Asad M. Zaman
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02a4499126
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updated multi-texture with more power
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2005-03-04 01:39:44 +00:00 |
Josh Yelon
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59b15db5be
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Small speed improvements in makepanda
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2005-02-25 07:21:10 +00:00 |
Asad M. Zaman
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63d72a47d4
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the default uvset should be named --default--, not --map1--
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2005-02-23 20:56:00 +00:00 |
Asad M. Zaman
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94194f6703
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it seems maya can give polygons with bad shader. make install! so this takes care of the null color_def pointer situation
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2005-02-19 01:39:11 +00:00 |
Asad M. Zaman
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1c6c6f4cda
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first pass multi-texture support on maya2egg. Bugs are expected, please report to asad, if you see some model problems
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2005-02-18 20:15:55 +00:00 |
David Rose
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409694335d
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new blank line for readability
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2005-01-17 23:08:29 +00:00 |
David Rose
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40b212087b
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provide run-time warnings if maya versions mismatch
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2005-01-17 23:04:57 +00:00 |
David Rose
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ba97dfddd8
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more asChar() additions
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2005-01-15 00:35:37 +00:00 |
David Rose
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8721524b7d
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more asChar() fixes
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2005-01-14 22:48:57 +00:00 |
David Rose
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17164ac827
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aggressively clear directory texture name
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2004-12-12 16:08:22 +00:00 |
David Rose
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c292cfc628
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ignore directories as texture filenames
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2004-12-12 13:58:06 +00:00 |
David Rose
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246e640459
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add prc:c
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2004-11-30 01:36:10 +00:00 |
David Rose
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6d3384b3db
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add eggObjectFlags.mel
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2004-11-27 18:27:07 +00:00 |
David Rose
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1b31d63ef9
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report maya version
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2004-10-06 20:01:34 +00:00 |
David Rose
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b80af2ee15
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workaround Maya bug with animations
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2004-06-18 16:38:52 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
Dave Schuyler
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36cf062b96
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using app includes
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2004-02-07 05:33:07 +00:00 |
David Rose
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26869342b8
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support hard-skinning
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2003-11-12 18:53:43 +00:00 |
David Rose
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3a761fc27c
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support egg visibility scalar
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2003-11-04 05:23:57 +00:00 |
uid125682
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5a65d88377
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oops
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2003-10-23 18:42:31 +00:00 |
David Rose
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3c96d94596
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restore support for maya 4.5
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2003-10-21 17:05:45 +00:00 |
David Rose
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89ac40c59b
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compile maya 5.0 on irix
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2003-09-29 21:21:28 +00:00 |
David Rose
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5b570da445
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compile maya5.0
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2003-09-29 20:43:21 +00:00 |
David Rose
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a4d32f8d14
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compile maya5.0 on linux
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2003-09-29 18:39:56 +00:00 |
David Rose
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56f35ece2d
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support alphaGain
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2003-05-01 17:34:19 +00:00 |
David Rose
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05b08da109
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support color gain
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2003-04-17 01:38:08 +00:00 |
David Rose
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a7967b955c
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support locator nodes
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2003-04-15 18:38:44 +00:00 |
David Rose
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064955a02b
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respect maya's convention of separate textures for color and transparency
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2003-04-14 17:06:45 +00:00 |
David Rose
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210afd30a4
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remove default u wrapping
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2003-03-15 01:19:46 +00:00 |
David Rose
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d026d9d928
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implement spherical projections
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2003-03-14 23:36:50 +00:00 |
David Rose
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38057f46b2
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implement cylindrical projections
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2003-03-13 17:29:41 +00:00 |
David Rose
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499e4e239a
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getting closer with mayapview
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2003-03-11 21:31:17 +00:00 |
David Rose
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81006f1eb4
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support projected textures
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2003-03-04 03:45:15 +00:00 |
David Rose
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d2425ca4f7
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maya 4.5
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2003-02-28 22:53:33 +00:00 |
David Rose
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2c0c98394f
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build on gcc
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2003-02-28 21:43:21 +00:00 |
David Rose
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b63e567d49
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egg object types in maya2egg
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2003-01-27 22:57:03 +00:00 |
David Rose
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55e5ee50ea
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anim models from maya2egg
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2003-01-23 18:18:07 +00:00 |
David Rose
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41828cfea9
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beginning animation stuff in maya
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2003-01-21 23:26:29 +00:00 |
David Rose
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570deb3822
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typo
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2003-01-21 16:57:14 +00:00 |
David Rose
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304264d481
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replace USE_GL, USE_DX, etc. with USE_PACKAGES
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2002-05-29 18:00:20 +00:00 |
David Rose
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3868e3e94d
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eliminate DIRECTORY_IF_* and TARGET_IF_* for BUILD_DIRECTORY and BUILD_TARGET
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2002-05-29 16:46:58 +00:00 |
David Rose
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06181a343d
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add mayacopy
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2002-05-15 16:19:20 +00:00 |
David Rose
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66da7099d0
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clarify mayaBinary
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2002-05-13 17:01:32 +00:00 |
David Rose
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064dc06178
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add mayaCopy
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2002-05-13 16:57:35 +00:00 |
David Rose
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bab8ccf703
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move mayaShader to maya
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2002-05-13 16:33:11 +00:00 |
David Rose
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9cea8f3074
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move mayaShader into maya
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2002-05-13 16:18:12 +00:00 |
David Rose
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2fad4570e9
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split out maya and mayaegg
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2002-05-10 21:40:22 +00:00 |
David Rose
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133f94b253
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split out maya into mayaegg and mayaprogs
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2002-04-15 21:56:20 +00:00 |
David Rose
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8acb798ae8
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mipmap by default
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2002-04-13 00:02:18 +00:00 |
David Rose
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0054da14d1
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workaround for maya bug
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2002-04-12 23:47:50 +00:00 |