modern egg syntax 2008-08-30 15:09:25 +00:00
David Rose a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
Chris Brunner d9b8296fc8 handle an empty vector more gracefully 2008-08-29 21:54:47 +00:00
David Rose 844591b17c set_orig_file_size 2008-08-29 17:33:15 +00:00
David Rose 2fdbde7d3e compiler warning 2008-08-29 12:53:20 +00:00
Asad M. Zaman 05ccf7237d this allows rebinding of classes from level-editor 2008-08-28 23:49:33 +00:00
David Rose f8fa118cbe unloadAnims() always postFlatten() 2008-08-28 22:50:07 +00:00
David Rose 6718f4c9df oops, don't use vista-only function 2008-08-28 22:33:12 +00:00
David Rose 6452ae6fae typos in error message 2008-08-28 19:32:01 +00:00
David Rose ddf501b588 loadModelOnce -> loadModel 2008-08-28 19:24:59 +00:00
Josh Yelon b98db4a8d8 Added tangent computation and removed dead vertices 2008-08-28 06:46:12 +00:00
David Rose 36517ac3b7 remove old panda support 2008-08-28 06:00:28 +00:00
David Rose 63a948749a bindAnim() improvements 2008-08-28 05:50:12 +00:00
Darren Ranalli 8c92a5e207 initial revision 2008-08-28 02:07:18 +00:00
David Rose 11ae34e109 apply_texture_colors() 2008-08-28 00:46:30 +00:00
David Rose 5050c994e0 create texture property in copy_to_texture 2008-08-28 00:45:30 +00:00
David Rose 7037945e6a commit out troublesome assert 2008-08-27 17:01:35 +00:00
David Rose 515c6cd83a TexturePeeker 2008-08-27 01:38:08 +00:00
Justin Butler bcc7ed59a8 Small teleporting fix for smoothing to make sure timestamps are up-to-date when smoothed object stops then starts movement. 2008-08-27 00:47:22 +00:00
Darren Ranalli b8523833f7 added Python syntax version of cycles 2008-08-26 23:06:34 +00:00
David Rose 7cb642fc2f more fixes from update_texture() changes 2008-08-26 18:12:00 +00:00
David Rose 9033b72aa5 directx update_texture() 2008-08-26 17:00:37 +00:00
rdb a7da251e2d Made PlatformSDK detection a tiny bit smarter 2008-08-26 15:14:47 +00:00
rdb fc3c5b717a Made installer generation more clear about missing rpmbuild/dpkg-deb 2008-08-26 08:25:10 +00:00
rdb 09d15ccbcc Support for setParentWindow 2008-08-26 07:48:27 +00:00
Darren Ranalli 77cfda8691 fix for div-by-zero in task duration warning 2008-08-26 00:13:06 +00:00
David Rose 8c2e657f15 Add gsg::update_texture() 2008-08-25 22:58:58 +00:00
Redmond Urbino 189626a483 fix garbage report crash 2008-08-25 22:58:05 +00:00
David Rose 27cfbbd284 preload textures 2008-08-25 22:56:40 +00:00
Darren Ranalli d0ef5b51ff long-running task warning now warns based on average frame duration 2008-08-25 21:59:14 +00:00
rdb daa62a5e88 Updated release notes 2008-08-25 16:53:06 +00:00
David Rose 788609a4e0 make collision polygons a tiny bit wider to protect against gaps (from ynjh_jo) 2008-08-24 16:24:04 +00:00
David Rose bf7eac8263 add anisotropic filtering, from forum user Laurens 2008-08-24 00:22:42 +00:00
rdb 021dc6c13d Support for GTK on 64-bits 2008-08-23 09:19:16 +00:00