open_toontown_panda3d/panda/src/bullet/bulletBoxShape.h

85 lines
2.2 KiB
C++

// Filename: bulletBoxShape.h
// Created by: enn0x (24Jan10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef __BULLET_BOX_SHAPE_H__
#define __BULLET_BOX_SHAPE_H__
#include "pandabase.h"
#include "bullet_includes.h"
#include "bulletShape.h"
#include "luse.h"
#include "collisionBox.h"
////////////////////////////////////////////////////////////////////
// Class : BulletBoxShape
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDABULLET BulletBoxShape : public BulletShape {
private:
// Only used by make_from_bam
INLINE BulletBoxShape() : _shape(NULL) {};
PUBLISHED:
BulletBoxShape(const LVecBase3 &halfExtents);
INLINE BulletBoxShape(const BulletBoxShape &copy);
INLINE void operator = (const BulletBoxShape &copy);
INLINE ~BulletBoxShape();
LVecBase3 get_half_extents_without_margin() const;
LVecBase3 get_half_extents_with_margin() const;
static BulletBoxShape *make_from_solid(const CollisionBox *solid);
public:
virtual btCollisionShape *ptr() const;
private:
btBoxShape *_shape;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &dg);
protected:
static TypedWritable *make_from_bam(const FactoryParams &params);
void fillin(DatagramIterator &scan, BamReader *manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
BulletShape::init_type();
register_type(_type_handle, "BulletBoxShape",
BulletShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "bulletBoxShape.I"
#endif // __BULLET_BOX_SHAPE_H__