David Rose
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78e72288ad
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improve rescale_texture() and consider_rescale() when loading texture from in-memory PNMImage
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2012-05-10 13:46:08 +00:00 |
David Rose
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e9053ff910
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support GLSL tessellation shaders
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2012-04-27 20:29:47 +00:00 |
David Rose
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fcbf66df25
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tag some more methods BLOCKING
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2012-03-27 14:31:11 +00:00 |
David Rose
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19ddfa1ba2
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fix several coordinate system issues
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2012-03-14 16:29:05 +00:00 |
David Rose
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95c7d74a4d
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fix textures-auto-power-2
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2012-03-05 19:14:00 +00:00 |
David Rose
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c301075586
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set_view_mat() needs to be preserved through make_copy()
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2012-02-15 02:02:13 +00:00 |
David Rose
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2c7d493513
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NodePath::set_tex_projector(..., lens_index)
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2012-02-14 02:40:51 +00:00 |
rdb
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949395a4cc
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Add normal_gloss texture mode (requested by wezu)
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2012-02-13 08:35:52 +00:00 |
David Rose
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9d83449006
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expose Lens::get_last_change()
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2012-02-07 23:01:56 +00:00 |
David Rose
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8a6c221d94
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minor cut&paste error
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2012-02-04 01:17:25 +00:00 |
David Rose
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c67fb27206
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support subclassing CollisionNode properly
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2012-01-31 23:45:55 +00:00 |
David Rose
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deb8a56b8a
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record Texture::pad_size in bam cache too
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2012-01-22 21:19:59 +00:00 |
David Rose
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00a012ef13
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fix old bam loading
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2012-01-09 19:02:45 +00:00 |
David Rose
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d39739b37f
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wrong assert, get_num_components() != size().
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2011-12-21 15:09:51 +00:00 |
David Rose
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95db6ebaca
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GeomVertexFormat::maybe_align_columns_for_animation()
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2011-12-19 23:52:06 +00:00 |
David Rose
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1a4f42706b
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remove a few epvectors
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2011-12-19 18:16:30 +00:00 |
David Rose
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42e8f806f1
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leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
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2011-12-19 14:17:26 +00:00 |
David Rose
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66a52cb6a3
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fix MemoryHook internal memory alignment issues
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2011-12-18 19:20:18 +00:00 |
David Rose
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c5c21a566a
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UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
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2011-12-18 16:30:31 +00:00 |
David Rose
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787742c93e
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LINMATH_VECTORIZE -> LINMATH_ALIGN
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2011-12-18 02:00:31 +00:00 |
David Rose
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a4728957da
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whoops, fix bam reading
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2011-12-18 01:26:17 +00:00 |
David Rose
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0fa828b5e3
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very minor tweaks
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2011-12-17 23:56:14 +00:00 |
David Rose
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6824cb6928
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better implementation of vertex-column-alignment
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2011-12-17 23:08:03 +00:00 |
David Rose
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7de805989f
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add vertex-column-alignment
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2011-12-17 01:55:52 +00:00 |
David Rose
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33b9a1e1cf
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integrate Eigen
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2011-12-16 14:17:48 +00:00 |
David Rose
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7e8737dd3d
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some animation optimizations
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2011-12-15 00:33:03 +00:00 |
David Rose
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c6cc36e604
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Add Animation:charname:Calc blends pstats collector
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2011-12-13 19:24:35 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
David Rose
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19adb4cd99
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allow Texture::read() etc. to release Python GIL
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2011-12-05 05:28:11 +00:00 |
David Rose
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d1c257fba9
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fix failure to search multiview texture names along model-path
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2011-11-30 00:33:31 +00:00 |
David Rose
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3d89cef544
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |
David Rose
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1ead653ce5
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don't lose alpha format when bouncing through texture cache
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2011-11-18 23:35:31 +00:00 |
David Rose
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be2657311d
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pipeline lens changes
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2011-11-06 02:56:02 +00:00 |
David Rose
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83b87652f8
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fix prepare_scene() to prepare vertex buffers as well as textures
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2011-11-05 17:58:28 +00:00 |
David Rose
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5ba97d2ccc
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export more nested classes
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2011-11-02 19:04:00 +00:00 |
David Rose
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8ebd82fbcc
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support cross-compatibility of 32-bit and 64-bit bam files
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2011-10-31 22:24:35 +00:00 |
David Rose
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fd3a43b751
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fix bug handling colors in stdfloat_double build
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2011-10-11 05:22:19 +00:00 |
David Rose
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501470169f
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stdfloat_double
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2011-10-10 05:25:10 +00:00 |
David Rose
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9e22c72bf3
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finally, pipelined textures
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2011-10-08 21:04:05 +00:00 |
rdb
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d86356f122
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fog-related shader inputs
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2011-10-08 13:25:51 +00:00 |
David Rose
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72f97c2107
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support NT_float64 as a vertex numeric type
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2011-10-06 18:59:10 +00:00 |
David Rose
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bee4cb326a
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pipeline GraphicsOutput::set_active() to better support offscreen rendering in threaded mode
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2011-10-03 20:23:17 +00:00 |
David Rose
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cd79af53fe
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dx9 shader support from zhao
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2011-09-28 18:42:58 +00:00 |
David Rose
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4ebdf7b6fa
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make_texture() is a useful function to publish
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2011-09-23 18:54:59 +00:00 |
David Rose
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278bc55d62
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a couple more writable-vfs migrations
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2011-09-17 00:40:29 +00:00 |
David Rose
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6064045aa3
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fix an assertion failure at shutdown
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2011-09-09 01:17:35 +00:00 |
David Rose
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00a87f7c44
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fix a bit more type inheritance issues
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2011-09-09 00:52:17 +00:00 |
David Rose
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3ed8632a68
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further bugfixes
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2011-09-05 23:53:19 +00:00 |
David Rose
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6872488839
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stereo/multiview textures
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2011-08-08 18:55:26 +00:00 |
rdb
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02cd936e73
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bit more tolerant in reading mode strings, for the sake of reading collada texture formats
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2011-07-01 15:27:09 +00:00 |