David Rose
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001abb0edd
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unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
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2005-03-03 20:12:09 +00:00 |
David Rose
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2a39759b85
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fix PandaSystem.hasSystem() etc.
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2005-02-19 00:00:47 +00:00 |
David Rose
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ac5246e4f2
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fix slerp, add auto-generate-mipmaps
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2005-02-07 04:11:29 +00:00 |
David Rose
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d9d30855d0
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fix line_width and RenderModeAttrib
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2005-01-27 05:21:34 +00:00 |
David Rose
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e91e72e6c5
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fix memory leak in state cache
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2005-01-26 01:06:39 +00:00 |
David Rose
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2d3f3a6519
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remove unused parameter
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2005-01-06 15:56:42 +00:00 |
Dave Schuyler
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d973f8a2ac
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debug output
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2005-01-06 06:23:24 +00:00 |
David Rose
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7d5ae1e3f6
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move more config variables to new interface
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2004-12-23 05:42:42 +00:00 |
David Rose
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2657a91ae0
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remove rfu references; seems to cause problem with alternate coordinate systems
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2004-12-06 21:39:09 +00:00 |
David Rose
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c3fd483b19
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support egg2bam -combine-geoms
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2004-09-21 22:21:53 +00:00 |
David Rose
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e66ecf58d3
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support cedilla and tilde better with caps-only font like MickeyFont
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2004-09-14 23:56:15 +00:00 |
David Rose
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f540224561
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use capital S for tilde if no lowercase S
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2004-08-05 19:11:46 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
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382f0527eb
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fix stopped-chat wordwrap problem
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2004-04-30 20:58:21 +00:00 |
David Rose
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317b510b06
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uninitialized variable
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2004-04-08 20:49:38 +00:00 |
David Rose
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7e1203e4a7
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fix repeated newlines
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2004-04-08 19:00:38 +00:00 |
David Rose
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5d121b8ed9
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support multi-state text blocks; also show IME candidate strings in DirectEntry fields
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2004-04-08 01:17:50 +00:00 |
David Rose
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e390fbddaf
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compiler warning
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2004-03-04 23:45:43 +00:00 |
David Rose
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56a9f1feae
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add text-soft-break-key and text-never-break-before
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2004-03-04 19:14:58 +00:00 |
David Rose
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703a038d59
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store more texture data in rawdata mode
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2004-03-04 02:23:36 +00:00 |
David Rose
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0e81017698
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formatting changes
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2004-02-24 17:44:08 +00:00 |
David Rose
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ab86ca2b73
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name dynamic textures
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2004-02-20 00:00:41 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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e5a2973e65
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include face index numbers in table
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2004-01-29 22:23:10 +00:00 |
David Rose
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b202de7983
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add tab
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2003-10-29 01:48:11 +00:00 |
Dave Schuyler
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6010b4ed0f
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formatting
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2003-10-23 03:53:02 +00:00 |
David Rose
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93384e8988
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handle fixed-pixel-size fonts better
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2003-09-13 01:05:12 +00:00 |
David Rose
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65f24e45ef
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use load_glyph() defined in parent class
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2003-09-10 16:31:33 +00:00 |
David Rose
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6409ff6b7f
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add pnmtext library
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2003-09-09 19:26:25 +00:00 |
David Rose
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1d5a30bdb0
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reword warning to make it less confusing
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2003-08-25 16:24:24 +00:00 |
David Rose
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344ca11ffd
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add explicit support for shear to the scene graph
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2003-07-23 23:03:04 +00:00 |
David Rose
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56344ed76b
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text now uses zlib
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2003-07-18 17:22:56 +00:00 |
David Rose
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090b895cc1
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compile in default font even if freetype is not available
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2003-07-18 17:05:13 +00:00 |
David Rose
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edbef4a7ce
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oops, don't try to print soft-hyphen characters when wordwrap mode is not enabled
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2003-06-10 00:37:53 +00:00 |
David Rose
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b661e7d400
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add soft hyphens
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2003-06-10 00:24:28 +00:00 |
David Rose
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38db0b7a33
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split out TextEncoder from TextNode
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2003-03-26 22:48:37 +00:00 |
David Rose
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edfaea28b8
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workaround for FreeType not choosing charmap
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2003-02-11 17:57:26 +00:00 |
David Rose
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3513cf8684
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build gcc3.2
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2003-02-07 00:05:28 +00:00 |
David Rose
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9aeeb1ce1a
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more control over encoding
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2003-02-06 01:32:05 +00:00 |
Jon Parise
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6f19329290
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build fix from Parise
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2003-02-05 19:18:45 +00:00 |
David Rose
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19653fb0cc
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compile prob
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2003-02-05 18:08:24 +00:00 |
David Rose
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32b0611dab
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refine cheesy accent marks
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2003-02-04 22:32:54 +00:00 |
David Rose
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5b7526d3a0
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generate cheesy accents if font doesn't have them
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2003-02-02 20:39:49 +00:00 |
David Rose
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7421fe3e05
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faster text generation
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2003-01-31 23:55:33 +00:00 |
David Rose
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c37acce234
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fix incorrect width calculation with missing characters in font
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2003-01-31 21:43:56 +00:00 |
David Rose
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5255ae25ad
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windows compiler warnings
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2003-01-31 21:27:07 +00:00 |
David Rose
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7a7563ba2d
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provide a default font
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2003-01-31 21:09:26 +00:00 |
David Rose
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2fa7929b45
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dynamic TextFont; scene graph improvements to support this
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2003-01-31 17:45:42 +00:00 |
David Rose
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8e63f99ee2
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support for explicit decoding/encoding of wide characters at the python level
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2003-01-30 18:48:47 +00:00 |
David Rose
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f78419ceed
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fix flatten
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2003-01-30 01:04:25 +00:00 |