rdb
16e7831566
Remove executable permissions from files that don't need them
2015-04-05 15:41:49 +02:00
rdb
8dbe681143
Fix bug with Collide flag "polyset" and nested <Transform> elements
2015-02-24 23:51:00 +01:00
rdb
79d025e9a8
Fix incorrect transformation of CollisionBox loaded from .egg file
2015-02-09 20:43:04 +01:00
rdb
0ad0d4ec33
Further optimizations to the cull pipeline.
...
The only transform still stored in CullableObject is internal transform.
NB: I haven't tested my PipeOcclusionCullTraverser changes. Please contact me if you encounter problems with it.
2015-01-22 16:22:16 +01:00
rdb
1082e75d87
Fix more compiler warnings
2014-11-20 00:22:06 +00:00
rdb
a65b477734
Commit patches by cfsworks:
...
cxx: Fix missing includes masked by composite builds.
misc: Fix typos in comments.
config: Fix missing config forward-declarations.
direct: Adjust Python imports to panda3d.* instead of pandac.*.
display: Split graphicsWindow out into an extension.
framework: Use if/elif/elif/endif instead of ifdef/elif/elif/endif.
ode: Remove erroneous INLINE declarations.
interval: Fix missing import.
2014-10-19 22:41:47 +00:00
rdb
31a71c990d
Fix issues with OS X 10.9 compilation, fix issues uncovered by clang
2014-10-12 18:45:37 +00:00
rdb
87910799b6
Split off epvector.h into its own file in an attempt to cut down compilation time
2014-09-14 22:04:36 +00:00
David Rose
9a93914d58
properly support a different coordinate system per camera (or lens)
2012-03-14 20:51:58 +00:00
David Rose
683743345a
whoopsy
2012-02-01 02:47:26 +00:00
David Rose
c67fb27206
support subclassing CollisionNode properly
2012-01-31 23:45:55 +00:00
David Rose
1a4f42706b
remove a few epvectors
2011-12-19 18:16:30 +00:00
David Rose
42e8f806f1
leave lvecbase2/3 and lmatrix3 unaligned; it's so much cleaner
2011-12-19 14:17:26 +00:00
David Rose
c5c21a566a
UnalignedLVecBase etc, remove lerp etc, moving towards Eigen on win32
2011-12-18 16:30:31 +00:00
David Rose
dfe16c64f6
rename all Panda-built libraries to begin with libp3 or libpanda
2011-12-06 02:39:21 +00:00
David Rose
36ca6df75f
remove broken six-parameter constructor
2011-12-02 19:08:50 +00:00
David Rose
ffa6d1bf16
add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false.
2011-11-21 15:44:48 +00:00
David Rose
501470169f
stdfloat_double
2011-10-10 05:25:10 +00:00
David Rose
59ec701a26
build once more with the Tau profiler
2011-09-06 17:29:30 +00:00
David Rose
6335c11050
fix max_dist bug with CollisionBox
2011-08-05 00:07:32 +00:00
rdb
bada796a5e
nothing interesting to see here, just a bit of cleanup
2011-07-01 11:26:43 +00:00
David Rose
0cf03bc158
untabify
2011-06-29 22:09:10 +00:00
David Rose
4785161374
squelch some more compiler warnings
2011-06-18 00:16:48 +00:00
David Rose
87ebb4f32c
fix GeomVertexRewriter::set_row() problem with empty data; add GeomVertexReader/Writer::set_row_unsafe(); fix some compiler warnings
2011-06-17 18:57:04 +00:00
David Rose
33886780c4
Fix tendency of CollisionFloorMesh to introduce NaN's into result
2011-06-02 18:05:48 +00:00
rdb
f75eb5e15c
oops, fix compile
2011-05-07 14:13:57 +00:00
rdb
1a0bae35b7
correct faulty segment-into-plane collision, adds interior point
2011-05-07 12:25:39 +00:00
rdb
e508c07765
Add almost completely useless flip() method
2011-04-01 12:24:08 +00:00
David Rose
97feb6bd97
remove unneeded and troublesome CollisionSolid == CollisionSolid optimization
2011-01-18 22:37:58 +00:00
David Rose
5a635059b6
add CollisionBox::test_intersection_from_segment() from forum user teedee
2010-09-11 08:39:05 +00:00
David Rose
8d69803105
clear_colliders() should clear handlers too
2010-05-25 22:41:23 +00:00
Zachary Pavlov
f1cb508349
using a hexy to keep the segment non-axis-aligned
2010-04-28 01:57:32 +00:00
Zachary Pavlov
4930c9a6f2
collision segment that does not extend to an infinite bounding volume
2010-04-27 22:16:41 +00:00
Mark Wojtowicz
822c496f68
Fixed typo in apply_clip_plane() causing only the first plane to be considered.
2010-04-02 23:09:58 +00:00
Darren Ranalli
9a519539dd
fixed uninitialized memory bug
2009-12-11 09:58:42 +00:00
Darren Ranalli
9531a23ef1
added legacy mode for Toontown, only throws events for floor that Toon is standing on
2009-12-11 02:16:42 +00:00
Zachary Pavlov
efa3af6e46
typos abound
2009-08-13 16:00:00 +00:00
Zachary Pavlov
d426b9179f
more handler event code
2009-08-12 23:04:07 +00:00
David Rose
3dbd0672f7
fix compilation error (constant integer overflow)
2009-08-11 17:35:48 +00:00
Zachary Pavlov
0c4b08731a
some more collision work. A new handler that only passes along the highest entry, as well as a small tweak to the collision gravity handler to ensure that only entries within the ray's bounds are sent
2009-08-11 17:16:07 +00:00
Darren Ranalli
61f4c5c113
fixes determination of earliest collision
2009-08-10 21:26:14 +00:00
Chris Brunner
9350eceee3
added a necessary header
2009-07-31 20:12:19 +00:00
Mike Christel
8278b963bd
Added CollisionBox courtesy CMU ETC student Amith Tudur
2009-07-31 18:06:36 +00:00
Gyedo Jeon
5d00f81885
Changed apply_tranform to return false when inverse transforim is invalid
2009-07-07 23:00:06 +00:00
Zachary Pavlov
233bbe6f1e
removed 'highest collision only' rule
2009-04-15 21:59:15 +00:00
David Rose
bc14778fac
fix CollisionVisualizer
2009-04-08 17:53:53 +00:00
Darren Ranalli
509e414ef4
restored horizontal collision mode, still being used
2009-03-30 21:56:41 +00:00
Darren Ranalli
80cb0752bf
removed horizontal collision mode and cruft code
2009-03-30 19:02:57 +00:00
David Rose
ddbad77851
set_bounds_type()
2009-03-12 21:50:03 +00:00
David Rose
8638f9ff65
fix bug with more than 64K solids
2009-03-06 20:53:24 +00:00