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Sources.pp
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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actorNode.I
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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actorNode.cxx
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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actorNode.h
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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angularEulerIntegrator.cxx
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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angularEulerIntegrator.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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angularForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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angularForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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angularIntegrator.cxx
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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angularIntegrator.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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angularVectorForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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angularVectorForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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angularVectorForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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baseForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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baseForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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baseForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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baseIntegrator.I
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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baseIntegrator.cxx
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
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baseIntegrator.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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config_physics.cxx
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fix unregistered types
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2001-08-07 18:31:03 +00:00 |
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config_physics.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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forceNode.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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forceNode.cxx
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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forceNode.h
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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forces.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearCylinderVortexForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearCylinderVortexForce.cxx
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modified vortex force calculations to be more safe and yield more reasonable results
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2001-06-28 02:31:46 +00:00 |
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linearCylinderVortexForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearDistanceForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearDistanceForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearDistanceForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearEulerIntegrator.cxx
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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linearEulerIntegrator.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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linearForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearFrictionForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearFrictionForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearFrictionForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearIntegrator.cxx
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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linearIntegrator.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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linearJitterForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearJitterForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearNoiseForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearNoiseForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearNoiseForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearRandomForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearRandomForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearRandomForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearSinkForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearSinkForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearSourceForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearSourceForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearUserDefinedForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearUserDefinedForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearUserDefinedForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearVectorForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearVectorForce.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearVectorForce.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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physical.I
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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physical.cxx
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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physical.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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physicalNode.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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physicalNode.cxx
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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physicalNode.h
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upgrade particles to pgraph (broken at this point)
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2002-03-22 01:48:52 +00:00 |
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physics.txt
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Initial revision
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2000-10-04 01:14:41 +00:00 |
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physicsManager.I
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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physicsManager.cxx
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
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physicsManager.h
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pvector, pmap, etc.
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2001-06-06 00:55:53 +00:00 |
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physicsObject.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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physicsObject.cxx
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const dbl->flt
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2001-12-05 00:12:01 +00:00 |
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physicsObject.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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physics_composite1.cxx
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use combined srcs
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2001-06-06 20:14:35 +00:00 |
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physics_composite2.cxx
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use combined srcs
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2001-06-06 20:14:35 +00:00 |
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test_physics.cxx
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Update copyright header
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2001-05-25 21:27:38 +00:00 |