Commit Graph

10614 Commits

Author SHA1 Message Date
rdb db8221a03d pgraph: remove pointless lock grab from RenderAttrib destructor 2019-02-14 23:19:51 +01:00
rdb ff2fbe60ef pipeline: revert change causing shutdown crash with DEBUG_THREADS
We actually need to leak this lock, because we need to call this at static destruction time, and we can't guarantee static destruction order.

This reverts commit afed80e83a.
2019-02-14 21:43:21 +01:00
Brian Lach 95f3e30d37 ShaderAttrib: add set_shader_inputs() for C++ users
Closes #521
2019-02-12 01:16:15 +01:00
rdb 80bb5c09fe Merge branch 'release/1.10.x' 2019-02-12 01:13:56 +01:00
rdb 18b7350400 egg: update prebuilt parser.cxx and parser.h 2019-02-12 00:31:13 +01:00
rdb 4d0970c072 pgraph: StencilAttrib.make() takes default write_mask argument 2019-02-11 23:48:00 +01:00
rdb 11b5f09819 general: replace remaining references to ConditionVarFull. 2019-02-11 16:23:16 +01:00
rdb afed80e83a pipeline: use constant-initi static MutexImpl for global debug lock 2019-02-11 16:23:16 +01:00
rdb fb5191e812 pipeline: unify ConditionVarFull and ConditionVar
See #550.  Now that we use the Vista API for condition variables, the only place where the distinction is still relevant is Windows XP, and it's just not worth it for that one corner case.
2019-02-11 16:23:10 +01:00
rdb f741c9476f display: fix lighting being disabled when only AmbientLight is on 2019-02-10 16:19:45 +01:00
rdb 3875cc8259 device: add proper mapping for 8bitdo N30 Pro Controller on Linux 2019-02-07 22:28:04 +01:00
tc 96bb90b5e9 cocoa: guarantee 24bit depth when Config.prc has `depth-bits` set to `1`
Checks if the value of Config.prc for `depth-bits` is `1` and sets it
manually to 24.
This prevents getting a 16 bit depth buffer on macos
Intended to address #501

Closes #551
2019-02-07 22:26:54 +01:00
rdb 89392f0e2d dtoolbase: new mutex and condition variable impl on Windows
This uses SRWLock on Vista and above, and uses a hand-rolled implementation on Windows XP that uses Events (and a spinlock, if this is a multi-core system).

Since SRWLocks aren't recursive, ReMutexWin32Impl has been added to implement recursive mutices, using old-fashioned critical sections.

MutexImpl now has a constexpr constructor on all implementations.
2019-02-07 00:20:59 +01:00
rdb c4f52bfdfe pipeline: don't require holding lock for ConditionVar.notify()
As far as I know, none of the implementations strictly require this, and this may cause the waiting thread to wake up only for it to immediately have to wait for the lock again.

This change brings our implementation closer to C++11 std::condition_variable semantics.
2019-02-06 23:00:12 +01:00
rdb 36dd8889e7 Merge branch 'release/1.10.x' 2019-02-06 22:52:19 +01:00
rdb 0ef9f9bef5 device: various button/axis mapping fixes in Windows raw impl
Now uses a table like on Linux with the various mappings.
2019-02-06 22:06:43 +01:00
rdb f8d7941fe8 device: fix a bad axis mapping on Linux 2019-02-06 22:03:44 +01:00
rdb 1b4035f29a device: move HID API definitions to separate header file 2019-02-06 21:56:47 +01:00
rdb aadc62a96c device: fix inability to detect devices with pipelining enabled
This is because the message window is being created in the main thread, but there is nothing processing messages in the main thread.
2019-02-06 21:51:06 +01:00
rdb 63d2992d5e egg: add ability to read <Tangent> with four components
This is not intended to be used just yet in 1.10, but already added in preparation for changes on master to support #546.  I'm just allowing Panda to parse the syntax ahead of time to reduce potential .egg incompatiblities.
2019-02-05 00:30:54 +01:00
rdb 2afd604c9d collide: implement capsule-into-invsphere and box-into-invsphere tests 2019-02-04 23:50:53 +01:00
rdb e967368468 collide: add capsule-into-polygon test
Need to find a better solution for the interior point calculation when the capsule is hitting a polygon edge with the cylindrical part.  The current approach pushes the capsule back too much.
2019-02-04 23:45:19 +01:00
rdb 16d5c27a57 collide: remove unused legacy_to_3d method 2019-02-04 23:38:02 +01:00
rdb 22cac1cdf9 device: fix stack corruption crashes on 32-bit Windows 2019-01-31 18:23:29 +01:00
rdb 86c266fd88 Merge branch 'release/1.10.x' 2019-01-31 00:58:29 +01:00
rdb 0ba1235d35 ShaderGenerator: print out generated shader in spam output mode 2019-01-31 00:05:23 +01:00
rdb 0e447b7429 ShaderGenerator: do shadow map calcs in fshader if out of varyings
If too many shadow-casting lights are active, too many TEXCOORD varyings will be used and a shader compilation error will be displayed.  Instead, Panda will now just do the calculation in the fragment shader if not enough varyings are available.  It's slower, but better than crashing.
2019-01-30 23:54:22 +01:00
rdb dc8f01df8a ShaderGenerator: pack eye-space normal to save one varying
Only when normal mapping is enabled.
2019-01-30 23:51:50 +01:00
rdb d8891674e3 Merge branch 'release/1.10.x' 2019-01-23 23:28:28 +01:00
rdb 9d12a4c437 general: improvements to doxygen API reference:
* In C++ reference, only pick up classes defined in .h file
* Add a few excludes to C++ reference that aren't public API
* On class index pages, reduce number of columns
* Add @since for some methods/classes that are new in 1.10.0
* Fix/improve a few docstrings here and there
2019-01-23 22:24:02 +01:00
rdb 66655aae85 device: fix incorrect features when printing InputDevice 2019-01-21 15:32:22 +01:00
rdb fc90ca7fdf Merge branch 'release/1.10.x' 2019-01-20 17:02:15 +01:00
rdb 7968022c23 Fix some warnings comparing char against EOF
This is not possible on platforms where char is unsigned.  In cases where fail() is checked, it is also unnecessary.
2019-01-20 00:31:43 +01:00
rdb 7d09451b2d display: remove unused iterator variable 2019-01-19 23:08:14 +01:00
rdb 73076c7115 android: add missing include for open() definition 2019-01-19 23:04:19 +01:00
rdb e4f0a9ce32 pgraph: allow getting NodePath from CullTraverserData in Python 2019-01-19 22:59:51 +01:00
rdb cb375f5758 Merge branch 'release/1.10.x' 2019-01-13 22:35:18 +01:00
Sam Edwards 955081f81f movies: Fix missing includes in {opus,vorbis}AudioCursor.cxx 2019-01-13 13:59:08 -07:00
rdb ba993aea0d Merge branch 'release/1.10.x' 2019-01-10 23:32:29 +01:00
rdb 84a1315104 More fixes to work around broken libc++ eof() in Mac OS X 10.7 2019-01-10 21:53:02 +01:00
rdb 58acc25ea2 Remove old Carbon-based OS X graphics back-end
This back-end has been deprecated by Apple for a while, and has not been used in Panda.  As we will no longer be supporting 32-bit macs going forward, and the Carbon windowing API is not available for 64-bit mac, there's no point in keeping it.
2019-01-09 18:27:57 -05:00
rdb 9d0b074162 Merge branch 'release/1.10.x' 2019-01-09 23:09:17 +01:00
rdb 3ccfbfaba7 putil: fix hang reading bam due to macOS libc++ bug in istream::eof()
Apparently eof() in older versions of libc++ returns true if the last character has just been read, whereas the proper behavior is only to return true when attempting to read past the end of the stream.  Since failbit is reliably set in all cases when reading past the length of the stream, we should only trust the result of eof() if fail() also returns true.
2019-01-09 22:56:40 +01:00
rdb 60a944e783 glgsg: fix shader inputs not being updated in esoteric case
Specifically, this happens if you have a custom ShaderGenerator that assigns shader inputs via the ShaderAttrib.  If two objects then both have the auto-shader turned on, and the shader generator generates ShaderAttribs with the same shaders but different inputs, the inputs will not be updated properly for one of the objects.
2019-01-09 22:39:36 +01:00
rdb 886d44d15d glgsg: fix multisampling for floating-point framebuffers 2019-01-09 22:39:05 +01:00
rdb d1845530aa task: fix mutex recursion when task awaiting other task ends 2019-01-09 22:12:02 +01:00
rdb e64a342a9f task: fix error awaiting already scheduled task
To reproduce this issue, try `await taskMgr.add(Task.pause(1.0))`
2019-01-09 20:10:10 +01:00
rdb 84df25cfe3 glgsg: fix sRGB support in multisample FBOs 2019-01-09 00:49:14 +01:00
rdb 193ae8a3a6 pgraph: take advantage of constant initialization for states maps
SimpleHashMap has a constexpr default constructor, so there is no static init ordering issue that requires us to allocate the states maps on the heap and then to leak them.
2019-01-07 18:40:30 +01:00
Sam Edwards 0cd850fbb4 vision: Allow including from OpenCV's videoio, for 3.x+
This commit doesn't add buildsystem support yet.
2019-01-06 15:33:11 -07:00