rdb
c9ea02445e
Fix state attribs at primitive level in bam2egg; also prevent duplication of state attribs at primitive level if possible
2016-09-18 11:31:04 +02:00
rdb
7c79a999a5
Fix optimize=4 build on Windows; adjust Travis to make one opt4 build
2016-09-16 12:58:27 +02:00
rdb
3eed7bc042
Fix compilation issue for gcc versions before 4.3
2016-09-16 00:54:00 +02:00
rdb
0bdafe45ce
Fix various issues in bam2egg:
...
* No longer inserts an extra root group for the ModelRoot
* Support depth test, offset and cull bin attributes
* Preserve non-GeomNodes under Character
* Render attributes are applied on group level if possible
2016-09-14 21:54:35 +02:00
rdb
08ea4bf2e5
Merge branch 'release/1.9.x'
2016-09-14 20:57:26 +02:00
rdb
2c651dc96b
Fix is_playing() when playing an animation backwards
2016-09-14 20:55:57 +02:00
rdb
9904980ce4
Fix async flatten of node without parents
2016-09-14 17:29:53 +02:00
deflected
234e7eefee
loader: Added loading of 2D texture array
...
Signed-off-by: deflected <deflected@users.noreply.github.com>
2016-09-12 13:21:23 +03:00
rdb
70f10a70d1
Merge branch 'release/1.9.x'
2016-09-12 00:48:03 +02:00
rdb
632ad5e3ef
Acquire mutex in cache_unref() - fixes race cond in async flatten
2016-09-12 00:36:36 +02:00
rdb
a0b2a98178
Fix crash that happens when using OdeTriMeshData incorrectly
2016-09-11 12:23:28 +02:00
rdb
558f84a95f
Backport normalized() method to 1.9 branch
2016-09-08 22:53:36 +02:00
rdb
dc29ac8d34
Merge remote-tracking branch 'origin/release/1.9.x'
2016-09-08 22:31:04 +02:00
rdb
4d8a9aa3a1
Fix automerge failure
2016-09-08 22:27:25 +02:00
rdb
61b7af74db
Merge branch 'release/1.9.x'
2016-09-08 22:18:50 +02:00
rdb
206d361f49
Support for CollisionBox, InvSphere and Tube in bam2egg
2016-09-08 22:14:44 +02:00
deflected
abb6ee0542
gobj: Fixed wrong texture pool key for 2D texture arrays
...
- 2D texture arrays are added to internal storage with
specific unique name, so keep it as texture pool key
instead of filename.
2016-09-08 20:36:02 +02:00
David Rose
05d74624ee
Merge branch 'master' of https://github.com/panda3d/panda3d
2016-08-29 16:44:05 -07:00
David Rose
fb6637ddac
expand PfmFile::merge() to support other than 3 channels, and not to fuss about NaN's in the result
2016-08-29 16:43:13 -07:00
rdb
a9345ad633
Fix bug: bam2egg ignores non-GeomNodes directly under Character node
...
This result in some animated models only properly exporting the skeleton without geometry if the geometry is under non-GeomNodes.
Fixes LP https://bugs.launchpad.net/panda3d/+bug/1617834
2016-08-29 02:09:03 +02:00
rdb
20353f33eb
Fix missed switch cases for 1d texture arrays
2016-08-09 01:47:44 +02:00
rdb
1d2e17932c
Don't require spaces around : in #extension directive
2016-07-30 12:59:42 +02:00
rdb
47f999fdec
Improve GLSL preprocessor; support GL_GOOGLE_include_directive
2016-07-20 16:00:34 +02:00
rdb
2eba4dea9b
Change handling of unsupported render mode so that behaviour can be shared among renderers
2016-07-20 15:59:42 +02:00
rdb
82b7728683
Merge remote-tracking branch 'origin/release/1.9.x'
2016-07-20 14:32:34 +02:00
rdb
47388b0dbc
Separate out CPython calls from core libs; eliminate need for pystub
2016-07-20 14:30:41 +02:00
rdb
339eb58007
Fix compile error on some Mac versions
2016-07-20 11:45:14 +02:00
rdb
400bc2cc26
Support .ktx textures, ETC1/ETC2/EAC compression
2016-07-15 11:50:57 +02:00
rdb
8381118a97
Assorted tweaks and compile warning fixes
2016-07-14 12:54:39 +02:00
rdb
106cf2cad0
Fix randomly slanted/crashing TextGraphics
2016-07-12 19:31:23 +02:00
rdb
6f168446d0
Merge branch 'release/1.9.x'
2016-07-12 14:57:48 +02:00
rdb
7b7bf93118
Fix frame chug when loading big model asynchronously (LP #1019599 )
2016-07-12 11:27:52 +02:00
rdb
f94db0661e
Add move semantics to CDLockedReader/CDWriter
2016-07-10 17:22:34 +02:00
rdb
8b67ab31f5
Fix obscure compile error
2016-07-10 16:49:00 +02:00
rdb
bfe7a7b1d3
Merge from 1.9, cleanup DX9/shader, fix built-in shadow mapping in DX9
2016-07-10 16:44:09 +02:00
rdb
e098da9030
Support uint8 indices in DX9 renderer
2016-07-10 15:48:17 +02:00
rdb
c34758ea5c
Cg fixes for DX9
2016-07-10 14:31:58 +02:00
rdb
fa7730819f
Fix assertion when using aux render targets in DX9
2016-07-10 14:05:29 +02:00
rdb
f7fde882b8
Fix uninitialised variable
2016-07-10 12:25:35 +02:00
rdb
85386049f0
Merge branch 'release/1.9.x'
2016-07-09 15:39:07 +02:00
rdb
44d59edc30
Fix cube map render and rendering the same camera with two GSGs
...
The problem was that the cull result was being reused across different lens indices and GSGs
2016-07-09 14:42:25 +02:00
rdb
11861cb73d
Backport shadow-depth-bits config var to 1.9
2016-07-09 14:27:33 +02:00
rdb
47d1b4e220
PythonTask: don't crash if repr(owner) errors, deal better with bad owners
2016-07-09 10:02:55 +02:00
rdb
fd8dd360b2
Fix compile error statically linking build with DX9
2016-07-09 09:59:51 +02:00
rdb
f35a7612e5
Fix interrogate error with PhysX
2016-07-03 09:20:55 +02:00
rdb
a906f34eee
M_alpha now no longer squares the alpha component it writes to the framebuffer.
...
To re-enable the old behaviour, set old-alpha-blend in Config.prc.
2016-06-28 22:13:33 +02:00
rdb
1b33fec978
Remove assertion when reregistering the same AudioManager constructor
2016-06-28 21:35:53 +02:00
rdb
54819dbcde
Fix crash when using TextGraphic in texts
2016-06-28 19:11:58 +02:00
rdb
365e1d53ef
Merge branch 'release/1.9.x'
...
Conflicts:
makepanda/makepandacore.py
panda/src/cocoadisplay/cocoaGraphicsStateGuardian.mm
2016-06-27 01:18:02 +02:00
rdb
7dfd907e17
Try to report red/green/blue bits for Cocoa windows
2016-06-27 00:38:14 +02:00