David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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976e367e52
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hard-set text quality for now
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2008-05-14 00:30:36 +00:00 |
David Rose
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cb2e0c46f0
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fix text glyph caching problem
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2005-10-02 16:56:51 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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212fbc6c6b
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DO_DCAST, is_qpgeom()
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2005-04-27 16:33:59 +00:00 |
David Rose
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2aad0846b9
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use_qpgeom for TextNode, CollisionSolid
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2005-04-01 01:47:36 +00:00 |
David Rose
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c7c639797e
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merge multitexture support in from branch
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2004-07-30 00:38:35 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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5b7526d3a0
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generate cheesy accents if font doesn't have them
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2003-02-02 20:39:49 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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f712adeb44
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build without freetype
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2002-04-10 01:12:25 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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e45ab93f89
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pgraph text
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2002-03-13 23:14:28 +00:00 |
David Rose
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55ae74b3d1
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bug fixes
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2002-02-16 09:37:22 +00:00 |
David Rose
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a8881ac142
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improve handling of missing chars
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2002-02-11 19:55:20 +00:00 |
David Rose
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d0b7f1b24c
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further refinements, proper caching for dynamic text
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2002-02-11 19:21:44 +00:00 |
David Rose
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9292457ce5
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initial pass at dynamic text
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2002-02-09 21:56:24 +00:00 |
David Rose
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00e38798ef
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split TextFont into TextFont and StaticTextFont, preparing for DynamicTextFont
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2002-02-08 23:35:09 +00:00 |