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audio
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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audiotraits
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Added more debug messages to openAL audio manager for closing it.
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2010-04-03 07:26:00 +00:00 |
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awesomium
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Made this into a datanode
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2010-03-25 08:37:04 +00:00 |
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cftalk
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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chan
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win64 support
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2010-06-02 19:13:31 +00:00 |
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char
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fix assertion error on showTightBounds()
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2010-02-23 20:42:25 +00:00 |
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collide
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clear_colliders() should clear handlers too
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2010-05-25 22:41:23 +00:00 |
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configfiles
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New artwork from Gogg
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2010-01-23 11:52:03 +00:00 |
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cull
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get_effective_incomplete_render() for cull too
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2009-01-30 19:14:49 +00:00 |
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device
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fix VirtualMouse code rot
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2009-12-05 19:04:05 +00:00 |
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dgraph
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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display
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Fix circular include
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2010-06-27 07:25:32 +00:00 |
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distort
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new callback system
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2009-03-14 19:31:37 +00:00 |
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doc
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Typo
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2010-03-10 09:40:08 +00:00 |
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downloader
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Let's not use the non-standard timegm() even if __GNUC__ is defined
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2010-06-22 07:25:33 +00:00 |
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downloadertools
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common_name -> friendly_name
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2009-09-18 00:29:53 +00:00 |
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dxgsg8
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Bring in some lines from the DX9 gsg to fix textures getting swapped to their simple form but not getting reloaded.
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2010-04-28 16:25:09 +00:00 |
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dxgsg9
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Added get_supports_cg_profile
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2010-05-05 14:13:24 +00:00 |
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dxml
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libp3tinyxml_mt
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2010-06-17 18:15:15 +00:00 |
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effects
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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egg
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Prevent trying to invert singular matrix
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2010-06-29 22:47:44 +00:00 |
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egg2pg
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
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egldisplay
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typo: has_fixed_size -> get_fixed_size
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2010-03-05 02:31:33 +00:00 |
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event
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More compatibility with exotic compilers (yes, I actually tried to port Panda to clang)
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2010-04-07 16:59:46 +00:00 |
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express
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optimizations to vfs.readFile(), particular for mounted multifiles
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2010-06-16 21:58:39 +00:00 |
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framework
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display cubes for a cube map or 3-d texture
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2010-06-12 21:09:22 +00:00 |
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gles2gsg
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Build for OpenGL ES (2)
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2009-07-01 10:13:51 +00:00 |
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glesgsg
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resurrect iphone support
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2009-10-13 18:54:43 +00:00 |
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glgsg
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clean up Sources.pp files
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2008-11-11 23:31:09 +00:00 |
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glstuff
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Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering
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2010-06-11 16:43:53 +00:00 |
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glxdisplay
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output fbprops too
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2010-06-18 01:00:48 +00:00 |
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gobj
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fix cube maps in conjunection with 'preload-textures 0' and model-cache-dir
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2010-06-12 21:08:13 +00:00 |
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grutil
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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gsgbase
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Fixes for this circular dependency mess
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2009-06-02 15:21:36 +00:00 |
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iphone
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resurrect iphone support
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2009-10-13 18:54:43 +00:00 |
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iphonedisplay
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This is a big commit for OpenGL ES stuff:
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2009-06-16 09:17:33 +00:00 |
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lerp
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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linmath
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low-level support for python copy and pickle modules
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2009-12-10 01:09:06 +00:00 |
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mathutil
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extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details)
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2010-04-07 11:16:29 +00:00 |
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mesadisplay
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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movies
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(untested) fix for ffmpeg versions 52.68.0 and above
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2010-06-27 12:17:19 +00:00 |
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nativenet
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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net
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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ode
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even better fix: allow callback to save OdeGeom pointers
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2010-06-15 17:39:47 +00:00 |
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osxdisplay
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osx-support-gl-buffer
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2010-04-13 23:05:07 +00:00 |
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pandabase
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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parametrics
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Fixed the curve bug for real this time. Last fix to the curve just hid it.
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2010-01-12 08:19:15 +00:00 |
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particlesystem
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Fix particle system crash on Windows when system grows older flag is True
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2009-07-17 05:31:22 +00:00 |
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pgraph
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Add missing include (to fix compile error on FreeBSD)
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2010-05-30 15:59:57 +00:00 |
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pgraphnodes
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Fixed bug with textures in synthesize_shader (case TextureStage::M_modulate): separate textures formatted as alpha were wiping the color info off the resulting rgb
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2010-04-16 18:50:32 +00:00 |
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pgui
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cursor color should follow text_fg color
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2010-03-06 00:00:25 +00:00 |
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physics
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minor fixes with published methods
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2009-04-01 18:46:16 +00:00 |
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physx
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Fixing compile error on Linux.
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2010-06-29 18:20:10 +00:00 |
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pipeline
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protect against undefined symbol
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2010-05-29 18:49:48 +00:00 |
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pnmimage
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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pnmimagetypes
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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pnmtext
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remove unused declaration
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2010-05-19 13:01:42 +00:00 |
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pstatclient
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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putil
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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recorder
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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skel
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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testbed
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forgot HAVE_GETOPT_H
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2009-08-21 17:26:26 +00:00 |
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text
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TextFont::make_copy()
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2010-05-03 03:51:15 +00:00 |
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tform
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Remove unused member _mods from mouseWatcherRegion declaration.
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2009-12-01 00:38:04 +00:00 |
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tinydisplay
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Fix leak/crash on shutdown on Linux
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2010-01-29 14:17:58 +00:00 |
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vision
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Attempt to fix compilation error
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2010-06-27 12:43:21 +00:00 |
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vrpn
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support for #ifdef WIN64_VC instead of just #ifdev WIN32_VC alone
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2010-05-28 21:09:22 +00:00 |
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wgldisplay
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Added a windows OpenGL implementation of finish frame and begin finish. This allows for frame flip syncronization across multiple machines. This is a change made by WDI to aid cave rendering
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2010-06-11 16:43:53 +00:00 |
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windisplay
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Fixed the following issues with the multitouch and python eventing code comitted earlier this week:
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2010-06-25 21:46:53 +00:00 |
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x11display
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capture movement operations
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2010-05-28 17:32:23 +00:00 |
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PACKAGE-DESC
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Sources.pp
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