open_toontown_panda3d/panda/src/physics
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
..
Sources.pp remove old scene graph code 2002-04-09 18:33:48 +00:00
actorNode.I remove old scene graph code 2002-04-09 18:33:48 +00:00
actorNode.cxx remove old scene graph code 2002-04-09 18:33:48 +00:00
actorNode.h remove old scene graph code 2002-04-09 18:33:48 +00:00
angularEulerIntegrator.cxx upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
angularEulerIntegrator.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
angularForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
angularForce.h Update copyright header 2001-05-25 21:27:38 +00:00
angularIntegrator.cxx pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
angularIntegrator.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
angularVectorForce.I Update copyright header 2001-05-25 21:27:38 +00:00
angularVectorForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
angularVectorForce.h Update copyright header 2001-05-25 21:27:38 +00:00
baseForce.I Update copyright header 2001-05-25 21:27:38 +00:00
baseForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
baseForce.h Update copyright header 2001-05-25 21:27:38 +00:00
baseIntegrator.I pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
baseIntegrator.cxx rename out qp's 2002-04-10 18:08:06 +00:00
baseIntegrator.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
config_physics.cxx fix unregistered types 2001-08-07 18:31:03 +00:00
config_physics.h Update copyright header 2001-05-25 21:27:38 +00:00
forceNode.I Update copyright header 2001-05-25 21:27:38 +00:00
forceNode.cxx upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
forceNode.h upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
forces.h Update copyright header 2001-05-25 21:27:38 +00:00
linearCylinderVortexForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearCylinderVortexForce.cxx modified vortex force calculations to be more safe and yield more reasonable results 2001-06-28 02:31:46 +00:00
linearCylinderVortexForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearDistanceForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearDistanceForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearDistanceForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearEulerIntegrator.cxx upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
linearEulerIntegrator.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
linearForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearFrictionForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearFrictionForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearFrictionForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearIntegrator.cxx upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
linearIntegrator.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
linearJitterForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearJitterForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearNoiseForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearNoiseForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearNoiseForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearRandomForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearRandomForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearRandomForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearSinkForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearSinkForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearSourceForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearSourceForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearUserDefinedForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearUserDefinedForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearUserDefinedForce.h Update copyright header 2001-05-25 21:27:38 +00:00
linearVectorForce.I Update copyright header 2001-05-25 21:27:38 +00:00
linearVectorForce.cxx Update copyright header 2001-05-25 21:27:38 +00:00
linearVectorForce.h Update copyright header 2001-05-25 21:27:38 +00:00
physical.I pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
physical.cxx pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
physical.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
physicalNode.I Update copyright header 2001-05-25 21:27:38 +00:00
physicalNode.cxx upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
physicalNode.h upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
physics.txt Initial revision 2000-10-04 01:14:41 +00:00
physicsManager.I pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
physicsManager.cxx remove old scene graph code 2002-04-09 18:33:48 +00:00
physicsManager.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
physicsObject.I Update copyright header 2001-05-25 21:27:38 +00:00
physicsObject.cxx const dbl->flt 2001-12-05 00:12:01 +00:00
physicsObject.h Update copyright header 2001-05-25 21:27:38 +00:00
physics_composite1.cxx use combined srcs 2001-06-06 20:14:35 +00:00
physics_composite2.cxx use combined srcs 2001-06-06 20:14:35 +00:00
test_physics.cxx Update copyright header 2001-05-25 21:27:38 +00:00