open_toontown_panda3d/panda/src
Chris Brunner 06bc35360d Prevent trying to invert singular matrix 2010-06-29 22:47:44 +00:00
..
audio support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
audiotraits Added more debug messages to openAL audio manager for closing it. 2010-04-03 07:26:00 +00:00
awesomium Made this into a datanode 2010-03-25 08:37:04 +00:00
cftalk merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
chan win64 support 2010-06-02 19:13:31 +00:00
char fix assertion error on showTightBounds() 2010-02-23 20:42:25 +00:00
collide clear_colliders() should clear handlers too 2010-05-25 22:41:23 +00:00
configfiles New artwork from Gogg 2010-01-23 11:52:03 +00:00
cull get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
device fix VirtualMouse code rot 2009-12-05 19:04:05 +00:00
dgraph we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
display Fix circular include 2010-06-27 07:25:32 +00:00
distort new callback system 2009-03-14 19:31:37 +00:00
doc Typo 2010-03-10 09:40:08 +00:00
downloader Let's not use the non-standard timegm() even if __GNUC__ is defined 2010-06-22 07:25:33 +00:00
downloadertools common_name -> friendly_name 2009-09-18 00:29:53 +00:00
dxgsg8 Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded. 2010-04-28 16:25:09 +00:00
dxgsg9 Added get_supports_cg_profile 2010-05-05 14:13:24 +00:00
dxml libp3tinyxml_mt 2010-06-17 18:15:15 +00:00
effects we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
egg Prevent trying to invert singular matrix 2010-06-29 22:47:44 +00:00
egg2pg one override per TextureStage, instead of a global override per TextureAttrib 2010-05-04 22:39:40 +00:00
egldisplay typo: has_fixed_size -> get_fixed_size 2010-03-05 02:31:33 +00:00
event More compatibility with exotic compilers (yes, I actually tried to port Panda to clang) 2010-04-07 16:59:46 +00:00
express optimizations to vfs.readFile(), particular for mounted multifiles 2010-06-16 21:58:39 +00:00
framework display cubes for a cube map or 3-d texture 2010-06-12 21:09:22 +00:00
gles2gsg Build for OpenGL ES (2) 2009-07-01 10:13:51 +00:00
glesgsg resurrect iphone support 2009-10-13 18:54:43 +00:00
glgsg clean up Sources.pp files 2008-11-11 23:31:09 +00:00
glstuff Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering 2010-06-11 16:43:53 +00:00
glxdisplay output fbprops too 2010-06-18 01:00:48 +00:00
gobj fix cube maps in conjunection with 'preload-textures 0' and model-cache-dir 2010-06-12 21:08:13 +00:00
grutil support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
gsgbase Fixes for this circular dependency mess 2009-06-02 15:21:36 +00:00
iphone resurrect iphone support 2009-10-13 18:54:43 +00:00
iphonedisplay This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
lerp we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
linmath low-level support for python copy and pickle modules 2009-12-10 01:09:06 +00:00
mathutil extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details) 2010-04-07 11:16:29 +00:00
mesadisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
movies (untested) fix for ffmpeg versions 52.68.0 and above 2010-06-27 12:17:19 +00:00
nativenet support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
net support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
ode even better fix: allow callback to save OdeGeom pointers 2010-06-15 17:39:47 +00:00
osxdisplay osx-support-gl-buffer 2010-04-13 23:05:07 +00:00
pandabase support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
parametrics Fixed the curve bug for real this time. Last fix to the curve just hid it. 2010-01-12 08:19:15 +00:00
particlesystem Fix particle system crash on Windows when system grows older flag is True 2009-07-17 05:31:22 +00:00
pgraph Add missing include (to fix compile error on FreeBSD) 2010-05-30 15:59:57 +00:00
pgraphnodes Fixed bug with textures in synthesize_shader (case TextureStage::M_modulate): separate textures formatted as alpha were wiping the color info off the resulting rgb 2010-04-16 18:50:32 +00:00
pgui cursor color should follow text_fg color 2010-03-06 00:00:25 +00:00
physics minor fixes with published methods 2009-04-01 18:46:16 +00:00
physx Fixing compile error on Linux. 2010-06-29 18:20:10 +00:00
pipeline protect against undefined symbol 2010-05-29 18:49:48 +00:00
pnmimage support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
pnmimagetypes support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
pnmtext remove unused declaration 2010-05-19 13:01:42 +00:00
pstatclient support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
putil support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
recorder we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
skel we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
testbed forgot HAVE_GETOPT_H 2009-08-21 17:26:26 +00:00
text TextFont::make_copy() 2010-05-03 03:51:15 +00:00
tform Remove unused member _mods from mouseWatcherRegion declaration. 2009-12-01 00:38:04 +00:00
tinydisplay Fix leak/crash on shutdown on Linux 2010-01-29 14:17:58 +00:00
vision Attempt to fix compilation error 2010-06-27 12:43:21 +00:00
vrpn support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone 2010-05-28 21:09:22 +00:00
wgldisplay Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering 2010-06-11 16:43:53 +00:00
windisplay Fixed the following issues with the multitouch and python eventing code comitted earlier this week: 2010-06-25 21:46:53 +00:00
x11display capture movement operations 2010-05-28 17:32:23 +00:00
PACKAGE-DESC
Sources.pp