David Rose
|
47c1d1e360
|
Allow setAlphaScale() to override properly from below
|
2005-08-04 17:52:11 +00:00 |
David Rose
|
01333b339c
|
*** empty log message ***
|
2005-08-04 01:01:31 +00:00 |
David Rose
|
e5095d2c31
|
NodePath::set_normal_map()
|
2005-08-03 00:44:37 +00:00 |
David Rose
|
64aec0a447
|
bump maps should be animated with a character
|
2005-08-02 23:12:09 +00:00 |
David Rose
|
430abbeaa0
|
copy PortalNodes
|
2005-07-25 22:18:26 +00:00 |
David Rose
|
67e3f1daa6
|
expose Texture::T_depth_component, sanify a few things
|
2005-07-23 18:03:10 +00:00 |
David Rose
|
65458d9edd
|
introduce 2-d TransformStates
|
2005-07-21 23:46:15 +00:00 |
David Rose
|
af49897d5e
|
fix dx resize crash some more; first pass at dx cube map support
|
2005-07-20 12:45:44 +00:00 |
David Rose
|
efaa58b52f
|
add TextureStage::CS_crossbar_stage
|
2005-07-12 18:14:40 +00:00 |
David Rose
|
512acd4adf
|
add set_priority() to Light, PlaneNode
|
2005-07-12 01:08:02 +00:00 |
David Rose
|
4cb3cc6461
|
show_cpu_animation -> show_vertex_animation
|
2005-07-08 23:13:30 +00:00 |
David Rose
|
7a249dde55
|
add set_python_tag() etc.
|
2005-07-06 22:43:53 +00:00 |
Dave Schuyler
|
97428d8d0b
|
more debug output
|
2005-07-06 02:22:27 +00:00 |
David Rose
|
0fb2f183e3
|
fix primitive bumpmap support
|
2005-07-02 13:21:46 +00:00 |
David Rose
|
166e7414a6
|
first pass at primitive bumpmapping support
|
2005-07-02 00:56:30 +00:00 |
David Rose
|
bc0d509090
|
bam 5.0, new Geom implementation is now official
|
2005-06-30 17:42:21 +00:00 |
David Rose
|
aa29e67c84
|
fix billboards, lod's, etc.
|
2005-05-27 22:03:23 +00:00 |
Roger Hughston
|
a7333c252a
|
*** empty log message ***
|
2005-05-27 01:52:22 +00:00 |
David Rose
|
7d29120cc9
|
add objecttype glow
|
2005-05-26 18:18:02 +00:00 |
David Rose
|
296721f061
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
|
2005-05-26 00:09:52 +00:00 |
David Rose
|
e001e35a60
|
support point sprites in more cases, for instance under render2d and under a scale
|
2005-05-25 12:27:42 +00:00 |
David Rose
|
ace4407e7e
|
regularize length of comment slashes
|
2005-05-19 00:22:28 +00:00 |
David Rose
|
29f35eb5bd
|
build on gcc 4.0
|
2005-05-18 16:32:45 +00:00 |
David Rose
|
61c5bff601
|
build on gcc 3.4.3
|
2005-05-16 22:17:54 +00:00 |
David Rose
|
202acf938b
|
don't crash loading old bam files
|
2005-05-13 20:05:47 +00:00 |
Asad M. Zaman
|
4d6434e210
|
added some more functionalities to the portal code
|
2005-05-12 23:33:03 +00:00 |
David Rose
|
0bd34f9f4b
|
runtime improvements
|
2005-05-10 22:43:44 +00:00 |
David Rose
|
649dba257f
|
build on Irix
|
2005-05-09 21:37:34 +00:00 |
David Rose
|
dab9fd6d27
|
fix RenderState memory leak
|
2005-05-09 18:03:44 +00:00 |
David Rose
|
977f692331
|
NodeCachedReferenceCount
|
2005-05-09 13:59:15 +00:00 |
David Rose
|
a2eb3859cb
|
color-scale-via-lighting
|
2005-05-05 18:19:41 +00:00 |
David Rose
|
7d8cbc7a10
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
David Rose
|
819355581e
|
various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
David Rose
|
5e8855ebc8
|
fix calc_tight_bounds(), add NodePath::show_tight_bounds()
|
2005-04-29 23:06:27 +00:00 |
Darren Ranalli
|
4ef35cf5b1
|
drwr: fix crash on partial transform across compass
|
2005-04-29 21:37:13 +00:00 |
David Rose
|
4f1a424610
|
NodePath::get_mat(other) needs to return a concrete
|
2005-04-29 15:59:04 +00:00 |
David Rose
|
212fbc6c6b
|
DO_DCAST, is_qpgeom()
|
2005-04-27 16:33:59 +00:00 |
David Rose
|
b21d478e0b
|
remove incorrect inline keywords
|
2005-04-27 15:00:52 +00:00 |
David Rose
|
10242ea013
|
new NodePath::set_attrib(), set_clip_plane(), etc.
|
2005-04-26 17:51:54 +00:00 |
David Rose
|
f0e276fadd
|
simplify pstats a bit; make qpgeom egg loader behave more like traditional
|
2005-04-25 22:23:18 +00:00 |
David Rose
|
9b560c9370
|
minor performance enhancements
|
2005-04-22 23:53:43 +00:00 |
David Rose
|
9c97466a56
|
remove empty nodes
|
2005-04-22 20:46:07 +00:00 |
David Rose
|
f95a7c8dbe
|
split out pgraph_composite[12].cxx into pgraph_composite[1234].cxx
|
2005-04-22 19:13:50 +00:00 |
David Rose
|
23e43fc04e
|
hardware-point-sprites, GR_point_sprite_tex_matrix
|
2005-04-22 18:48:26 +00:00 |
David Rose
|
14a3fa8ac9
|
egg-flatten-radius
|
2005-04-22 17:53:59 +00:00 |
David Rose
|
b1061ab1c3
|
collect_vertex_data() should preserve animation
|
2005-04-21 23:29:58 +00:00 |
David Rose
|
a4677868e2
|
dx points and point sprites
|
2005-04-21 22:17:03 +00:00 |
David Rose
|
4eb9de4b8e
|
unify()
|
2005-04-21 18:55:55 +00:00 |
David Rose
|
052e1bb02c
|
fix probs with nonindexed qpgeoms
|
2005-04-20 04:35:31 +00:00 |
David Rose
|
e0dca3b43b
|
nonindexed primitives
|
2005-04-20 00:28:37 +00:00 |
David Rose
|
749e91d879
|
rename vertex -> row in GeomVertexData etc.
|
2005-04-15 23:48:43 +00:00 |
David Rose
|
4f47bf53e7
|
generalize index list
|
2005-04-15 14:32:31 +00:00 |
David Rose
|
2434300804
|
move rotate and decompose operations into cull
|
2005-04-15 01:41:07 +00:00 |
David Rose
|
00485bf6c8
|
GeomEnum unification; FrameRateMeter use UH_client
|
2005-04-14 17:23:36 +00:00 |
David Rose
|
500f17c091
|
robustify collect_vertex_data some more
|
2005-04-14 03:54:10 +00:00 |
David Rose
|
d36604ab05
|
collect_vertex_data
|
2005-04-13 23:56:15 +00:00 |
David Rose
|
f24c240d76
|
fix miscellaneous bugs
|
2005-04-13 00:33:59 +00:00 |
David Rose
|
07dabdc00e
|
fix flash rate
|
2005-04-12 14:04:06 +00:00 |
David Rose
|
61dcffa70c
|
qpgeom in bam files
|
2005-04-08 23:27:55 +00:00 |
David Rose
|
ef53db4d3b
|
qpgeom sprites in dx8
|
2005-04-08 19:53:00 +00:00 |
David Rose
|
43f4675d65
|
use new munger system for qpgeom sprites/points
|
2005-04-07 21:51:00 +00:00 |
David Rose
|
8dd9c1419c
|
qpgeom particles
|
2005-04-06 04:06:28 +00:00 |
David Rose
|
20e9703887
|
handle use_qpgeom on more internal things
|
2005-04-04 22:58:35 +00:00 |
David Rose
|
2aad0846b9
|
use_qpgeom for TextNode, CollisionSolid
|
2005-04-01 01:47:36 +00:00 |
David Rose
|
c6bcbe88f5
|
flattening qpgeom
|
2005-03-31 18:28:01 +00:00 |
David Rose
|
160099a0ec
|
show-cpu-animation
|
2005-03-31 11:45:57 +00:00 |
David Rose
|
29d51a723b
|
VertexRewriter; animation stats in cull
|
2005-03-28 16:15:26 +00:00 |
David Rose
|
f8acb8d5d4
|
qpGeomVertexWriter
|
2005-03-27 16:43:46 +00:00 |
David Rose
|
3716a4b470
|
qpgeom animation
|
2005-03-25 21:59:20 +00:00 |
David Rose
|
bd820acd49
|
beginning vertex animation in qpgeom
|
2005-03-24 23:48:15 +00:00 |
David Rose
|
6912d2d48c
|
fix flatten in conjunction with billboards
|
2005-03-23 23:32:07 +00:00 |
David Rose
|
6512581e90
|
real state sorting
|
2005-03-22 23:28:49 +00:00 |
David Rose
|
699fe45d8b
|
more caching/munger optimizations
|
2005-03-22 18:33:55 +00:00 |
David Rose
|
ea51a7a6f7
|
ColorMunger
|
2005-03-21 17:52:15 +00:00 |
David Rose
|
92a93e8af0
|
clean up caching a bit, multitex in gl
|
2005-03-21 01:39:24 +00:00 |
David Rose
|
d72e2da5c5
|
support flat-shading properly in new geom
|
2005-03-17 01:16:28 +00:00 |
David Rose
|
8b2854f82a
|
better treatment of colors, etc in new geom loader
|
2005-03-15 14:42:40 +00:00 |
David Rose
|
d4401c9c43
|
more new geom work
|
2005-03-15 00:22:22 +00:00 |
David Rose
|
e20f73799c
|
preliminary egg support for new geoms
|
2005-03-13 20:02:45 +00:00 |
David Rose
|
219f16c5de
|
cache new geom munging
|
2005-03-12 01:17:56 +00:00 |
David Rose
|
5856cda6de
|
better support for render-to-texture: keep buffers around until texture is gone too
|
2005-03-11 19:33:53 +00:00 |
David Rose
|
c975b7cd49
|
initial checkin of experimental Geom rewrite--preliminary
|
2005-03-11 02:28:51 +00:00 |
David Rose
|
f678c0c932
|
whoops, broke billboards
|
2005-03-09 18:40:30 +00:00 |
David Rose
|
d46a88a76e
|
CompassEffects and node-relative BillboardEffects now work on cameras
|
2005-03-05 14:28:58 +00:00 |
David Rose
|
b90d220d87
|
prevent compiler warnings about unused ihasher and phasher
|
2005-03-05 00:00:14 +00:00 |
David Rose
|
c045c5894d
|
support real-time rendered cube maps
|
2005-03-04 22:28:19 +00:00 |
David Rose
|
001abb0edd
|
unify Texture, ImageBuffer, and PixelBuffer; add 3-d and cube map textures
|
2005-03-03 20:12:09 +00:00 |
David Rose
|
4a5e1e825e
|
is_ancestor_of(), get_common_ancestor()
|
2005-02-26 00:44:53 +00:00 |
David Rose
|
ffdbf61985
|
TextureStage::M_blend_color_scale, TextureStage::rgb_scale, ColorBlendAttrib::O_color_scale, better handling of state changes in GL
|
2005-02-25 18:25:00 +00:00 |
Josh Yelon
|
f15dce600b
|
Fixes for gcc 3.4
|
2005-02-23 20:50:34 +00:00 |
David Rose
|
2a39759b85
|
fix PandaSystem.hasSystem() etc.
|
2005-02-19 00:00:47 +00:00 |
David Rose
|
c71fd12dc7
|
assert not nan
|
2005-02-07 04:09:44 +00:00 |
David Rose
|
185fbf613e
|
better antialias handling
|
2005-01-28 20:46:22 +00:00 |
David Rose
|
d9d30855d0
|
fix line_width and RenderModeAttrib
|
2005-01-27 05:21:34 +00:00 |
David Rose
|
f939c61b1a
|
api-level antialias control
|
2005-01-27 02:38:11 +00:00 |
David Rose
|
e91e72e6c5
|
fix memory leak in state cache
|
2005-01-26 01:06:39 +00:00 |
David Rose
|
9a71b58947
|
remove test_pgraph.cxx
|
2005-01-20 03:12:54 +00:00 |
David Rose
|
3a00e5c17e
|
add set_pos_quat() and set_quat_scale()
|
2005-01-17 06:03:58 +00:00 |
David Rose
|
7e526eae81
|
use implicit scene in camera
|
2005-01-13 14:24:02 +00:00 |
David Rose
|
8446af5e3e
|
refine comments
|
2005-01-09 02:42:35 +00:00 |
David Rose
|
2d3f3a6519
|
remove unused parameter
|
2005-01-06 15:56:42 +00:00 |
Dave Schuyler
|
64055186bb
|
formatting
|
2005-01-06 06:24:35 +00:00 |
Dave Schuyler
|
d973f8a2ac
|
debug output
|
2005-01-06 06:23:24 +00:00 |
David Rose
|
f8ddceb035
|
add RescaleNormalAttrib
|
2004-12-30 21:06:42 +00:00 |
David Rose
|
a9f7756ba6
|
migrate more code to prc interface
|
2004-12-28 18:49:53 +00:00 |
David Rose
|
7d5ae1e3f6
|
move more config variables to new interface
|
2004-12-23 05:42:42 +00:00 |
David Rose
|
6aa586e0f0
|
fix inline keyword
|
2004-12-21 20:43:57 +00:00 |
David Rose
|
c23be69d2b
|
better GeomTransformer, flatten operations
|
2004-12-21 00:12:09 +00:00 |
David Rose
|
ea4c5d4414
|
fix keystone correction logic
|
2004-12-15 23:41:10 +00:00 |
David Rose
|
b1375f32a4
|
initial experiments with keystone correction, revisit M_multisample transparency, robustify MultitexReducer
|
2004-12-15 05:53:23 +00:00 |
David Rose
|
1a6e7ff58b
|
refinements to multitexReducer
|
2004-12-10 22:38:21 +00:00 |
David Rose
|
48e09cda31
|
support GraphicsOutput::set_inverted()
|
2004-12-07 04:25:38 +00:00 |
David Rose
|
5761ae9d2c
|
first pass at MultitexReducer
|
2004-12-03 00:01:02 +00:00 |
David Rose
|
a25c6928d0
|
extend ColorBlendAttrib
|
2004-11-30 08:36:19 +00:00 |
David Rose
|
3e548e3663
|
new interrogate, minor config changes
|
2004-10-28 18:33:45 +00:00 |
David Rose
|
ad1f64ba56
|
oops, false -> NULL
|
2004-10-25 17:23:28 +00:00 |
David Rose
|
d2d927e4bc
|
unused fhasher
|
2004-10-22 23:27:58 +00:00 |
David Rose
|
9f7b53723d
|
no longer need to fmod getHpr; this is done in the dc syntax now
|
2004-10-14 22:25:58 +00:00 |
David Rose
|
13be5ce398
|
output draw_order too
|
2004-10-14 18:22:57 +00:00 |
David Rose
|
dbb24d9cc9
|
phash_map, etc.
|
2004-10-02 05:07:16 +00:00 |
David Rose
|
557060cb1d
|
weak pointers, and FadeLODNode fixes for instances/multiple cameras
|
2004-09-30 21:29:25 +00:00 |
David Rose
|
4679b6c98e
|
omitted file
|
2004-09-28 00:49:22 +00:00 |
David Rose
|
d31b91e758
|
prepare to implement AuxSceneData
|
2004-09-27 23:58:27 +00:00 |
David Rose
|
e2118e70a0
|
use abs to compute lod distance
|
2004-09-27 22:58:28 +00:00 |
David Rose
|
4ebc6b2750
|
whoops, incorrect inheritance for FadeLODNode registry
|
2004-09-27 22:17:50 +00:00 |
David Rose
|
d850afd71a
|
Support collision solids under LOD nodes
|
2004-09-27 20:29:41 +00:00 |
Darren Ranalli
|
9a9719507c
|
(drose) fixed fluid-ness of relative set_fluid_pos
|
2004-09-25 01:20:47 +00:00 |
David Rose
|
895b553cdb
|
better NodePath interfaces for set_collide_mask()
|
2004-09-23 20:57:34 +00:00 |
David Rose
|
0369f07074
|
all nodes now have a CollideMask
|
2004-09-23 19:51:54 +00:00 |
David Rose
|
1704f805ba
|
don't flatten GeomNodes within a Character
|
2004-09-22 20:45:14 +00:00 |
David Rose
|
aa80a45ed2
|
fix gcc compiler warning
|
2004-09-22 20:44:55 +00:00 |
David Rose
|
c3fd483b19
|
support egg2bam -combine-geoms
|
2004-09-21 22:21:53 +00:00 |
Asad M. Zaman
|
b18ddfb9c5
|
implemented fire pit illumination where camera's position relative to the light and avatar is considered to apply illumination
|
2004-09-21 00:45:54 +00:00 |
Asad M. Zaman
|
bc8f23db4b
|
added pstats for polylight
|
2004-09-20 23:16:07 +00:00 |
Asad M. Zaman
|
c6ab058556
|
moved some print statements
|
2004-09-16 01:31:33 +00:00 |
Asad M. Zaman
|
4cad0620c5
|
instead of parent light_color get the root node's color for scene_color. It is more reliable
|
2004-09-16 01:13:34 +00:00 |
Asad M. Zaman
|
34f16c04b0
|
has a new quadratic formula for attenuation and better weighing for multiple lights
|
2004-09-15 22:19:57 +00:00 |
David Rose
|
63a777ed78
|
fix list_cycles()
|
2004-09-13 17:26:16 +00:00 |
David Rose
|
cf44a95d84
|
fix leak due to cyclic RenderState reference counts
|
2004-09-13 16:29:57 +00:00 |
Asad M. Zaman
|
10cc2dd9a9
|
added some debug variable and print statements to investigate polylight behavior
|
2004-09-11 00:25:28 +00:00 |
Asad M. Zaman
|
00dbb1617b
|
added make_copy on polylightnode, more cleanup coming up
|
2004-09-09 23:50:15 +00:00 |
Asad M. Zaman
|
c7793581fd
|
oops, didn't want to check in the debug statements
|
2004-09-09 19:28:00 +00:00 |
Asad M. Zaman
|
459cd34f31
|
fixed the flicker bug where colors would snap suddenly
|
2004-09-09 19:26:55 +00:00 |
Asad M. Zaman
|
7ff0b84f6a
|
cleaned up Shalin's polylight code. Still need to work on the flicker code, will do it tomorrow
|
2004-09-09 03:44:59 +00:00 |
Asad M. Zaman
|
7a0762a8c7
|
fixed egg2bam problem for PolylightNode
|
2004-09-03 01:27:46 +00:00 |
Greg Wiatroski
|
179d0c7e0c
|
added comment
|
2004-08-28 20:55:04 +00:00 |
Greg Wiatroski
|
579febfb12
|
mod'd hpr's returned from nodePath get hpr to prevent overflow errors now that we are bounds checking on sendUpdates
|
2004-08-19 04:09:16 +00:00 |
Dave Schuyler
|
0550b1ec52
|
included searched paths in debug output
|
2004-08-07 01:20:23 +00:00 |
David Rose
|
1074bb00cc
|
unavailable textures referenced by a bam file should not cause a crash
|
2004-08-04 23:35:51 +00:00 |
David Rose
|
c23792f1dc
|
add polylight support to NodePath; prevent compiler warnings; minor style changes to polylightEffect to be consistent with panda conventions
|
2004-08-04 22:41:10 +00:00 |
David Rose
|
29333d2966
|
reorder initializers to prevent gcc compiler warning
|
2004-08-04 20:58:32 +00:00 |
David Rose
|
597d379038
|
add NodePath::set_color_scale_off() and Camera::set_initial_state() and related methods
|
2004-08-03 19:59:21 +00:00 |
Shalin Shodhan
|
ca14219654
|
Polylight copy constructor
|
2004-08-03 17:12:41 +00:00 |
David Rose
|
f51f95b9bd
|
prevent compiler warning
|
2004-08-02 23:09:29 +00:00 |
David Rose
|
31c4c28637
|
workaround compile bug in VC++
|
2004-08-02 22:30:42 +00:00 |
David Rose
|
64aece121a
|
robustify light interface further
|
2004-08-02 21:34:46 +00:00 |
David Rose
|
1707b5a38d
|
fix pupils
|
2004-08-02 21:34:35 +00:00 |
David Rose
|
bccfb40463
|
clean up texture, projector more
|
2004-07-31 15:49:22 +00:00 |
Shalin Shodhan
|
2ca64d594d
|
Polylight Changes... return a new effect on all modifiers
|
2004-07-30 21:04:11 +00:00 |
David Rose
|
8b5014d01e
|
clarify NodePath light interfaces
|
2004-07-30 18:59:42 +00:00 |
David Rose
|
249673d083
|
whoops, broke old LightAttrib interface
|
2004-07-30 17:33:18 +00:00 |
David Rose
|
c7c639797e
|
merge multitexture support in from branch
|
2004-07-30 00:38:35 +00:00 |
David Rose
|
a60eb87e19
|
add NodePath::set_light() interfaces
|
2004-07-29 23:35:06 +00:00 |
Shalin Shodhan
|
2a6d6944b6
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Polylight Color storage corrected and SeaPatch removed
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2004-07-27 17:42:24 +00:00 |
Asad M. Zaman
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6a635d6a31
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one function needs to be a const
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2004-07-20 22:34:52 +00:00 |
David Rose
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4cbaf55032
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add RenderAttrib::always_reissue()
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2004-07-20 01:03:48 +00:00 |
David Rose
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ef7f69b7b0
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dos2unix
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2004-07-12 22:31:45 +00:00 |
Shalin Shodhan
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0985080cf9
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SeaPatchNode initial version based on DQ Pirates SeaPatchNode
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2004-07-07 22:04:33 +00:00 |
Dave Schuyler
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4c3ec477e3
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fixed transposed chars in comment
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2004-07-07 03:59:20 +00:00 |
Shalin Shodhan
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53e73a5014
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Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
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2004-07-02 17:07:37 +00:00 |
Shalin Shodhan
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28473b21fe
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Pgraph: Sources.pp config_pgraph and pgraph_composite2 corrected
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2004-07-02 17:05:56 +00:00 |
Shalin Shodhan
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e0245577d8
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texGenAttrib.cxx hardcoded texture corrected
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2004-07-02 17:02:27 +00:00 |
Asad M. Zaman
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b05e24e913
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added a texgenattrib for spheremap
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2004-07-02 00:12:40 +00:00 |
David Rose
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0fe1abded6
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relative set_fluid_pos
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2004-06-24 23:11:22 +00:00 |
David Rose
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fa52cb7b11
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fix missing return value
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2004-06-20 19:54:38 +00:00 |
David Rose
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672f62cb87
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add options for individual compile
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2004-06-18 23:10:39 +00:00 |
Shalin Shodhan
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4a938d6085
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FadeLOD and Polylight improved
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2004-06-18 21:31:30 +00:00 |
Asad M. Zaman
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9b3a2b9f98
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took care of the dos file format on polylight* files and untabified
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2004-06-18 19:10:39 +00:00 |
Shalin Shodhan
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81e752915a
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Polylight API changes based on DRose's suggestions
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2004-06-15 17:16:09 +00:00 |
David Rose
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1cb510e7c1
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untabify
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2004-06-14 21:40:51 +00:00 |
David Rose
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81cfa46069
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compiler objections
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2004-06-14 19:32:22 +00:00 |
David Rose
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99d24b226b
|
dos2unix
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2004-06-14 19:22:15 +00:00 |
David Rose
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90bf34ddcf
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Further NodePath::find() optimizations
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2004-06-14 19:02:29 +00:00 |
David Rose
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1898df8d54
|
dos2unix
|
2004-06-14 19:01:19 +00:00 |
Shalin Shodhan
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88b9702137
|
Polylight API
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2004-06-14 18:48:27 +00:00 |
Shalin Shodhan
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3887f5681a
|
Polylight API
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2004-06-14 18:43:05 +00:00 |
Joe Shochet
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15db33d2ff
|
toon optimizations
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2004-06-14 18:08:17 +00:00 |
David Rose
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ccc5dc547c
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fix bug causing runaway recursion
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2004-06-12 03:17:19 +00:00 |
David Rose
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9ca7c24919
|
_thick is unintialized here; don't try to use it
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2004-06-11 15:40:06 +00:00 |
Asad M. Zaman
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5a19e97534
|
fixed a bug with multiple sibling portals in view at the same time
|
2004-06-09 00:48:05 +00:00 |
Asad M. Zaman
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b9257df888
|
final test version of portal clipper. We should test this version well.
|
2004-06-08 03:03:42 +00:00 |
Asad M. Zaman
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bd2a0ea086
|
Recursive portal culling is implemented. This is the 3rd phase. There is one bug where portals are behaving weird when camera is right on the portal plane
|
2004-06-07 23:40:20 +00:00 |
Asad M. Zaman
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01171fd7d2
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portals are now clipped against view frustum to generate reduced frustums. There is a bug, which I will work on Monday
|
2004-06-05 01:56:33 +00:00 |
David Rose
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1e10f59943
|
tweak comments
|
2004-06-04 16:52:46 +00:00 |
Asad M. Zaman
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d3d36911de
|
2nd pass portal clipping. This is integrated into scenegraph
|
2004-06-04 01:34:14 +00:00 |
David Rose
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ff8ac9f0a4
|
const
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2004-06-02 21:15:20 +00:00 |
Asad M. Zaman
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c3b2cefc72
|
save as of june 1st
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2004-06-02 17:04:38 +00:00 |
Asad M. Zaman
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78c82c3747
|
interim save
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2004-05-27 22:47:39 +00:00 |
Asad M. Zaman
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be718ced33
|
some fixes to make the portal node loaded as portal nodes
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2004-05-25 00:26:46 +00:00 |
David Rose
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9c8037ad62
|
parse portal syntax in egg files
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2004-05-20 19:43:33 +00:00 |