Commit Graph

13922 Commits

Author SHA1 Message Date
David Rose dfd8c1c7f2 revert accidental checkin 2008-09-05 01:28:24 +00:00
David Rose 9dbf584092 fix thrashing bug 2008-09-05 01:12:04 +00:00
David Rose c0b1f01a70 integrate with new adaptive lru 2008-09-05 00:35:06 +00:00
David Rose bd4486aadf revert accidental checkin of debug stuff 2008-09-05 00:27:57 +00:00
Darren Ranalli 6926ff6ae7 more robust traceback iteration 2008-09-05 00:04:23 +00:00
Darren Ranalli 2c806a3ffe include globals and builtins, print variables within each frame in sorted order 2008-09-04 23:54:00 +00:00
David Rose cc3c4aac5c remove debug, oops 2008-09-04 22:18:39 +00:00
David Rose d6eef63f61 update_texture() 2008-09-04 22:16:02 +00:00
David Rose e499287e8c RescaleNormalAttrib 2008-09-04 22:12:38 +00:00
Darren Ranalli 535d898e66 changed task duration warning config, default threshold to 40 2008-09-04 21:53:15 +00:00
David Rose 79050b0db3 avoid assert 2008-09-04 21:45:21 +00:00
David Rose 9c1361f02a missing include 2008-09-04 21:29:56 +00:00
David Rose 684810cbdd AdaptiveLru 2008-09-04 21:26:38 +00:00
Darren Ranalli 645b20849b print all possible referenced variables based on code object's names list 2008-09-04 20:45:44 +00:00
M. Ian Graham 321c3a4be1 Moved askForObjectFieldsByString into the proper class 2008-09-04 19:49:56 +00:00
rdb b41cebe1b5 Fixed bug with normals 2008-09-04 14:22:15 +00:00
aignacio_sf f508157c52 Add "glgsg->update_texture(tc, true);" for new cubemap only case. 2008-09-04 01:44:25 +00:00
aignacio_sf 34c5c69ede Optimize cubemap render to texture.
Calling glFramebufferTexture2D is very slow.
So, pre-create an fbo for each cubemap face and just bind the fbo when a cubemap face is selected.
2008-09-04 01:26:47 +00:00
Darren Ranalli 37c9bcdb56 display instance variables one level deep 2008-09-04 00:44:26 +00:00
David Rose b48a493323 consistent use of gl-debug-buffers 2008-09-03 23:08:43 +00:00
Darren Ranalli f40c53c0fc use notify for exceptionLogged output 2008-09-03 21:36:08 +00:00
Darren Ranalli e79a864125 working exception variable dump 2008-09-03 21:16:09 +00:00
Gyedo Jeon 9c9d3d0707 Sepearated LevelStyleManager for RTM 2008-09-03 20:34:47 +00:00
David Rose 34253520dd fix bug with transform on GeomNode 2008-09-03 20:00:41 +00:00
David Rose b515eea911 animation optimization 2008-09-03 20:00:21 +00:00
rdb 1959cc2fb9 Set some texture modes to clamp 2008-09-03 18:30:33 +00:00
rdb 9bd12f0201 A fix for 64-bits 2008-09-03 14:39:09 +00:00
M. Ian Graham 97521dae7f Bugfix and favicon addition 2008-09-03 03:38:06 +00:00
David Rose d6f8308127 fix bugs with shaders and with pre-compressed textures 2008-09-02 21:48:13 +00:00
David Rose f723924399 draw_set_shader_parameters pstats 2008-09-01 22:30:37 +00:00
David Rose 4473ebfdbe animation structure 2008-08-30 19:02:26 +00:00
David Rose d37e7de3c3 modern egg syntax 2008-08-30 15:09:25 +00:00
David Rose a8ec068c05 graphics-memory-limit 2008-08-29 23:03:53 +00:00
Chris Brunner d9b8296fc8 handle an empty vector more gracefully 2008-08-29 21:54:47 +00:00
David Rose 844591b17c set_orig_file_size 2008-08-29 17:33:15 +00:00
David Rose 2fdbde7d3e compiler warning 2008-08-29 12:53:20 +00:00
Asad M. Zaman 05ccf7237d this allows rebinding of classes from level-editor 2008-08-28 23:49:33 +00:00
David Rose f8fa118cbe unloadAnims() always postFlatten() 2008-08-28 22:50:07 +00:00
David Rose 6718f4c9df oops, don't use vista-only function 2008-08-28 22:33:12 +00:00
David Rose 6452ae6fae typos in error message 2008-08-28 19:32:01 +00:00
David Rose ddf501b588 loadModelOnce -> loadModel 2008-08-28 19:24:59 +00:00
Josh Yelon b98db4a8d8 Added tangent computation and removed dead vertices 2008-08-28 06:46:12 +00:00
David Rose 36517ac3b7 remove old panda support 2008-08-28 06:00:28 +00:00
David Rose 63a948749a bindAnim() improvements 2008-08-28 05:50:12 +00:00
Darren Ranalli 8c92a5e207 initial revision 2008-08-28 02:07:18 +00:00
David Rose 11ae34e109 apply_texture_colors() 2008-08-28 00:46:30 +00:00
David Rose 5050c994e0 create texture property in copy_to_texture 2008-08-28 00:45:30 +00:00
David Rose 7037945e6a commit out troublesome assert 2008-08-27 17:01:35 +00:00
David Rose 515c6cd83a TexturePeeker 2008-08-27 01:38:08 +00:00
Justin Butler bcc7ed59a8 Small teleporting fix for smoothing to make sure timestamps are up-to-date when smoothed object stops then starts movement. 2008-08-27 00:47:22 +00:00