David Rose
|
59403c4978
|
full win32 implementation of ConditionVarFull
|
2006-08-29 13:44:58 +00:00 |
David Rose
|
01a09a9d28
|
ConditionVarFull
|
2006-08-29 06:38:53 +00:00 |
aignacio_sf
|
ce3ed75e1a
|
Add a config option for the management of textures with DirectX management.
|
2006-08-29 00:47:25 +00:00 |
aignacio_sf
|
34c5a2fc6c
|
Add a config option for the management of textures with DirectX management.
|
2006-08-29 00:18:46 +00:00 |
Josh Yelon
|
2dca55d07e
|
Added support for SetProcessAffinityMask
|
2006-08-22 21:13:25 +00:00 |
Josh Yelon
|
5dc1385356
|
Small bugfix for size (0,0) windows
|
2006-08-22 16:14:58 +00:00 |
David Rose
|
1f1761da76
|
threaded model loads
|
2006-08-22 15:33:51 +00:00 |
David Rose
|
413b358ff1
|
whoops, typo
|
2006-08-19 23:13:17 +00:00 |
David Rose
|
d300c4a10c
|
allow embedded graphics in text paragraphs
|
2006-08-18 23:38:30 +00:00 |
David Rose
|
42fc71791e
|
minor change: calc_tight_bounds should be a const method
|
2006-08-18 21:11:16 +00:00 |
David Rose
|
e8329c6988
|
minor change to comment
|
2006-08-18 21:10:46 +00:00 |
David Rose
|
a55b7e0950
|
fix relative problem with transform on traverser root
|
2006-08-16 20:22:57 +00:00 |
David Rose
|
50a7a80ce2
|
remove event, util from dependencies
|
2006-08-16 17:25:42 +00:00 |
David Rose
|
13632f9083
|
fix dependencies
|
2006-08-16 17:22:59 +00:00 |
Josh Yelon
|
eb2aa16c66
|
A few more fixes to the heightfield tesselator
|
2006-08-08 17:39:51 +00:00 |
David Rose
|
90a5037fcf
|
don't suggest sphrt
|
2006-08-04 21:34:38 +00:00 |
David Rose
|
36d9d7148c
|
int -> long
|
2006-08-04 15:04:05 +00:00 |
David Rose
|
26b1e8f6cd
|
run-time validate endianness, numeric sizes
|
2006-08-04 14:43:31 +00:00 |
David Rose
|
1ea11e7073
|
don't insist on loading alpha version of related texture
|
2006-08-03 13:52:35 +00:00 |
David Rose
|
2ed9484f06
|
fix typos in comments, fix show-transparency with M_dual
|
2006-07-31 21:05:10 +00:00 |
David Rose
|
ca70808c25
|
prevent crash at static init
|
2006-07-31 20:23:12 +00:00 |
Josh Yelon
|
87c7e59646
|
Reversed Y-coordinate, to reflect usual orientation of images
|
2006-07-31 16:24:44 +00:00 |
David Rose
|
7834728560
|
add support for txaFileFilter
|
2006-07-28 20:37:14 +00:00 |
David Rose
|
df10d43e2f
|
add heightfieldTesselator to Sources.pp
|
2006-07-27 20:56:55 +00:00 |
Josh Yelon
|
ba0a2427bf
|
Working, except that image upside-down
|
2006-07-27 20:13:51 +00:00 |
David Rose
|
d202b5e0e2
|
allow particle systems to be placed under an instance
|
2006-07-27 00:24:34 +00:00 |
David Rose
|
703e4512b3
|
fix assertion failure with threading
|
2006-07-27 00:24:13 +00:00 |
David Rose
|
35f3829d10
|
fix assertion failure
|
2006-07-27 00:00:36 +00:00 |
David Rose
|
8e178ae9d6
|
obviate the need to call Actor.update() most of the time
|
2006-07-26 21:40:53 +00:00 |
Josh Wilson
|
6208912868
|
updated comments
|
2006-07-25 01:40:46 +00:00 |
Josh Wilson
|
eef56b66b4
|
added ability for particle system to perform a 'soft stop' where the birthing is effectively stopped while the rest of the system runs down
|
2006-07-25 01:39:24 +00:00 |
Josh Wilson
|
bdfdeb5f2c
|
updated comments
|
2006-07-25 01:33:35 +00:00 |
David Rose
|
c06828c193
|
one more windowed/fullscreen fix
|
2006-07-20 21:37:54 +00:00 |
David Rose
|
d0cf3615bc
|
more fixes to fullscreen/windowed switch
|
2006-07-20 19:46:24 +00:00 |
David Rose
|
76ff8ab6fd
|
fix for reopening windows
|
2006-07-20 18:47:58 +00:00 |
David Rose
|
5a7cbf621a
|
read/load should implicitly clear
|
2006-07-20 16:57:42 +00:00 |
Josh Wilson
|
2425624c9d
|
we can now perform an update on a single particle system
|
2006-07-20 14:52:39 +00:00 |
David Rose
|
49b673a886
|
implicitly reload if necessary on store()
|
2006-07-19 22:52:44 +00:00 |
David Rose
|
061e9c78f1
|
automatically elevate geom indices to 32 bit if necessary
|
2006-07-17 22:16:05 +00:00 |
David Rose
|
b600ff2aa5
|
fix comment
|
2006-07-17 17:12:33 +00:00 |
aignacio_sf
|
626136548f
|
Fix ALT-TAB problem by saving each graphics buffer into the gsg and releasing the previously non-managed surfaces.
|
2006-07-15 01:00:35 +00:00 |
David Rose
|
3c249e55f6
|
straighten out some issues with audio, seeking; fix formatting issues
|
2006-07-14 23:24:38 +00:00 |
David Rose
|
dc6b1cbe79
|
fix sticky rollover buttons
|
2006-07-14 21:06:26 +00:00 |
David Rose
|
ab3fe7e180
|
fix deadlock issues
|
2006-07-14 16:16:33 +00:00 |
David Rose
|
39f37d0567
|
fix particles
|
2006-07-13 17:34:10 +00:00 |
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
|
2006-07-13 16:09:08 +00:00 |
Josh Wilson
|
77b18a7c73
|
we can now choose a particular Physical upon which to run physics processing instead of having to run through the entire scene
|
2006-07-13 00:24:48 +00:00 |
Josh Wilson
|
f195f3635d
|
added get_objects() to get a collection of all the particles as PhysicalObjects
|
2006-07-13 00:23:04 +00:00 |
Josh Wilson
|
2814e85f51
|
added physicsObjectCollection
|
2006-07-13 00:16:49 +00:00 |
Josh Wilson
|
45db1dad81
|
removing
|
2006-07-13 00:15:45 +00:00 |
Josh Wilson
|
f66c7f8ab9
|
initial checkin
|
2006-07-13 00:13:44 +00:00 |
aignacio_sf
|
9bcd40db9b
|
Fix rendering of cube map faces.
|
2006-07-12 02:12:37 +00:00 |
aignacio_sf
|
5d709e329a
|
Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer.
|
2006-07-12 01:59:33 +00:00 |
aignacio_sf
|
ea51b11218
|
Fix fullscreen with stencil. Problem was caused by attempted optimization by using a 16-bit depth buffer.
|
2006-07-12 01:49:36 +00:00 |
aignacio_sf
|
078e215639
|
Fix rendering to cube map faces.
|
2006-07-12 01:47:50 +00:00 |
aignacio_sf
|
942d002c46
|
Add new dx config options.
|
2006-07-10 18:33:04 +00:00 |
David Rose
|
7d2c004a91
|
oops, incorrect include statement
|
2006-06-29 19:56:31 +00:00 |
Roger Hughston
|
f3e71f30a5
|
Quick Fix
|
2006-06-27 02:09:08 +00:00 |
David Rose
|
51911fd6eb
|
fix wraparound 32-bit cache size; robustly handle negative cache size
|
2006-06-26 18:53:43 +00:00 |
David Rose
|
8a6a7ee3e2
|
oops, legal not to have a cache dir
|
2006-06-20 22:13:24 +00:00 |
David Rose
|
319aa260e0
|
add model-cache-max-kbytes
|
2006-06-20 19:49:20 +00:00 |
David Rose
|
7d43e51358
|
add BamCacheIndex
|
2006-06-20 00:23:24 +00:00 |
aignacio_sf
|
73b5c5ce6f
|
Add a version check for 1502 and use the latest profile for now.
|
2006-06-19 17:53:35 +00:00 |
David Rose
|
bcb66a94d7
|
fix some issues with video textures
|
2006-06-19 13:29:18 +00:00 |
aignacio_sf
|
5a44148f12
|
Add debug code to print out shader asm code in debug mode.
Check for errors when the Cg generated shader code is loaded.
|
2006-06-16 23:06:39 +00:00 |
aignacio_sf
|
e32b6c08c4
|
Add debug code to print out shader asm code in debug mode.
Check for errors when the Cg generated shader code is loaded.
|
2006-06-16 22:58:35 +00:00 |
aignacio_sf
|
facb0ed528
|
Add auto-detection and debug code for shader models.
|
2006-06-16 22:33:58 +00:00 |
aignacio_sf
|
f15e24ed3e
|
Add interface and abstract representation for shader models.
|
2006-06-16 22:31:36 +00:00 |
David Rose
|
bd4d95f48b
|
fix some issues with model-cache-dir
|
2006-06-16 17:36:28 +00:00 |
David Rose
|
2e7630b8f9
|
X needs PWT_draw, too.
|
2006-06-16 14:02:46 +00:00 |
David Rose
|
c2f92bb29d
|
glx wants to run windows in app thread
|
2006-06-15 23:41:05 +00:00 |
David Rose
|
b053967464
|
fix threading on windows
|
2006-06-15 23:39:00 +00:00 |
David Rose
|
1940682af9
|
pass WindowProperties to GraphicsEngine::open_buffer and to related constructors
|
2006-06-15 14:02:40 +00:00 |
David Rose
|
0f20f625f3
|
prevent self-deadlock
|
2006-06-15 13:02:55 +00:00 |
David Rose
|
89f6b97a07
|
fix build break
|
2006-06-15 01:54:11 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
|
2006-06-15 00:22:35 +00:00 |
David Rose
|
0b93deaa03
|
alpha-file implies we want alpha
|
2006-06-15 00:17:20 +00:00 |
Josh Wilson
|
b79e647bd1
|
added is_modulated status to segment constructor and addSegment functions
|
2006-06-14 18:36:18 +00:00 |
David Rose
|
158bfa9759
|
correct mistaken documentation
|
2006-06-14 16:36:31 +00:00 |
David Rose
|
ea15821afe
|
more fixes for mesadisplay
|
2006-06-09 22:56:16 +00:00 |
David Rose
|
bebd388711
|
NullAudioManager/Sound should have a TypeHandle
|
2006-06-09 20:42:03 +00:00 |
aignacio_sf
|
2b6df64ac1
|
Add debug print out of latest Cg vertex and pixel shader profile at gsg reset time.
|
2006-06-09 19:19:20 +00:00 |
David Rose
|
f26a291ad5
|
correct old usage
|
2006-06-09 17:57:40 +00:00 |
Josh Yelon
|
55e11a329a
|
Fixed null pointer thingy
|
2006-06-09 17:41:09 +00:00 |
David Rose
|
b0eb06c4cb
|
add get_file_size() for an unopened file
|
2006-06-09 17:28:18 +00:00 |
David Rose
|
9cc19ba6af
|
minor fix to Actor.flush() with controlJoints
|
2006-06-08 23:01:59 +00:00 |
David Rose
|
87a912818b
|
add file timestamps
|
2006-06-08 22:33:08 +00:00 |
Josh Yelon
|
cb8e25f859
|
A few more fixes
|
2006-06-08 21:19:37 +00:00 |
Josh Yelon
|
d63920086a
|
Removed unneeded weird routine
|
2006-06-08 21:19:21 +00:00 |
Josh Yelon
|
40db93b374
|
Repairs to DX buffers
|
2006-06-08 17:52:57 +00:00 |
David Rose
|
c7a4859e3c
|
read color_bits, etc. from config file
|
2006-06-08 17:25:06 +00:00 |
David Rose
|
0eb64d79f0
|
OSMesa should set fb_props
|
2006-06-08 17:24:51 +00:00 |
Josh Yelon
|
25cd86b34f
|
Removed spurious set_inverted
|
2006-06-08 15:09:35 +00:00 |
Josh Yelon
|
4a62c9c107
|
Fixed missing fbp control vars
|
2006-06-08 15:06:39 +00:00 |
David Rose
|
bf6bb54c31
|
copy BitArray by reference
|
2006-06-08 00:21:08 +00:00 |
David Rose
|
a2df279a61
|
add ClockObject::M_limited
|
2006-06-07 23:26:36 +00:00 |
Josh Yelon
|
c1f03b3650
|
Fixed a few more gsg==NULL bugs
|
2006-06-07 21:16:37 +00:00 |
Josh Yelon
|
2408212aac
|
Fixed framework
|
2006-06-07 20:15:38 +00:00 |
Josh Yelon
|
e8f749cf1e
|
Buffer/Window creation overhaul
|
2006-06-07 17:38:32 +00:00 |
David Rose
|
abb862c7f0
|
default parameter for sync_frame_time()
|
2006-06-07 17:15:54 +00:00 |
Josh Yelon
|
1486c02a10
|
Added composite.
|
2006-06-07 15:54:27 +00:00 |
aignacio_sf
|
5000348067
|
Use the GSG set_sampler_state function instead of the DX9 function directly.
|
2006-06-03 03:12:41 +00:00 |
aignacio_sf
|
3bd176fd7c
|
Need to always set the render state since caching the render state doesn't seem to work (possibly due to Cg shader setting D3D render states).
Fixes problem with sails and ship damage.
|
2006-06-03 03:11:19 +00:00 |
Dustin Barnard
|
1a20ccab5c
|
*** empty log message ***
|
2006-06-02 21:25:57 +00:00 |
aignacio_sf
|
c9c25a867d
|
Disable stencil requests for make_texture_buffer for now.
|
2006-06-02 00:18:17 +00:00 |
Roger Hughston
|
b03a063028
|
MAC Mouse visibility and procedural location control. ala kaweh
|
2006-05-31 20:50:56 +00:00 |
David Rose
|
4874f2cd01
|
clarify intention of assignment
|
2006-05-31 16:51:48 +00:00 |
aignacio_sf
|
0d8e519699
|
Remove releasing of d3d texture since Panda already manages releasing of textures.
|
2006-05-31 01:37:23 +00:00 |
aignacio_sf
|
64ac1f8510
|
Updated stencil interface.
|
2006-05-27 00:52:09 +00:00 |
Roger Hughston
|
1afccc2d19
|
Added Repeate Codes for key ( Just spoofing key down like a PC ) :(
|
2006-05-26 20:01:09 +00:00 |
aignacio_sf
|
2557c64393
|
Eliminate possibility of a free twice error if close buffer is called multiple times.
|
2006-05-24 19:04:13 +00:00 |
aignacio_sf
|
c905d712ab
|
Attempting to optimize the setting of stencil render states doesn't seem to work.
Switch back to the unoptimized way.
|
2006-05-24 02:45:53 +00:00 |
David Rose
|
fcaba44369
|
misplaced brace
|
2006-05-24 00:23:48 +00:00 |
aignacio_sf
|
d57e768594
|
Initial working stencil.
|
2006-05-24 00:13:04 +00:00 |
aignacio_sf
|
1a8e40cb46
|
Remove call to base destructor.
|
2006-05-23 23:49:44 +00:00 |
aignacio_sf
|
8b4638b38c
|
Initial working version of stencil buffer.
|
2006-05-23 23:41:49 +00:00 |
aignacio_sf
|
3760491ac6
|
Add stencil support.
|
2006-05-23 23:41:08 +00:00 |
aignacio_sf
|
20d6d877e1
|
Add comments, debug.
|
2006-05-23 23:38:22 +00:00 |
David Rose
|
91b341dafb
|
fix multithreading issues with X
|
2006-05-23 14:16:38 +00:00 |
David Rose
|
6c3ac71c05
|
need BF_size_square for cube maps
|
2006-05-23 12:52:01 +00:00 |
David Rose
|
556d564c5a
|
make_cube_map() default uses PandaNode::get_all_camera_mask()
|
2006-05-23 12:51:07 +00:00 |
David Rose
|
d6b1da618c
|
add get_all_camera_mask()
|
2006-05-23 12:48:25 +00:00 |
David Rose
|
f3691cf520
|
files missing from Sources.pp
|
2006-05-22 23:52:40 +00:00 |
David Rose
|
6ee39ae6e9
|
accidentally removed miles variables
|
2006-05-22 22:08:32 +00:00 |
David Rose
|
ed1fd25236
|
explicit calls to init_type()
|
2006-05-22 18:32:22 +00:00 |
David Rose
|
611d3b04b0
|
remove debug output
|
2006-05-22 18:31:42 +00:00 |
David Rose
|
5927760011
|
remove incorrect call up to base destructor method
|
2006-05-21 01:40:20 +00:00 |
aignacio_sf
|
682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
aignacio_sf
|
1a8b8f1756
|
Correct comment.
|
2006-05-19 01:14:16 +00:00 |
aignacio_sf
|
0924c50cd1
|
Add support for desination alpha for the back buffer.
|
2006-05-18 18:44:12 +00:00 |
David Rose
|
eb0757e5f7
|
fix hard crash with too many solids per from collisionnode
|
2006-05-18 13:47:53 +00:00 |
David Rose
|
6a007533fd
|
fix tabs, prevent crash on startup
|
2006-05-17 18:47:45 +00:00 |
aignacio_sf
|
52d3b65cc4
|
Fix RTT clear color buffer problem. Use color instead of back.
|
2006-05-15 23:02:13 +00:00 |
Josh Yelon
|
d9affd78e0
|
Maybe this will fix the miles problems
|
2006-05-15 19:12:52 +00:00 |
Josh Yelon
|
947d21e598
|
Changed a function name
|
2006-05-15 18:06:13 +00:00 |
David Rose
|
0a93b10ff7
|
add missing include
|
2006-05-15 17:38:10 +00:00 |
David Rose
|
4b8d78f3c3
|
files have been moved to express
|
2006-05-15 17:34:29 +00:00 |
Josh Yelon
|
be22aa9d15
|
*** empty log message ***
|
2006-05-15 15:29:22 +00:00 |
Zachary Pavlov
|
cb65e0c44e
|
all right, almost all parts of ffmpeg should be hooked in
|
2006-05-14 22:35:54 +00:00 |
Zachary Pavlov
|
366f48314e
|
okay, the only current video textures now supported are avi and mov, but they are both running through ffmpeg
|
2006-05-14 22:32:07 +00:00 |
Zachary Pavlov
|
b8a0f48bae
|
All right, here's the basic code necessary to run ffmpeg textures
|
2006-05-14 18:42:04 +00:00 |
Roger Hughston
|
8aad8db278
|
a tempary hack to make interigate less of a pig
|
2006-05-12 23:41:51 +00:00 |
Dave Schuyler
|
247e79ccce
|
work in progress
|
2006-05-12 23:13:15 +00:00 |
Dave Schuyler
|
b5678306f4
|
formatting
|
2006-05-12 23:12:46 +00:00 |
David Rose
|
ae9d5a6f77
|
fix LinkedListNode assertion on exit
|
2006-05-12 21:24:42 +00:00 |
David Rose
|
cbd873fc23
|
fix red-blue-stereo
|
2006-05-12 20:38:18 +00:00 |
David Rose
|
1f320c8196
|
add set_render_mode_thickness(), set_render_mode_perspective()
|
2006-05-12 20:37:21 +00:00 |
David Rose
|
92192adc31
|
fix Texture::reload()
|
2006-05-12 18:24:03 +00:00 |
David Rose
|
a0a897772b
|
fix PStats dr_index number
|
2006-05-12 18:21:38 +00:00 |
David Rose
|
c8991502bf
|
fix camera.set_active()
|
2006-05-12 18:21:19 +00:00 |
David Rose
|
9b202f59d7
|
prevent assertion without point_sprite extension
|
2006-05-12 18:09:47 +00:00 |
David Rose
|
74f7494e05
|
add PStatFrameData::sort_time()
|
2006-05-12 18:08:31 +00:00 |
David Rose
|
66d179ecdf
|
fix fog on sprite particles
|
2006-05-12 18:06:22 +00:00 |
Dave Schuyler
|
42b6f9ed25
|
work in progress
|
2006-05-12 02:45:41 +00:00 |
David Rose
|
05ff700750
|
fc5 issues
|
2006-05-05 18:38:35 +00:00 |
David Rose
|
686bff860f
|
fix memory leak when rendering certain particle effects
|
2006-05-03 05:31:37 +00:00 |
Dave Schuyler
|
1aab3341c9
|
ds_solid
|
2006-05-03 00:58:13 +00:00 |
Dave Schuyler
|
01b2452fc8
|
test_intersection_from_ds_solid
|
2006-05-03 00:57:53 +00:00 |
Dave Schuyler
|
e04a10b42e
|
added test_intersection
|
2006-05-03 00:57:09 +00:00 |
Dave Schuyler
|
162d7a5808
|
removed color; added test_intersection
|
2006-05-03 00:56:32 +00:00 |
David Rose
|
33d94245bd
|
threading fixes
|
2006-05-02 15:44:48 +00:00 |
David Rose
|
ea52930b83
|
clear _cdata pointer
|
2006-05-02 14:41:12 +00:00 |
David Rose
|
1390d9ff22
|
minor thread-safe fix
|
2006-05-02 05:59:15 +00:00 |
David Rose
|
de329ceb0d
|
revert unintended checkin
|
2006-05-02 01:48:47 +00:00 |
David Rose
|
7dc0eabbbb
|
fix compilation errors without threading
|
2006-05-02 01:47:59 +00:00 |
David Rose
|
7716080a27
|
fix compilation error
|
2006-05-02 01:30:16 +00:00 |
David Rose
|
c8eb6c5a82
|
reduced need for read locks
|
2006-05-02 00:48:10 +00:00 |
David Rose
|
4559b15c18
|
more minor speed improvements
|
2006-04-30 22:10:49 +00:00 |
David Rose
|
1411ac870b
|
fix unnecessary thread creates
|
2006-04-30 21:05:54 +00:00 |
David Rose
|
f1038ea8ef
|
unify PandaNode::CData again; create PandaNodePipelineReader
|
2006-04-30 20:24:36 +00:00 |
David Rose
|
f410cff0cd
|
separate out CacheKey and CacheEntry
|
2006-04-30 20:24:14 +00:00 |
David Rose
|
b407c2929b
|
better thread safety
|
2006-04-30 14:42:54 +00:00 |
David Rose
|
d5dcdc63ab
|
fix M_dual
|
2006-04-29 02:17:51 +00:00 |
David Rose
|
1ee0741221
|
fix MouseWatcherRegion update and show_regions
|
2006-04-29 02:00:15 +00:00 |
Dave Schuyler
|
8ef8e73472
|
*** empty log message ***
|
2006-04-29 00:20:47 +00:00 |
Dave Schuyler
|
e58415ae5c
|
formatting
|
2006-04-29 00:19:52 +00:00 |
David Rose
|
0c267327e4
|
fix base.mouseWatcherNode.showRegions()
|
2006-04-28 23:25:06 +00:00 |
David Rose
|
fe6105ea26
|
forgot to increment index
|
2006-04-28 17:12:12 +00:00 |
David Rose
|
fade04905d
|
more mutex protection; more current_thread passing
|
2006-04-28 16:17:55 +00:00 |
David Rose
|
14690717a2
|
allow changes
|
2006-04-28 00:50:53 +00:00 |
David Rose
|
c08358b05d
|
more fixes to texture reloading
|
2006-04-28 00:39:06 +00:00 |
David Rose
|
4a369a0536
|
per-displayregion tracking of cull, draw times
|
2006-04-28 00:05:43 +00:00 |
David Rose
|
d23f90f9cd
|
deadlock defense
|
2006-04-28 00:05:13 +00:00 |
David Rose
|
e979522311
|
fix seapatch
|
2006-04-27 16:21:56 +00:00 |
David Rose
|
618029ad6e
|
current_thread on GeomVertexRewriter
|
2006-04-27 15:36:45 +00:00 |
David Rose
|
0c30cbbe7b
|
fix shground & dupe-floor
|
2006-04-27 14:50:47 +00:00 |
David Rose
|
9808294212
|
factor out more calls to Thread::get_current_thread()
|
2006-04-27 14:45:39 +00:00 |
Chris Brunner
|
e199bddbe3
|
Mac support
|
2006-04-27 01:33:20 +00:00 |
David Rose
|
6415041d86
|
fix reset_all_prev_transform
|
2006-04-26 21:50:42 +00:00 |
David Rose
|
c9e1bd24e2
|
fix opt4 build
|
2006-04-26 20:51:43 +00:00 |
Josh Yelon
|
ac32dd5d14
|
Fixes related to framebufferproperties.has_mode
|
2006-04-26 16:39:46 +00:00 |
David Rose
|
b7d6f18a1c
|
default parameters for Python
|
2006-04-26 16:26:26 +00:00 |
David Rose
|
4146b852de
|
copy construct current_thread
|
2006-04-26 16:00:45 +00:00 |
David Rose
|
0da0ced5be
|
ref thread objects
|
2006-04-26 15:28:26 +00:00 |
David Rose
|
ce40d329d3
|
add current_thread to begin_frame/end_frame (untested)
|
2006-04-26 14:34:03 +00:00 |
David Rose
|
2b155307cd
|
fix stupid compilation errors
|
2006-04-26 13:34:18 +00:00 |
David Rose
|
ca31ec231c
|
GeomVertexWriter now has a default constructor
|
2006-04-26 13:33:35 +00:00 |
David Rose
|
ddd1046462
|
factor out Thread::get_current_thread() some more
|
2006-04-26 07:31:23 +00:00 |
David Rose
|
95d10754c0
|
faster Tau on Linux
|
2006-04-25 19:26:08 +00:00 |
David Rose
|
7f49d41284
|
fix opt4 crash
|
2006-04-25 17:28:55 +00:00 |