91 lines
2.8 KiB
C++
91 lines
2.8 KiB
C++
// Filename: linearVectorForce.cxx
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// Created by: charles (14Jun00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include <datagram.h>
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#include <datagramIterator.h>
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#include <bamReader.h>
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#include <bamWriter.h>
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#include "linearVectorForce.h"
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TypeHandle LinearVectorForce::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function : LinearVectorForce
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// Access : Public
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// Description : Vector Constructor
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////////////////////////////////////////////////////////////////////
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LinearVectorForce::
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LinearVectorForce(const LVector3f& vec, float a, bool mass) :
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LinearForce(a, mass),
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_fvec(vec)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function : LinearVectorForce
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// Access : Public
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// Description : Default/Piecewise constructor
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////////////////////////////////////////////////////////////////////
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LinearVectorForce::
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LinearVectorForce(float x, float y, float z, float a, bool mass) :
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LinearForce(a, mass) {
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_fvec.set(x, y, z);
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}
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////////////////////////////////////////////////////////////////////
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// Function : LinearVectorForce
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// Access : Public
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// Description : Copy Constructor
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////////////////////////////////////////////////////////////////////
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LinearVectorForce::
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LinearVectorForce(const LinearVectorForce ©) :
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LinearForce(copy) {
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_fvec = copy._fvec;
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}
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////////////////////////////////////////////////////////////////////
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// Function : LinearVectorForce
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// Access : Public
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// Description : Destructor
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////////////////////////////////////////////////////////////////////
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LinearVectorForce::
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~LinearVectorForce(void) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : make_copy
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// Access : Public, virtual
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// Description : copier
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////////////////////////////////////////////////////////////////////
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LinearForce *LinearVectorForce::
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make_copy(void) {
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return new LinearVectorForce(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_child_vector
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// Access : Public
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// Description : vector access
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////////////////////////////////////////////////////////////////////
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LVector3f LinearVectorForce::
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get_child_vector(const PhysicsObject *) {
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return _fvec;
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}
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