David Rose
|
01a2a7c13c
|
define CHECK_REENTRANT_MUTEX
|
2006-01-17 19:12:20 +00:00 |
David Rose
|
f71601ce86
|
check has_size
|
2006-01-17 04:01:10 +00:00 |
David Rose
|
8390e00363
|
add max-poll-cycle
|
2006-01-17 04:00:10 +00:00 |
David Rose
|
8567173ece
|
more threading issues
|
2006-01-16 15:42:28 +00:00 |
David Rose
|
92b907eb07
|
more threading fixes
|
2006-01-16 00:05:34 +00:00 |
David Rose
|
1123896fc6
|
robustify threading some more
|
2006-01-15 22:43:12 +00:00 |
David Rose
|
bac632973c
|
assert non-reentrancy in non-threads case
|
2006-01-15 19:17:42 +00:00 |
David Rose
|
93c5b5abd0
|
remove reentrant lock
|
2006-01-15 19:16:30 +00:00 |
David Rose
|
d80595c1be
|
remove pandadx7
|
2006-01-15 18:23:32 +00:00 |
David Rose
|
33175eb521
|
remove warnings on Linux
|
2006-01-15 18:11:38 +00:00 |
David Rose
|
0f359f1f79
|
remove nested lock
|
2006-01-15 18:11:19 +00:00 |
David Rose
|
cf01ef9cd6
|
add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
|
2006-01-15 06:34:33 +00:00 |
David Rose
|
dced1a00cb
|
add more loader options
|
2006-01-14 00:43:50 +00:00 |
David Rose
|
3f87411790
|
support-render-texture on by default
|
2006-01-13 22:05:26 +00:00 |
David Rose
|
c9b27bd436
|
formally remove pandadx7 support
|
2006-01-13 21:50:04 +00:00 |
David Rose
|
9f178bdb25
|
fix indents
|
2006-01-13 18:56:51 +00:00 |
David Rose
|
572a146c24
|
untabify
|
2006-01-13 18:38:07 +00:00 |
David Rose
|
68326315de
|
fix normal scaling
|
2006-01-13 16:02:34 +00:00 |
David Rose
|
9dab4ee9ea
|
add gl-support-rescale-normal
|
2006-01-13 16:02:17 +00:00 |
David Rose
|
42b082e5b9
|
incorrect assert return
|
2006-01-13 15:40:33 +00:00 |
David Rose
|
5ea15b9dd7
|
add NodePath.has_texcoord()
|
2006-01-13 00:58:55 +00:00 |
David Rose
|
09243bcec3
|
don't include windows.h
|
2006-01-13 00:56:03 +00:00 |
David Rose
|
cb9e5f2dad
|
add generic ButtonThrower events: track keystrokes, too
|
2006-01-13 00:21:17 +00:00 |
David Rose
|
8c5504212e
|
default GeomVertexWriter/Reader constructors
|
2006-01-13 00:20:46 +00:00 |
Dave Schuyler
|
b164ac1834
|
changed friction out of range check
|
2006-01-12 03:50:14 +00:00 |
aignacio_sf
|
9a23eea39a
|
work in progress
|
2006-01-12 02:08:07 +00:00 |
aignacio_sf
|
aebc5ba5bd
|
unbind needs GSG parameter
|
2006-01-12 02:07:22 +00:00 |
aignacio_sf
|
ddc278b9d1
|
This version is an initial port of the original OpenGL version of the CG code.
This version basically compiles properly, but it will not work yet.
|
2006-01-11 19:55:13 +00:00 |
aignacio_sf
|
c82636f835
|
This version is a copy of the original OpenGL version of the CG code.
|
2006-01-11 19:46:07 +00:00 |
aignacio_sf
|
8ecd64e785
|
Forgot to remove lru.cxx in dxgsg9 add lru.cxx in display.
|
2006-01-10 21:49:20 +00:00 |
aignacio_sf
|
00482ececd
|
Whoops! Needed to use EXPCL_PANDA instead of EXPCL_PANDADX.
|
2006-01-10 21:48:33 +00:00 |
David Rose
|
152ad1a173
|
fix has_origin assertion
|
2006-01-10 18:57:54 +00:00 |
aignacio_sf
|
1a31424198
|
Prevent buffers being created that are larger than the display by cutting the requested size in half until it is small enough.
|
2006-01-09 23:02:17 +00:00 |
aignacio_sf
|
bd23b0968d
|
Output to debug some shader caps.
|
2006-01-09 20:00:15 +00:00 |
aignacio_sf
|
aba7296a4d
|
added lru.cxx, lru.h
|
2006-01-06 19:11:23 +00:00 |
aignacio_sf
|
1d798c9df2
|
moved here from dxgsg9
|
2006-01-06 19:10:56 +00:00 |
aignacio_sf
|
00fe985041
|
moved to display
|
2006-01-06 19:10:02 +00:00 |
aignacio_sf
|
a4590db6a6
|
update comments, ...
|
2006-01-06 19:08:54 +00:00 |
aignacio_sf
|
52d7042b5c
|
move lru to display directory
|
2006-01-06 19:08:29 +00:00 |
aignacio_sf
|
601f46896e
|
Add check for redundant render state changes.
Added functions: set_render_state, set_texture_stage_state, set_sampler_state to replace direct calls to the DirectX version of the function.
|
2006-01-06 00:50:46 +00:00 |
David Rose
|
98c7d82385
|
declare methods const
|
2006-01-05 19:55:48 +00:00 |
David Rose
|
c0c9347983
|
add set_scale()
|
2006-01-05 19:20:58 +00:00 |
aignacio_sf
|
068ae5eed3
|
Add EXPCL_PANDADX to classes.
Update some documentation.
|
2006-01-05 19:14:20 +00:00 |
aignacio_sf
|
56d607b8d0
|
Fix bug!
|
2006-01-05 18:42:33 +00:00 |
aignacio_sf
|
a5159fdba3
|
Disable texturing before setting the render context in the cubemap case also.
|
2006-01-05 18:33:51 +00:00 |
aignacio_sf
|
56250d2c8d
|
Use pre-defined constant
|
2006-01-05 18:27:58 +00:00 |
aignacio_sf
|
cb9cc6576e
|
Add some redundancy checks for render states.
|
2006-01-05 18:21:11 +00:00 |
David Rose
|
b4e6656f49
|
cleanly disable texturing before rendering to a texture
|
2006-01-04 22:10:58 +00:00 |
David Rose
|
742c4173b8
|
use D3DTA_CONSTANT
|
2006-01-04 19:40:15 +00:00 |
aignacio_sf
|
54185735cd
|
Avoid redundant setting of FVF.
|
2006-01-04 19:36:32 +00:00 |