Zachary Pavlov
|
1680b2d4a4
|
fix for actors, oops, shouldn't listen to comments. Comment dead now
|
2007-02-21 00:14:40 +00:00 |
Greg Wiatroski
|
531a22f22b
|
ZAC: replaced faulty cleanup code with removeChildren call. Should be cleaner
|
2007-02-20 22:08:03 +00:00 |
Asad M. Zaman
|
feabf7e8ee
|
tutorial chapter 1 with shipwreck and doggerel dan and nell
|
2007-02-18 06:34:47 +00:00 |
David Rose
|
d39566836d
|
fix bug with models that contain animations
|
2007-02-16 21:43:24 +00:00 |
David Rose
|
e4c789b01d
|
add default parameter
|
2007-01-23 17:47:48 +00:00 |
Zachary Pavlov
|
6f36914330
|
actor now has a nicer function than flush for clearing combined actors
|
2007-01-22 22:28:42 +00:00 |
David Rose
|
bffc110045
|
use copyBundle()
|
2007-01-17 18:06:22 +00:00 |
Zachary Pavlov
|
977a2acf00
|
actor fix
|
2007-01-17 04:45:52 +00:00 |
Zachary Pavlov
|
2f648c1e56
|
control joints now go on the part bundles
|
2007-01-16 19:27:42 +00:00 |
David Rose
|
668610700d
|
fix update() some more
|
2007-01-12 18:22:00 +00:00 |
David Rose
|
6a319cc778
|
better multipart interfaces
|
2007-01-05 18:44:26 +00:00 |
Zachary Pavlov
|
5fafdbb8e7
|
flush now properly clears non-lod geometry
|
2006-12-14 23:03:06 +00:00 |
Jason Yeung
|
a8836281a4
|
- Fix for the ships
|
2006-12-14 02:28:26 +00:00 |
Joe Shochet
|
4acdfddc44
|
fixed circular ref with setGeomNode, added warning for removeNode being called before cleanup
|
2006-11-21 21:38:45 +00:00 |
Zachary Pavlov
|
42139d449e
|
fix for actor cleanup
|
2006-11-18 03:20:28 +00:00 |
David Rose
|
ccec9eb3df
|
allow Actor flattening
|
2006-11-16 22:39:31 +00:00 |
David Rose
|
2194792fae
|
fix getPartNames() when no parts are available
|
2006-11-01 00:07:38 +00:00 |
David Rose
|
3d24d4d003
|
minor fix to listJoints()
|
2006-10-30 19:26:09 +00:00 |
David Rose
|
8768f41974
|
whoops, forgot to save animModel
|
2006-10-25 17:53:52 +00:00 |
Joe Shochet
|
bc8b0a87fb
|
fixed a little partBundleDict bug in getActorInfo
|
2006-10-25 05:25:07 +00:00 |
David Rose
|
b07734d1d4
|
more fixes to the fixes
|
2006-10-24 21:03:35 +00:00 |
David Rose
|
c1754bf76d
|
whoops, fix getPart() again
|
2006-10-24 20:53:28 +00:00 |
David Rose
|
a8b6320080
|
fix getPart()
|
2006-10-24 19:22:30 +00:00 |
Zachary Pavlov
|
538e31b081
|
fixed 'if part:' typo, and I added a small hack to make SubpartDef work with a [0] reference (ugg)
|
2006-10-24 18:59:50 +00:00 |
David Rose
|
1373705582
|
reorganize Actor dictionaries a bit; keep around ModelRoot node for proper ModelPool reference counting
|
2006-10-24 17:11:22 +00:00 |
David Rose
|
731ab7b576
|
enable intra-frame animation interpolation
|
2006-10-14 23:58:48 +00:00 |
Asad M. Zaman
|
16814f4709
|
little fix for copy actor
|
2006-10-12 17:48:59 +00:00 |
David Rose
|
5d9ded7299
|
allow passing in an LODNode to the constructor
|
2006-10-12 14:20:51 +00:00 |
David Rose
|
fa760d2285
|
fix copyActor when subparts are in use
|
2006-10-12 00:49:20 +00:00 |
David Rose
|
d6049a6276
|
fix copyActor when subparts are in use
|
2006-10-12 00:49:16 +00:00 |
David Rose
|
96571d412f
|
fix fixBounds()
|
2006-10-07 16:27:50 +00:00 |
Asad M. Zaman
|
074afb48f5
|
fixes a crash on the actor subpart
|
2006-10-06 02:07:40 +00:00 |
David Rose
|
b4238d94b7
|
add setSubpartsComplete()
|
2006-10-05 18:10:43 +00:00 |
Asad M. Zaman
|
8833f3ea92
|
fixed a list to string bug
|
2006-10-05 17:03:55 +00:00 |
Josh Wilson
|
63da71ff99
|
typo
|
2006-09-21 20:54:08 +00:00 |
Josh Wilson
|
021df54242
|
allowing ability to specify partnames when using getFrameTime
|
2006-09-21 20:44:05 +00:00 |
Jason Yeung
|
d265137603
|
- Added a new interface to setCenter
|
2006-09-15 23:48:35 +00:00 |
Joe Shochet
|
26a50769af
|
moved a print into a debug statement, asserts on the notify statements as optimization for clients running python -OO
|
2006-09-14 04:26:45 +00:00 |
David Rose
|
390f5cbada
|
add center parameter
|
2006-09-14 00:45:35 +00:00 |
Asad M. Zaman
|
b74d5dab19
|
new female face and removed headactor
|
2006-09-01 04:44:12 +00:00 |
Asad M. Zaman
|
e4dd8745bf
|
use lod and reset lod made simpler
|
2006-08-18 02:14:37 +00:00 |
Josh Yelon
|
0c888dcaad
|
Added __all__ declarations to actor, task, fsm
|
2006-08-08 19:15:16 +00:00 |
Asad M. Zaman
|
e399531009
|
biped violated overwrite default functions, this is the price
|
2006-08-08 01:47:34 +00:00 |
Darren Ranalli
|
7ec9afa83d
|
added faceAwayFromViewer and faceTowardsViewer
|
2006-07-14 21:21:24 +00:00 |
Asad M. Zaman
|
3f619486e9
|
new avatar system
|
2006-06-29 18:49:01 +00:00 |
Josh Wilson
|
f27cf426e1
|
fixed bug where not all animControls were returnd when a list was passed to getAnimControls
|
2006-06-21 22:13:47 +00:00 |
Asad M. Zaman
|
e45a6a875a
|
update for e3: single textured hair, female lods are missing it, so copied high lod on them; 6 spanish buildings and their textures
|
2006-04-26 06:29:57 +00:00 |
Jason Yeung
|
7b22b83733
|
- Fixed to allow 4 LODS for actors
|
2006-04-11 20:36:04 +00:00 |
Dave Schuyler
|
5f270517e4
|
changed comment
|
2006-03-18 01:05:19 +00:00 |
Dave Schuyler
|
26ea29157c
|
formatting
|
2006-03-17 21:41:36 +00:00 |