David Rose
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1343e40e31
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fix problem with non-normalized quat
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2006-09-05 06:39:27 +00:00 |
David Rose
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b81fdf5f9d
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revisiting hashtables
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2006-09-01 22:27:21 +00:00 |
David Rose
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fade04905d
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more mutex protection; more current_thread passing
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2006-04-28 16:17:55 +00:00 |
David Rose
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9e986fce40
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make PStats more thread-friendly
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2006-04-09 20:17:26 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
David Rose
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b7fd641aa9
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fixes to MultitexReducer
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2006-03-08 00:24:31 +00:00 |
David Rose
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8567173ece
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more threading issues
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2006-01-16 15:42:28 +00:00 |
David Rose
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726410e386
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regularize vec3's a bit
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2005-10-21 23:56:40 +00:00 |
David Rose
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9cf428352d
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add TransformState::get_inverse()
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2005-09-09 14:39:48 +00:00 |
David Rose
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65458d9edd
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introduce 2-d TransformStates
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2005-07-21 23:46:15 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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e001e35a60
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support point sprites in more cases, for instance under render2d and under a scale
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2005-05-25 12:27:42 +00:00 |
David Rose
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977f692331
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NodeCachedReferenceCount
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2005-05-09 13:59:15 +00:00 |
David Rose
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819355581e
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various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
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2005-04-30 00:09:07 +00:00 |
David Rose
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61dcffa70c
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qpgeom in bam files
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2005-04-08 23:27:55 +00:00 |
David Rose
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e91e72e6c5
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fix memory leak in state cache
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2005-01-26 01:06:39 +00:00 |
David Rose
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dbb24d9cc9
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phash_map, etc.
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2004-10-02 05:07:16 +00:00 |
David Rose
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63a777ed78
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fix list_cycles()
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2004-09-13 17:26:16 +00:00 |
David Rose
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cf44a95d84
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fix leak due to cyclic RenderState reference counts
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2004-09-13 16:29:57 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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889be29b47
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add session recording and playback
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2004-01-30 18:20:47 +00:00 |
David Rose
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344ca11ffd
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add explicit support for shear to the scene graph
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2003-07-23 23:03:04 +00:00 |
David Rose
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bddbd6788b
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support output of event parameter, spam in data graph
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2002-08-21 20:36:06 +00:00 |
David Rose
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b2c9c49805
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pstats TransformState, RenderState
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2002-07-16 01:10:53 +00:00 |
David Rose
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28dcfa514a
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enable clearing of old cache items
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2002-07-15 21:25:32 +00:00 |
David Rose
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c00fef16ee
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fix build break
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2002-06-20 23:17:22 +00:00 |
David Rose
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2dd29ce829
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DriveInterface sends componentwise transforms instead of composed matrices
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2002-06-20 23:07:38 +00:00 |
David Rose
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bc946860e6
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add get_quat() and get_uniform_scale()
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2002-06-20 00:12:41 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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83400f5f7f
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fix circular cleanup in TransformState and RenderState
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2002-03-28 19:34:09 +00:00 |
David Rose
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29e70407b5
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more pgraph refinements
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2002-03-20 01:27:29 +00:00 |
David Rose
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a737021a5d
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oops, not inline
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2002-03-18 19:12:25 +00:00 |
David Rose
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597e892b98
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optimize TransformState inverse operation a bit more
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2002-03-11 19:28:28 +00:00 |
David Rose
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33c59b176b
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pgraph nodepath fixes, pstats, invalid transforms
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2002-03-07 19:39:04 +00:00 |
David Rose
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c7d0e2d117
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pgraph NodePath
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2002-03-07 02:45:21 +00:00 |
David Rose
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5306f05c77
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pgraph bam
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2002-03-04 19:09:33 +00:00 |
David Rose
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063c2cafff
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new scene graph, transforms and cameras
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2002-02-26 23:23:39 +00:00 |