Commit Graph

47 Commits

Author SHA1 Message Date
David Rose b81fdf5f9d revisiting hashtables 2006-09-01 22:27:21 +00:00
David Rose fade04905d more mutex protection; more current_thread passing 2006-04-28 16:17:55 +00:00
David Rose 9e986fce40 make PStats more thread-friendly 2006-04-09 20:17:26 +00:00
David Rose 8a78fffd8f multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
David Rose 8567173ece more threading issues 2006-01-16 15:42:28 +00:00
Josh Yelon 2095d8c44f New shader system 2005-09-25 04:06:31 +00:00
David Rose a7b1f14e80 integrate AviTexture better with Panda, rename to OpenCVTexture 2005-09-21 23:53:07 +00:00
Josh Yelon 0bb2f00f88 New state handling code 2005-09-21 18:02:04 +00:00
Josh Yelon 83b88c1ac3 Shader vertex arrays implemented 2005-09-14 03:45:32 +00:00
David Rose 1e81e656ab PGItemNotify interface, PGScrollFrame, and more general PGSliderBar 2005-08-27 00:15:54 +00:00
David Rose 166e7414a6 first pass at primitive bumpmapping support 2005-07-02 00:56:30 +00:00
David Rose bc0d509090 bam 5.0, new Geom implementation is now official 2005-06-30 17:42:21 +00:00
David Rose 0bd34f9f4b runtime improvements 2005-05-10 22:43:44 +00:00
David Rose 977f692331 NodeCachedReferenceCount 2005-05-09 13:59:15 +00:00
David Rose 819355581e various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes 2005-04-30 00:09:07 +00:00
David Rose 23e43fc04e hardware-point-sprites, GR_point_sprite_tex_matrix 2005-04-22 18:48:26 +00:00
David Rose 2434300804 move rotate and decompose operations into cull 2005-04-15 01:41:07 +00:00
David Rose 61dcffa70c qpgeom in bam files 2005-04-08 23:27:55 +00:00
David Rose 43f4675d65 use new munger system for qpgeom sprites/points 2005-04-07 21:51:00 +00:00
David Rose 92a93e8af0 clean up caching a bit, multitex in gl 2005-03-21 01:39:24 +00:00
David Rose d72e2da5c5 support flat-shading properly in new geom 2005-03-17 01:16:28 +00:00
David Rose e91e72e6c5 fix memory leak in state cache 2005-01-26 01:06:39 +00:00
David Rose dbb24d9cc9 phash_map, etc. 2004-10-02 05:07:16 +00:00
David Rose 63a777ed78 fix list_cycles() 2004-09-13 17:26:16 +00:00
David Rose cf44a95d84 fix leak due to cyclic RenderState reference counts 2004-09-13 16:29:57 +00:00
David Rose a60eb87e19 add NodePath::set_light() interfaces 2004-07-29 23:35:06 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose b4751ec36b expose get_draw_order, etc. 2003-04-30 18:37:34 +00:00
David Rose b2c9c49805 pstats TransformState, RenderState 2002-07-16 01:10:53 +00:00
David Rose 28dcfa514a enable clearing of old cache items 2002-07-15 21:25:32 +00:00
David Rose 2fc1dfb8a3 implement M_dual 2002-05-14 21:35:56 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 83400f5f7f fix circular cleanup in TransformState and RenderState 2002-03-28 19:34:09 +00:00
David Rose e01cb59d06 move sprites into pgraph land 2002-03-22 18:16:13 +00:00
David Rose 986e2b5cc2 fix pgraph fog 2002-03-21 20:55:58 +00:00
David Rose 29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose 9a7e4b319c separate out RenderEffect from RenderAttrib 2002-03-14 19:24:42 +00:00
David Rose e45ab93f89 pgraph text 2002-03-13 23:14:28 +00:00
David Rose 366bcf8520 pgraph decals 2002-03-05 02:02:41 +00:00
David Rose 5306f05c77 pgraph bam 2002-03-04 19:09:33 +00:00
David Rose 05fea3893d pgraph named bins 2002-03-01 17:32:44 +00:00
David Rose f79661eb9a pgraph cull binning 2002-03-01 01:07:07 +00:00
David Rose 4fac7d8fbf pgraph billboards 2002-02-27 18:02:32 +00:00
David Rose 063c2cafff new scene graph, transforms and cameras 2002-02-26 23:23:39 +00:00
David Rose 6a8b0b3913 integrate more new-scene-graph stuff 2002-02-26 00:07:26 +00:00
David Rose a41e2cac34 premature checkin 2002-02-23 00:27:36 +00:00