David Rose
|
1343e40e31
|
fix problem with non-normalized quat
|
2006-09-05 06:39:27 +00:00 |
David Rose
|
b81fdf5f9d
|
revisiting hashtables
|
2006-09-01 22:27:21 +00:00 |
David Rose
|
a3cc24dd6f
|
dos2unix
|
2006-09-01 18:52:52 +00:00 |
David Rose
|
3fe0ad1080
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AsyncTaskManager, threaded sound loader
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2006-08-29 19:27:03 +00:00 |
David Rose
|
1f1761da76
|
threaded model loads
|
2006-08-22 15:33:51 +00:00 |
David Rose
|
42fc71791e
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minor change: calc_tight_bounds should be a const method
|
2006-08-18 21:11:16 +00:00 |
David Rose
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2ed9484f06
|
fix typos in comments, fix show-transparency with M_dual
|
2006-07-31 21:05:10 +00:00 |
David Rose
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8e178ae9d6
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obviate the need to call Actor.update() most of the time
|
2006-07-26 21:40:53 +00:00 |
David Rose
|
39f37d0567
|
fix particles
|
2006-07-13 17:34:10 +00:00 |
David Rose
|
233f3e080d
|
egg-max-vertices, egg-max-indices, max-collect-indices
|
2006-07-13 16:09:08 +00:00 |
David Rose
|
7d43e51358
|
add BamCacheIndex
|
2006-06-20 00:23:24 +00:00 |
David Rose
|
b053967464
|
fix threading on windows
|
2006-06-15 23:39:00 +00:00 |
David Rose
|
7719dd539e
|
fix texture issues; introduce model-cache-dir
|
2006-06-15 00:22:35 +00:00 |
David Rose
|
f26a291ad5
|
correct old usage
|
2006-06-09 17:57:40 +00:00 |
David Rose
|
4874f2cd01
|
clarify intention of assignment
|
2006-05-31 16:51:48 +00:00 |
aignacio_sf
|
64ac1f8510
|
Updated stencil interface.
|
2006-05-27 00:52:09 +00:00 |
aignacio_sf
|
d57e768594
|
Initial working stencil.
|
2006-05-24 00:13:04 +00:00 |
David Rose
|
d6b1da618c
|
add get_all_camera_mask()
|
2006-05-23 12:48:25 +00:00 |
aignacio_sf
|
682065a3e8
|
Preliminary stencil buffer code.
|
2006-05-19 04:18:09 +00:00 |
aignacio_sf
|
1a8b8f1756
|
Correct comment.
|
2006-05-19 01:14:16 +00:00 |
David Rose
|
ae9d5a6f77
|
fix LinkedListNode assertion on exit
|
2006-05-12 21:24:42 +00:00 |
David Rose
|
1f320c8196
|
add set_render_mode_thickness(), set_render_mode_perspective()
|
2006-05-12 20:37:21 +00:00 |
David Rose
|
66d179ecdf
|
fix fog on sprite particles
|
2006-05-12 18:06:22 +00:00 |
David Rose
|
ea52930b83
|
clear _cdata pointer
|
2006-05-02 14:41:12 +00:00 |
David Rose
|
1390d9ff22
|
minor thread-safe fix
|
2006-05-02 05:59:15 +00:00 |
David Rose
|
7dc0eabbbb
|
fix compilation errors without threading
|
2006-05-02 01:47:59 +00:00 |
David Rose
|
c8eb6c5a82
|
reduced need for read locks
|
2006-05-02 00:48:10 +00:00 |
David Rose
|
4559b15c18
|
more minor speed improvements
|
2006-04-30 22:10:49 +00:00 |
David Rose
|
f1038ea8ef
|
unify PandaNode::CData again; create PandaNodePipelineReader
|
2006-04-30 20:24:36 +00:00 |
David Rose
|
d5dcdc63ab
|
fix M_dual
|
2006-04-29 02:17:51 +00:00 |
David Rose
|
fade04905d
|
more mutex protection; more current_thread passing
|
2006-04-28 16:17:55 +00:00 |
David Rose
|
4a369a0536
|
per-displayregion tracking of cull, draw times
|
2006-04-28 00:05:43 +00:00 |
David Rose
|
9808294212
|
factor out more calls to Thread::get_current_thread()
|
2006-04-27 14:45:39 +00:00 |
David Rose
|
6415041d86
|
fix reset_all_prev_transform
|
2006-04-26 21:50:42 +00:00 |
David Rose
|
4146b852de
|
copy construct current_thread
|
2006-04-26 16:00:45 +00:00 |
David Rose
|
ddd1046462
|
factor out Thread::get_current_thread() some more
|
2006-04-26 07:31:23 +00:00 |
David Rose
|
95d10754c0
|
faster Tau on Linux
|
2006-04-25 19:26:08 +00:00 |
David Rose
|
7f49d41284
|
fix opt4 crash
|
2006-04-25 17:28:55 +00:00 |
David Rose
|
ffc92f23c8
|
more factoring of Thread::get_current_thread
|
2006-04-25 16:55:19 +00:00 |
David Rose
|
988ae7410f
|
missing files
|
2006-04-25 14:02:49 +00:00 |
David Rose
|
160c848b68
|
better PandaNode::get_children(), introduce PandaNode::reset_all_prev_transform()
|
2006-04-25 13:55:46 +00:00 |
David Rose
|
57338ee24d
|
better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes
|
2006-04-20 04:03:16 +00:00 |
David Rose
|
6a9fdd6575
|
fix static init ordering problem
|
2006-04-19 03:14:53 +00:00 |
David Rose
|
8cff8009a9
|
instrument more
|
2006-04-13 16:36:04 +00:00 |
David Rose
|
784e24a29e
|
flatten_strong() should combine GeomVertexDatas with different names
|
2006-04-11 17:48:50 +00:00 |
David Rose
|
18de188129
|
pre-compute GSG::_internal_transform
|
2006-04-10 22:14:43 +00:00 |
David Rose
|
1fabf70443
|
add ObjectDeletor; avoid unnecessary locks on RenderState
|
2006-04-10 21:19:48 +00:00 |
David Rose
|
889228f403
|
name mutexes for debugging; better UpdateSeq thread behavior
|
2006-04-09 23:23:15 +00:00 |
David Rose
|
9e986fce40
|
make PStats more thread-friendly
|
2006-04-09 20:17:26 +00:00 |
Josh Yelon
|
9bc87afb04
|
*** empty log message ***
|
2006-04-07 20:45:07 +00:00 |