Commit Graph

8304 Commits

Author SHA1 Message Date
David Rose f5da2ff9bf fix seek problems with certain avi's 2011-12-12 22:33:28 +00:00
David Rose 1302a89f3d missed another p3 prefix here 2011-12-12 18:11:03 +00:00
David Rose 57165297a7 ClockObject needs a copy constructor 2011-12-08 15:28:29 +00:00
David Rose b773dfb41c p3movies_composite2 etc. 2011-12-06 21:56:25 +00:00
David Rose 610a8fdfb9 whoops, somehow missed one 2011-12-06 14:13:32 +00:00
David Rose dfe16c64f6 rename all Panda-built libraries to begin with libp3 or libpanda 2011-12-06 02:39:21 +00:00
enn0x e15f8fd87e Exposed additional members of btManifoldPoint. 2011-12-05 22:25:18 +00:00
David Rose 05caa603bb add missing modes etc. 2011-12-05 17:16:42 +00:00
David Rose 19adb4cd99 allow Texture::read() etc. to release Python GIL 2011-12-05 05:28:11 +00:00
David Rose ae76495d75 SubprocessWindow requires a ReMutex to avoid self-deadlock 2011-12-05 05:24:21 +00:00
David Rose abc64b3915 explicitly link with pnmimagetypes to foil dynamic linker optimizations 2011-12-04 16:18:14 +00:00
David Rose 36ca6df75f remove broken six-parameter constructor 2011-12-02 19:08:50 +00:00
David Rose c1b23c986d win32 compilation issue 2011-12-01 02:00:21 +00:00
David Rose a1048204dc win32 compilation issue 2011-12-01 01:53:21 +00:00
David Rose 6eb257bb8a Add movies-sync-pages 2011-12-01 01:27:55 +00:00
David Rose d1c257fba9 fix failure to search multiview texture names along model-path 2011-11-30 00:33:31 +00:00
David Rose 921e6946c9 fix identification of failed TCP connection 2011-11-28 22:04:45 +00:00
David Rose 3d89cef544 Add Texture::set_auto_texture_scale() 2011-11-28 21:42:44 +00:00
rdb 14d7c7093a allow arbitrarily named vertex attribs in OpenGL 2011-11-28 19:21:47 +00:00
rdb 8609b6e6b1 gl_Tangent and gl_Binormal 2011-11-28 16:21:21 +00:00
David Rose a09bb8a154 fix MovieTexture::get_time() 2011-11-28 15:22:48 +00:00
rdb 53835b541d allow swizzling of higher-dimension vectors from lower-dimension ones (eg vec2.xyxy) 2011-11-25 11:35:38 +00:00
rdb b9c02b60a5 Commit patch by teedee to fix CollisionBox reporting in PStats 2011-11-25 08:55:56 +00:00
David Rose 9d5e107aa4 patch from teedee for dx9 custom vertex data 2011-11-24 14:34:35 +00:00
David Rose 560221d566 add ffmpeg-show-seek-frames 2011-11-22 22:38:01 +00:00
David Rose 75ac6c1bae static fonts should support explicit space advance specified from font file 2011-11-21 18:59:54 +00:00
David Rose ffa6d1bf16 add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false. 2011-11-21 15:44:48 +00:00
enn0x 424fde9112 Bugfix: setting angular/linear sleep threshold have been swapped. 2011-11-19 13:19:52 +00:00
David Rose 39b32376bb move a few more PStatCollectors out of local statics 2011-11-19 00:11:43 +00:00
David Rose 1ead653ce5 don't lose alpha format when bouncing through texture cache 2011-11-18 23:35:31 +00:00
David Rose dca824b5de hey, this time I really found the ffmpeg crash. 2011-11-18 19:40:40 +00:00
David Rose f322dc5853 add eggVertexAux to Sources.pp 2011-11-18 14:42:33 +00:00
David Rose f2b5952159 fix double-lock 2011-11-18 00:36:31 +00:00
David Rose d3cdb2e11b prebuild-bison 2011-11-18 00:07:24 +00:00
David Rose 539b61571c guarantee word alignment for AtomicAdjust stuff 2011-11-17 23:31:31 +00:00
David Rose 078ddc7c27 oops, missing files from teedee's checkin 2011-11-17 22:10:09 +00:00
David Rose e97e6c03f8 Add patch from community member teedee to support GLSL array inputs 2011-11-17 19:42:51 +00:00
David Rose 807a6f61da Add patch from community member teedee to improve alternate coordinate-system support 2011-11-17 19:41:33 +00:00
David Rose be7f483478 Add patch from community member teedee for egg <Aux> syntax 2011-11-17 19:39:29 +00:00
David Rose b8497a0478 fix deadlock with reset_prev_transform() 2011-11-17 19:20:38 +00:00
David Rose 3a05c89924 minor tweaks 2011-11-17 02:23:56 +00:00
David Rose f6a0af6f8d ffmpeg-global-lock 2011-11-17 01:23:06 +00:00
David Rose 9f4251397e more fixes for new interface 2011-11-16 03:55:31 +00:00
David Rose 86b8a8dc37 oops, build issue 2011-11-16 03:52:09 +00:00
David Rose 6e7efefd22 minor notify fixes 2011-11-16 03:26:02 +00:00
David Rose 9a810db5d2 further attempts to fix ffmpeg. sheesh. 2011-11-16 03:25:18 +00:00
David Rose 59f5b1cadf fix ffmpeg crash 2011-11-16 00:25:39 +00:00
David Rose 5b7c19ee73 paranoid locking 2011-11-15 23:59:59 +00:00
David Rose b4e931322f use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
David Rose 3f2b3ca4b5 possible fix to build error 2011-11-15 03:00:20 +00:00