David Rose
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f5da2ff9bf
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fix seek problems with certain avi's
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2011-12-12 22:33:28 +00:00 |
David Rose
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1302a89f3d
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missed another p3 prefix here
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2011-12-12 18:11:03 +00:00 |
David Rose
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57165297a7
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ClockObject needs a copy constructor
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2011-12-08 15:28:29 +00:00 |
David Rose
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b773dfb41c
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p3movies_composite2 etc.
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2011-12-06 21:56:25 +00:00 |
David Rose
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610a8fdfb9
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whoops, somehow missed one
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2011-12-06 14:13:32 +00:00 |
David Rose
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dfe16c64f6
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rename all Panda-built libraries to begin with libp3 or libpanda
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2011-12-06 02:39:21 +00:00 |
enn0x
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e15f8fd87e
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Exposed additional members of btManifoldPoint.
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2011-12-05 22:25:18 +00:00 |
David Rose
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05caa603bb
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add missing modes etc.
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2011-12-05 17:16:42 +00:00 |
David Rose
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19adb4cd99
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allow Texture::read() etc. to release Python GIL
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2011-12-05 05:28:11 +00:00 |
David Rose
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ae76495d75
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SubprocessWindow requires a ReMutex to avoid self-deadlock
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2011-12-05 05:24:21 +00:00 |
David Rose
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abc64b3915
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explicitly link with pnmimagetypes to foil dynamic linker optimizations
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2011-12-04 16:18:14 +00:00 |
David Rose
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36ca6df75f
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remove broken six-parameter constructor
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2011-12-02 19:08:50 +00:00 |
David Rose
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c1b23c986d
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win32 compilation issue
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2011-12-01 02:00:21 +00:00 |
David Rose
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a1048204dc
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win32 compilation issue
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2011-12-01 01:53:21 +00:00 |
David Rose
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6eb257bb8a
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Add movies-sync-pages
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2011-12-01 01:27:55 +00:00 |
David Rose
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d1c257fba9
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fix failure to search multiview texture names along model-path
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2011-11-30 00:33:31 +00:00 |
David Rose
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921e6946c9
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fix identification of failed TCP connection
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2011-11-28 22:04:45 +00:00 |
David Rose
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3d89cef544
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Add Texture::set_auto_texture_scale()
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2011-11-28 21:42:44 +00:00 |
rdb
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14d7c7093a
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allow arbitrarily named vertex attribs in OpenGL
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2011-11-28 19:21:47 +00:00 |
rdb
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8609b6e6b1
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gl_Tangent and gl_Binormal
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2011-11-28 16:21:21 +00:00 |
David Rose
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a09bb8a154
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fix MovieTexture::get_time()
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2011-11-28 15:22:48 +00:00 |
rdb
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53835b541d
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allow swizzling of higher-dimension vectors from lower-dimension ones (eg vec2.xyxy)
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2011-11-25 11:35:38 +00:00 |
rdb
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b9c02b60a5
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Commit patch by teedee to fix CollisionBox reporting in PStats
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2011-11-25 08:55:56 +00:00 |
David Rose
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9d5e107aa4
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patch from teedee for dx9 custom vertex data
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2011-11-24 14:34:35 +00:00 |
David Rose
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560221d566
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add ffmpeg-show-seek-frames
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2011-11-22 22:38:01 +00:00 |
David Rose
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75ac6c1bae
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static fonts should support explicit space advance specified from font file
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2011-11-21 18:59:54 +00:00 |
David Rose
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ffa6d1bf16
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add pushers-horizontal and make the initial default for CollisionHandlerPusher::set_horizontal() be false.
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2011-11-21 15:44:48 +00:00 |
enn0x
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424fde9112
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Bugfix: setting angular/linear sleep threshold have been swapped.
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2011-11-19 13:19:52 +00:00 |
David Rose
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39b32376bb
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move a few more PStatCollectors out of local statics
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2011-11-19 00:11:43 +00:00 |
David Rose
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1ead653ce5
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don't lose alpha format when bouncing through texture cache
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2011-11-18 23:35:31 +00:00 |
David Rose
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dca824b5de
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hey, this time I really found the ffmpeg crash.
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2011-11-18 19:40:40 +00:00 |
David Rose
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f322dc5853
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add eggVertexAux to Sources.pp
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2011-11-18 14:42:33 +00:00 |
David Rose
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f2b5952159
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fix double-lock
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2011-11-18 00:36:31 +00:00 |
David Rose
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d3cdb2e11b
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prebuild-bison
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2011-11-18 00:07:24 +00:00 |
David Rose
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539b61571c
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guarantee word alignment for AtomicAdjust stuff
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2011-11-17 23:31:31 +00:00 |
David Rose
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078ddc7c27
|
oops, missing files from teedee's checkin
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2011-11-17 22:10:09 +00:00 |
David Rose
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e97e6c03f8
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Add patch from community member teedee to support GLSL array inputs
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2011-11-17 19:42:51 +00:00 |
David Rose
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807a6f61da
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Add patch from community member teedee to improve alternate coordinate-system support
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2011-11-17 19:41:33 +00:00 |
David Rose
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be7f483478
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Add patch from community member teedee for egg <Aux> syntax
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2011-11-17 19:39:29 +00:00 |
David Rose
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b8497a0478
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fix deadlock with reset_prev_transform()
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2011-11-17 19:20:38 +00:00 |
David Rose
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3a05c89924
|
minor tweaks
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2011-11-17 02:23:56 +00:00 |
David Rose
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f6a0af6f8d
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ffmpeg-global-lock
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2011-11-17 01:23:06 +00:00 |
David Rose
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9f4251397e
|
more fixes for new interface
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2011-11-16 03:55:31 +00:00 |
David Rose
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86b8a8dc37
|
oops, build issue
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2011-11-16 03:52:09 +00:00 |
David Rose
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6e7efefd22
|
minor notify fixes
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2011-11-16 03:26:02 +00:00 |
David Rose
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9a810db5d2
|
further attempts to fix ffmpeg. sheesh.
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2011-11-16 03:25:18 +00:00 |
David Rose
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59f5b1cadf
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fix ffmpeg crash
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2011-11-16 00:25:39 +00:00 |
David Rose
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5b7c19ee73
|
paranoid locking
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2011-11-15 23:59:59 +00:00 |
David Rose
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b4e931322f
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use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness
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2011-11-15 22:34:43 +00:00 |
David Rose
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3f2b3ca4b5
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possible fix to build error
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2011-11-15 03:00:20 +00:00 |