rdb
e098da9030
Support uint8 indices in DX9 renderer
2016-07-10 15:48:17 +02:00
rdb
c34758ea5c
Cg fixes for DX9
2016-07-10 14:31:58 +02:00
rdb
fa7730819f
Fix assertion when using aux render targets in DX9
2016-07-10 14:05:29 +02:00
rdb
f7fde882b8
Fix uninitialised variable
2016-07-10 12:25:35 +02:00
rdb
44d59edc30
Fix cube map render and rendering the same camera with two GSGs
...
The problem was that the cull result was being reused across different lens indices and GSGs
2016-07-09 14:42:25 +02:00
rdb
11861cb73d
Backport shadow-depth-bits config var to 1.9
2016-07-09 14:27:33 +02:00
rdb
47d1b4e220
PythonTask: don't crash if repr(owner) errors, deal better with bad owners
2016-07-09 10:02:55 +02:00
rdb
fd8dd360b2
Fix compile error statically linking build with DX9
2016-07-09 09:59:51 +02:00
rdb
7dfd907e17
Try to report red/green/blue bits for Cocoa windows
2016-06-27 00:38:14 +02:00
rdb
bf26cecb32
Fix some compile warnings
2016-06-22 13:44:16 +02:00
rdb
1974b3e692
Fix deadlock waiting for Python task to end at end of program
2016-06-12 12:04:03 +02:00
rdb
12873c0d7e
Fix wxPython and tkinter issues on Mac OS X
2016-06-10 02:02:36 +02:00
rdb
0a731d0545
Improve performance of texture load/store
2016-06-09 21:49:26 +02:00
rdb
a1749b2f07
Don't align transform_blend vertex column to 4 byte boundary
...
Somewhat improves performance of CPU vertex animation
2016-06-09 21:48:57 +02:00
rdb
b303962e96
Disable cycle detection in tasks for now, it is way too unstable
2016-06-09 16:48:31 +02:00
rdb
e9c76328fb
Fix a crash in PythonTask destructor
2016-06-08 13:18:31 +02:00
rdb
d53b2ca80e
Backport various bugfixes from master, among which:
...
- Fix Windows pbuffer crash on Intel cards
- Fix crash when using pnmimage.write with unsupported format
- Fix GLSL diagnostics on Mesa GLES2 compiler
- Reduce warning severity when resizing immutable storage texture
- Print more debug info when FrameBufferProperties are insufficient
- Fix "Bam file contains objects of unknown type: MovingPart<LMatrix4f>"
- Fix memory leak in BulletTriangleMesh
- Fix pmerge in Python 3
2016-06-07 14:40:27 +02:00
rdb
82fdb30957
Fix incorrect format selection for renderbuffers (missing alpha channel)
2016-04-12 20:44:07 +02:00
rdb
873fd3294a
Work around bug in certain Intel drivers with #pragma include
2016-04-12 18:20:27 +02:00
rdb
2b034506fa
Backport fixes for Arch compile issues to 1.9
2016-03-25 01:40:00 +01:00
rdb
ce947adf8f
Replace uses of "delete" with "delete[]" where appropriate
2016-03-24 23:56:12 +01:00
rdb
cccd29cc61
Fix use of uninitialized variable pointed out by valgrind
2016-03-17 21:39:42 +01:00
rdb
844a284925
Fix mipmap level count calculation for texture arrays
2016-02-22 19:47:08 +01:00
rdb
ef623aa0e2
pview should use clamp wrap mode when loading image as model
2016-02-03 13:37:23 +01:00
rdb
623d81db6b
Support various kinds of BMP headers (incl reading bmp with alpha)
2016-02-03 13:36:38 +01:00
rdb
c855049f24
Fix glstuff compilation error
2016-01-27 17:14:32 +01:00
rdb
375baaaabd
Fix constant reloading of texture when using gl-ignore-mipmaps
2016-01-26 11:39:50 +01:00
rdb
d574dd4b0b
Fix texture format selection in FrameBufferProperties
2016-01-26 11:39:19 +01:00
rdb
ea368dd559
Bam reader robustness; allow threaded bam reading from Python
2016-01-26 11:35:04 +01:00
rdb
47de3542f6
Apply tobspr's texture memory calculation fixes to 1.9 branch
2016-01-26 11:15:22 +01:00
rdb
8564dbedce
Backport workaround for NVidia 361.43 driver bug to 1.9
2016-01-03 20:09:24 +01:00
rdb
6a2e1a438c
Clamp shininess to 0 to avoid a GL error when negative shininess was entered
2016-01-02 21:48:25 +01:00
rdb
8eab20a6c1
gl-texture-max-lod false should not inhibit the setting of GL_TEXTURE_MAX_LEVEL
2015-12-31 20:43:30 +01:00
rdb
6035a9613d
Fix issues in box-sphere interaction
2015-12-31 20:39:20 +01:00
rdb
86faaae9f8
Add variant of transform_vertices that accepts a SparseArray
2015-12-26 13:54:53 +01:00
tobspr
7d9b5d61f9
Fix crash when unpacking aligned textures
2015-12-25 17:02:34 +01:00
rdb
2f7c8e8e97
Fix typo in error message
2015-12-25 17:00:40 +01:00
rdb
86eef29974
Error instead of crash if no spawn templates are present (with thanks to tobspr)
2015-12-24 16:11:16 +01:00
rdb
5f59f54475
set_render_mode_thickness/perspective no longer overwrites wireframe color
2015-12-19 23:44:23 +01:00
rdb
56194acf87
Fix clock-mode Config.prc setting
2015-12-19 15:34:34 +01:00
rdb
5b1cfd115c
Backport some GL tweaks to 1.9, particularly gl-support-texture-lod
2015-12-16 21:07:07 +01:00
tobspr
81691e3103
Fix crash on invalid tangent in rope node, fix invalid tangents for certain up vectors
2015-12-16 20:52:56 +01:00
rdb
c0f48900e0
More OpenGL compatibility for versions older than 2.0
2015-12-10 13:52:40 +01:00
tobspr
8e772366b1
Fix unitialized memory in nurbsVertex, prevent division by zero in NurbsCurveEvaluator
2015-12-09 22:53:27 +01:00
rdb
c2b44b57c9
Fix crash on very, very, old OpenGL versions
2015-12-09 22:46:25 +01:00
rdb
287c44ce53
Various fixes for Python 3 versions before Python 3.3
2015-12-06 22:05:44 +01:00
rdb
2abe2df1b4
Add dummy return values to keep MSVC happy
2015-11-25 02:53:56 +01:00
rdb
f6b66fc5db
Fix PhysX compile issues on Mac
2015-11-25 02:01:07 +01:00
rdb
a98d50cd61
Fix for older OpenAL versions
2015-11-23 16:33:16 +01:00
rdb
f84b9e1f63
More reliable OpenAL device selection mechanism, add fallbacks, prefer "OpenAL Soft" over "Generic Software"
2015-11-23 16:17:44 +01:00