| .. |
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bulletAllHitsRayResult.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletAllHitsRayResult.cxx
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletAllHitsRayResult.h
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletBaseCharacterControllerNode.I
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Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own.
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2012-02-11 10:02:25 +00:00 |
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bulletBaseCharacterControllerNode.cxx
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Cleanup of comments and whitespace
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2016-02-01 22:30:43 +01:00 |
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bulletBaseCharacterControllerNode.h
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Some fixes for ppremake+bullet
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2012-10-25 22:03:04 +00:00 |
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bulletBodyNode.I
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Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only).
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2013-05-22 09:51:34 +00:00 |
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bulletBodyNode.cxx
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Cleanup of comments and whitespace
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2016-02-01 22:30:43 +01:00 |
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bulletBodyNode.h
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletBoxShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletBoxShape.cxx
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletBoxShape.h
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletCapsuleShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletCapsuleShape.cxx
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletCapsuleShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletCharacterControllerNode.I
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Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own.
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2012-02-11 10:02:25 +00:00 |
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bulletCharacterControllerNode.cxx
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Bullet KCC: amended deg_to_rad in transform_changed.
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2013-03-25 01:52:17 +00:00 |
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bulletCharacterControllerNode.h
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Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own.
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2012-02-11 10:02:25 +00:00 |
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bulletClosestHitRayResult.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletClosestHitRayResult.cxx
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletClosestHitRayResult.h
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletClosestHitSweepResult.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletClosestHitSweepResult.cxx
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletClosestHitSweepResult.h
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletConeShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletConeShape.cxx
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletConeShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletConeTwistConstraint.I
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletConeTwistConstraint.cxx
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletConeTwistConstraint.h
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletConstraint.I
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Added support for breakable constraints.
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2013-02-07 20:57:25 +00:00 |
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bulletConstraint.cxx
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Added get/set_param
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2012-04-15 22:44:17 +00:00 |
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bulletConstraint.h
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Added support for breakable constraints.
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2013-02-07 20:57:25 +00:00 |
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bulletContactCallbackData.I
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletContactCallbackData.cxx
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Bullet: contact added callback
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2012-11-24 22:29:00 +00:00 |
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bulletContactCallbackData.h
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletContactCallbacks.h
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Cleanup of comments and whitespace
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2016-02-01 22:30:43 +01:00 |
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bulletContactResult.I
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Fix compiler warning. "const int" return type makes no sense
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2014-11-18 19:50:07 +00:00 |
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bulletContactResult.cxx
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletContactResult.h
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Fix compiler warning. "const int" return type makes no sense
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2014-11-18 19:50:07 +00:00 |
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bulletConvexHullShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletConvexHullShape.cxx
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletConvexHullShape.h
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletConvexPointCloudShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletConvexPointCloudShape.cxx
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletConvexPointCloudShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletCylinderShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletCylinderShape.cxx
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletCylinderShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletDebugNode.I
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Replace BulletDebugNode.setVerbose with setters for individual debug components (wireframe, bounding boxes, constraints, normals)
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2011-08-20 11:54:39 +00:00 |
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bulletDebugNode.cxx
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletDebugNode.h
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletFilterCallbackData.I
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletFilterCallbackData.cxx
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletFilterCallbackData.h
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletGenericConstraint.I
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletGenericConstraint.cxx
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletGenericConstraint.h
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletGhostNode.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletGhostNode.cxx
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Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own.
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2012-02-11 10:02:25 +00:00 |
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bulletGhostNode.h
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Switch from setVelocityForTimeInterval to setWalkDirection.
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2011-09-07 21:54:44 +00:00 |
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bulletHeightfieldShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletHeightfieldShape.cxx
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletHeightfieldShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletHelper.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletHelper.cxx
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Fix for bug #1282477
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2014-02-23 09:49:12 +00:00 |
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bulletHelper.h
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletHingeConstraint.I
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletHingeConstraint.cxx
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Document bug in enable_angular_motor
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2015-07-27 20:01:37 +02:00 |
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bulletHingeConstraint.h
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletManifoldPoint.I
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Bullet: contact added callback
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2012-11-24 22:29:00 +00:00 |
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bulletManifoldPoint.cxx
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Fixed bug in BulletManifoldPoint copy assignment operator.
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2014-04-27 17:06:00 +00:00 |
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bulletManifoldPoint.h
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Cleaning up BulletContact (API changes only in C++)
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2014-02-27 20:57:23 +00:00 |
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bulletMinkowskiSumShape.I
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Adding minkowski sum shape.
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2013-08-14 23:31:42 +00:00 |
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bulletMinkowskiSumShape.cxx
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Adding minkowski sum shape.
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2013-08-14 23:31:42 +00:00 |
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bulletMinkowskiSumShape.h
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Adding minkowski sum shape.
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2013-08-14 23:31:42 +00:00 |
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bulletMultiSphereShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletMultiSphereShape.cxx
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Added wrapper for btMultiSphereShape.
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2012-01-05 13:07:38 +00:00 |
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bulletMultiSphereShape.h
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletPersistentManifold.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletPersistentManifold.cxx
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletPersistentManifold.h
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Panda Nodes returned by raycast or sweep querries are no longer 'const'
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2015-09-05 00:54:20 +02:00 |
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bulletPlaneShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletPlaneShape.cxx
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletPlaneShape.h
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletRigidBodyNode.I
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Bullet: better performance for rigid body scene graph sync
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2012-12-10 21:34:30 +00:00 |
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bulletRigidBodyNode.cxx
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletRigidBodyNode.h
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Use dynamic type lookup for interrogate to eliminate inter-module dependencies
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2015-06-06 19:36:40 +02:00 |
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bulletRotationalLimitMotor.I
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Added angular/linear motors for 6DOF constraint.
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2013-03-03 22:29:11 +00:00 |
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bulletRotationalLimitMotor.cxx
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Added angular/linear motors for 6DOF constraint.
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2013-03-03 22:29:11 +00:00 |
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bulletRotationalLimitMotor.h
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Added angular/linear motors for 6DOF constraint.
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2013-03-03 22:29:11 +00:00 |
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bulletShape.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletShape.cxx
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Bullet: exposing bounds for single shape and all shapes.
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2014-08-06 22:35:15 +00:00 |
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bulletShape.h
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletSliderConstraint.I
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletSliderConstraint.cxx
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletSliderConstraint.h
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletSoftBodyConfig.I
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletSoftBodyConfig.cxx
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyConfig.h
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Fix for bug #1282477
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2014-02-23 09:49:12 +00:00 |
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bulletSoftBodyControl.I
|
Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only).
|
2013-05-22 09:51:34 +00:00 |
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bulletSoftBodyControl.cxx
|
fix erroneous INLINE modifier
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2013-05-22 15:32:24 +00:00 |
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bulletSoftBodyControl.h
|
Fix BulletSoftBodyControl compilation
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2013-05-22 15:08:23 +00:00 |
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bulletSoftBodyMaterial.I
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletSoftBodyMaterial.cxx
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyMaterial.h
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletSoftBodyNode.I
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Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletSoftBodyNode.cxx
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Fix compilation with STDFLOAT_DOUBLE
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2015-03-08 15:55:43 +01:00 |
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bulletSoftBodyNode.h
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Fix bug #1282466
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2014-02-20 20:53:01 +00:00 |
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bulletSoftBodyShape.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyShape.cxx
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyShape.h
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyWorldInfo.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletSoftBodyWorldInfo.cxx
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Bullet, fix for 64bit issue with btSoftBodyWorldInfo
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2013-09-10 21:23:12 +00:00 |
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bulletSoftBodyWorldInfo.h
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should include only luse.h instead of individual linmath headers
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2011-12-17 18:24:39 +00:00 |
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bulletSphereShape.I
|
Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
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2012-02-08 22:22:20 +00:00 |
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bulletSphereShape.cxx
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A start to make Bullet objects writable (to .bam files)
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2015-04-15 22:00:30 +02:00 |
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bulletSphereShape.h
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A start to make Bullet objects writable (to .bam files)
|
2015-04-15 22:00:30 +02:00 |
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bulletSphericalConstraint.I
|
Renamed BulletDistanceConstraint to BulletSphericalConstraint
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2011-08-22 21:12:20 +00:00 |
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bulletSphericalConstraint.cxx
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Fixed copy&past error in Bullet spherical constraint (detected by consultit).
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2013-04-07 12:14:46 +00:00 |
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bulletSphericalConstraint.h
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Added missing methods for modifying Bullet constraint frames.
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2013-06-16 06:43:38 +00:00 |
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bulletTickCallbackData.I
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletTickCallbackData.cxx
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Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletTickCallbackData.h
|
Bullet: added tick callback, and filter callback now uses CallbackObject.
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2012-11-26 22:49:36 +00:00 |
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bulletTranslationalLimitMotor.I
|
Fix faulty assertion in BulletTranslationalLimitMotor (with thanks to ThomasEgi)
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2015-11-21 12:55:49 +01:00 |
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bulletTranslationalLimitMotor.cxx
|
Added angular/linear motors for 6DOF constraint.
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2013-03-03 22:29:11 +00:00 |
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bulletTranslationalLimitMotor.h
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Added angular/linear motors for 6DOF constraint.
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2013-03-03 22:29:11 +00:00 |
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bulletTriangleMesh.I
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Adding bullet physics.
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2011-05-14 07:00:02 +00:00 |
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bulletTriangleMesh.cxx
|
Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletTriangleMesh.h
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletTriangleMeshShape.I
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Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes.
|
2012-02-08 22:22:20 +00:00 |
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bulletTriangleMeshShape.cxx
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Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletTriangleMeshShape.h
|
Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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bulletVehicle.I
|
Bullet double precision support (experimental).
|
2011-10-23 23:55:32 +00:00 |
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bulletVehicle.cxx
|
Bullet double precision support (experimental).
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2011-10-23 23:55:32 +00:00 |
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bulletVehicle.h
|
Added missing export defs for some Bullet classes.
|
2013-04-13 07:07:39 +00:00 |
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bulletWheel.I
|
Exposing btWheelInfo::RaycastInfo.
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2012-02-17 21:37:05 +00:00 |
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bulletWheel.cxx
|
Exposing btWheelInfo::RaycastInfo.
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2012-02-17 21:37:05 +00:00 |
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bulletWheel.h
|
Exposing btWheelInfo::RaycastInfo.
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2012-02-17 21:37:05 +00:00 |
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bulletWorld.I
|
Added method to retrieve debug node from bullet world.
|
2013-02-25 20:41:43 +00:00 |
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bulletWorld.cxx
|
Cleanup of comments and whitespace
|
2016-02-01 22:30:43 +01:00 |
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bulletWorld.h
|
Exposed flag to disable collision between linked bodies.
|
2015-02-20 01:14:12 +01:00 |
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bullet_includes.h
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Adding minkowski sum shape.
|
2013-08-14 23:31:42 +00:00 |
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bullet_utils.I
|
Adding bullet physics.
|
2011-05-14 07:00:02 +00:00 |
|
bullet_utils.cxx
|
Cleanup of comments and whitespace
|
2016-02-01 22:30:43 +01:00 |
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bullet_utils.h
|
Added method for getting Bullet version.
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2013-12-03 21:28:57 +00:00 |
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config_bullet.cxx
|
Make writable: bullet convex hull, triangle mesh, debug node
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2015-04-16 20:26:55 +02:00 |
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config_bullet.h
|
Removing obsolete bullet-full-sync option.
|
2013-05-06 12:37:54 +00:00 |
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p3bullet_composite.cxx
|
Adding minkowski sum shape.
|
2013-08-14 23:31:42 +00:00 |