Commit Graph

13623 Commits

Author SHA1 Message Date
Darren Ranalli ef0ba78f1d added CRDataCache 2008-05-21 18:29:13 +00:00
Asad M. Zaman 91147411ee maya 2008 could change working directory after ::read, specially with referenced files; this forces it back 2008-05-20 22:11:29 +00:00
David Rose 53aa703996 further sanitize MAYA_LOCATION 2008-05-20 21:04:08 +00:00
Josh Yelon 5cfd0320d9 Added support for Surface Shader 2008-05-19 19:42:45 +00:00
Josh Yelon 48069335d5 Added 1.5.3 2008-05-19 17:24:28 +00:00
Josh Yelon 040e288b0d Update to 1.5.3 2008-05-19 17:21:35 +00:00
Josh Yelon 3ddc74ba7f Added support for .egg.pz 2008-05-19 17:15:21 +00:00
Josh Yelon dfeb620b9d Added flexdashi for xlexer 2008-05-19 17:07:42 +00:00
David Rose 0268fd838f add PATH based on MAYA_LOCATION 2008-05-16 01:08:29 +00:00
David Rose da154168a3 add sync-video setting 2008-05-15 23:22:44 +00:00
Gyedo Jeon 6ed5f67db6 Added priority to setColor of widget 2008-05-15 22:42:58 +00:00
David Rose 2ecdbffeca bilinear filter in the right direction 2008-05-14 18:46:33 +00:00
David Rose fd1a56e232 gsg::set_texture_quality_override 2008-05-14 18:13:01 +00:00
David Rose bed33fb763 GSG::is_hardware() 2008-05-14 00:57:36 +00:00
Samik Bhowal 003a3bf2f5 New TwoDWalker controls for the controlManager. Use this for any 2D Scroller type game, if you need jump. 2008-05-14 00:49:58 +00:00
David Rose 976e367e52 hard-set text quality for now 2008-05-14 00:30:36 +00:00
David Rose d7cffaa4f5 signed/unsigned mismatch 2008-05-14 00:10:53 +00:00
David Rose acb0faae46 Texture::set_quality_level() 2008-05-13 23:31:19 +00:00
Darren Ranalli 11aaf2ffce delayed pandac import for Toontown launcher 2008-05-13 21:13:49 +00:00
rdb 86d3cfc6d3 Added ODE to makepanda 2008-05-13 10:06:27 +00:00
rdb 868d77a906 Added libpandaode to genpycode 2008-05-13 10:05:47 +00:00
David Rose 203b7f1a89 additive blending and other exotic blend modes 2008-05-13 02:09:27 +00:00
David Rose a760c2ba4f initialize flags 2008-05-12 23:32:49 +00:00
David Rose a2c8f382f3 pixel zoom 2008-05-12 23:31:42 +00:00
David Rose 1df780dbad sign issue 2008-05-12 23:24:57 +00:00
David Rose 4a099b93f1 oops, can't clear pointers 2008-05-12 21:56:34 +00:00
David Rose 6c81c213c1 native OSX support 2008-05-12 20:48:34 +00:00
David Rose abc56fdc8d add ctype.h 2008-05-12 18:04:21 +00:00
David Rose f637f60826 missing include 2008-05-12 18:02:27 +00:00
David Rose 0031ee4766 early_out_fz not such a great idea 2008-05-10 23:54:20 +00:00
David Rose 5a212c24f7 fix mistake 2008-05-10 23:47:17 +00:00
David Rose e5d5c295c7 fix accidental change 2008-05-10 23:41:51 +00:00
David Rose 2459a7ddfc early-out big invisible polys 2008-05-10 22:48:47 +00:00
David Rose 979896da75 a few tinydisplay optimizations 2008-05-10 21:51:22 +00:00
rdb faa94cf0b9 Fixed major bug in GeoMipTerrain causing a segfault 2008-05-10 19:17:04 +00:00
David Rose 11d0dccdf7 minor oops 2008-05-10 18:50:58 +00:00
David Rose ccf5056fd6 mipmaps 2008-05-10 01:45:09 +00:00
Zachary Pavlov c2aa7b17e4 new breakpointing system 2008-05-09 23:29:50 +00:00
David Rose 28dbf6e736 suggested patch from Clemens Pecinovsky 2008-05-09 18:53:31 +00:00
David Rose 07e5322800 simple fix to token-pasting problem 2008-05-09 18:48:20 +00:00
Gyedo Jeon 2629762c2b Initial addition of a GUI application framework using wxPython 2008-05-09 18:15:00 +00:00
Josh Yelon a7fcfb1d33 Fixed a comment 2008-05-09 17:22:36 +00:00
rdb 4f6dc278d5 Fixed a minor bug in heightfield size detection. 2008-05-09 12:52:35 +00:00
Darren Ranalli 146233c46d added get_max_frame_duration 2008-05-09 01:49:10 +00:00
David Rose 0509307172 experiment, not worthwhile 2008-05-09 00:36:51 +00:00
David Rose f6c1bcd24e go back to short zoints for now 2008-05-09 00:08:32 +00:00
David Rose d956aee536 handle pixel_zoom properly 2008-05-09 00:07:13 +00:00
David Rose 53a7c78548 x zoom 2008-05-08 23:44:09 +00:00
aignacio_sf c22fe12b87 Add max simultaneous render targets.
Add lru config variables for debugging textures and vertex buffers.
Add tracking for textures and vertex buffers.
2008-05-08 23:40:55 +00:00
aignacio_sf 57ca8e62c0 Add max simultaneous render targets. 2008-05-08 23:38:42 +00:00