Commit Graph

5161 Commits

Author SHA1 Message Date
David Rose 8a6a7ee3e2 oops, legal not to have a cache dir 2006-06-20 22:13:24 +00:00
David Rose 319aa260e0 add model-cache-max-kbytes 2006-06-20 19:49:20 +00:00
David Rose 7d43e51358 add BamCacheIndex 2006-06-20 00:23:24 +00:00
aignacio_sf 73b5c5ce6f Add a version check for 1502 and use the latest profile for now. 2006-06-19 17:53:35 +00:00
David Rose bcb66a94d7 fix some issues with video textures 2006-06-19 13:29:18 +00:00
aignacio_sf 5a44148f12 Add debug code to print out shader asm code in debug mode.
Check for errors when the Cg generated shader code is loaded.
2006-06-16 23:06:39 +00:00
aignacio_sf e32b6c08c4 Add debug code to print out shader asm code in debug mode.
Check for errors when the Cg generated shader code is loaded.
2006-06-16 22:58:35 +00:00
aignacio_sf facb0ed528 Add auto-detection and debug code for shader models. 2006-06-16 22:33:58 +00:00
aignacio_sf f15e24ed3e Add interface and abstract representation for shader models. 2006-06-16 22:31:36 +00:00
David Rose bd4d95f48b fix some issues with model-cache-dir 2006-06-16 17:36:28 +00:00
David Rose 2e7630b8f9 X needs PWT_draw, too. 2006-06-16 14:02:46 +00:00
David Rose c2f92bb29d glx wants to run windows in app thread 2006-06-15 23:41:05 +00:00
David Rose b053967464 fix threading on windows 2006-06-15 23:39:00 +00:00
David Rose 1940682af9 pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
David Rose 0f20f625f3 prevent self-deadlock 2006-06-15 13:02:55 +00:00
David Rose 89f6b97a07 fix build break 2006-06-15 01:54:11 +00:00
David Rose 7719dd539e fix texture issues; introduce model-cache-dir 2006-06-15 00:22:35 +00:00
David Rose 0b93deaa03 alpha-file implies we want alpha 2006-06-15 00:17:20 +00:00
Josh Wilson b79e647bd1 added is_modulated status to segment constructor and addSegment functions 2006-06-14 18:36:18 +00:00
David Rose 158bfa9759 correct mistaken documentation 2006-06-14 16:36:31 +00:00
David Rose ea15821afe more fixes for mesadisplay 2006-06-09 22:56:16 +00:00
David Rose bebd388711 NullAudioManager/Sound should have a TypeHandle 2006-06-09 20:42:03 +00:00
aignacio_sf 2b6df64ac1 Add debug print out of latest Cg vertex and pixel shader profile at gsg reset time. 2006-06-09 19:19:20 +00:00
David Rose f26a291ad5 correct old usage 2006-06-09 17:57:40 +00:00
Josh Yelon 55e11a329a Fixed null pointer thingy 2006-06-09 17:41:09 +00:00
David Rose b0eb06c4cb add get_file_size() for an unopened file 2006-06-09 17:28:18 +00:00
David Rose 9cc19ba6af minor fix to Actor.flush() with controlJoints 2006-06-08 23:01:59 +00:00
David Rose 87a912818b add file timestamps 2006-06-08 22:33:08 +00:00
Josh Yelon cb8e25f859 A few more fixes 2006-06-08 21:19:37 +00:00
Josh Yelon d63920086a Removed unneeded weird routine 2006-06-08 21:19:21 +00:00
Josh Yelon 40db93b374 Repairs to DX buffers 2006-06-08 17:52:57 +00:00
David Rose c7a4859e3c read color_bits, etc. from config file 2006-06-08 17:25:06 +00:00
David Rose 0eb64d79f0 OSMesa should set fb_props 2006-06-08 17:24:51 +00:00
Josh Yelon 25cd86b34f Removed spurious set_inverted 2006-06-08 15:09:35 +00:00
Josh Yelon 4a62c9c107 Fixed missing fbp control vars 2006-06-08 15:06:39 +00:00
David Rose bf6bb54c31 copy BitArray by reference 2006-06-08 00:21:08 +00:00
David Rose a2df279a61 add ClockObject::M_limited 2006-06-07 23:26:36 +00:00
Josh Yelon c1f03b3650 Fixed a few more gsg==NULL bugs 2006-06-07 21:16:37 +00:00
Josh Yelon 2408212aac Fixed framework 2006-06-07 20:15:38 +00:00
Josh Yelon e8f749cf1e Buffer/Window creation overhaul 2006-06-07 17:38:32 +00:00
David Rose abb862c7f0 default parameter for sync_frame_time() 2006-06-07 17:15:54 +00:00
Josh Yelon 1486c02a10 Added composite. 2006-06-07 15:54:27 +00:00
aignacio_sf 5000348067 Use the GSG set_sampler_state function instead of the DX9 function directly. 2006-06-03 03:12:41 +00:00
aignacio_sf 3bd176fd7c Need to always set the render state since caching the render state doesn't seem to work (possibly due to Cg shader setting D3D render states).
Fixes problem with sails and ship damage.
2006-06-03 03:11:19 +00:00
Dustin Barnard 1a20ccab5c *** empty log message *** 2006-06-02 21:25:57 +00:00
aignacio_sf c9c25a867d Disable stencil requests for make_texture_buffer for now. 2006-06-02 00:18:17 +00:00
Roger Hughston b03a063028 MAC Mouse visibility and procedural location control. ala kaweh 2006-05-31 20:50:56 +00:00
David Rose 4874f2cd01 clarify intention of assignment 2006-05-31 16:51:48 +00:00
aignacio_sf 0d8e519699 Remove releasing of d3d texture since Panda already manages releasing of textures. 2006-05-31 01:37:23 +00:00
aignacio_sf 64ac1f8510 Updated stencil interface. 2006-05-27 00:52:09 +00:00