open_toontown_panda3d/panda/src/bullet
rdb 090e912ce6 Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
..
bulletAllHitsRayResult.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletAllHitsRayResult.cxx Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletAllHitsRayResult.h Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletBaseCharacterControllerNode.I Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own. 2012-02-11 10:02:25 +00:00
bulletBaseCharacterControllerNode.cxx Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
bulletBaseCharacterControllerNode.h Some fixes for ppremake+bullet 2012-10-25 22:03:04 +00:00
bulletBodyNode.I Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only). 2013-05-22 09:51:34 +00:00
bulletBodyNode.cxx Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
bulletBodyNode.h Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletBoxShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletBoxShape.cxx A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletBoxShape.h A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletCapsuleShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletCapsuleShape.cxx Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletCapsuleShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletCharacterControllerNode.I Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own. 2012-02-11 10:02:25 +00:00
bulletCharacterControllerNode.cxx Bullet KCC: amended deg_to_rad in transform_changed. 2013-03-25 01:52:17 +00:00
bulletCharacterControllerNode.h Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own. 2012-02-11 10:02:25 +00:00
bulletClosestHitRayResult.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletClosestHitRayResult.cxx Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletClosestHitRayResult.h Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletClosestHitSweepResult.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletClosestHitSweepResult.cxx Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletClosestHitSweepResult.h Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletConeShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletConeShape.cxx Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletConeShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletConeTwistConstraint.I Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletConeTwistConstraint.cxx Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletConeTwistConstraint.h Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletConstraint.I Added support for breakable constraints. 2013-02-07 20:57:25 +00:00
bulletConstraint.cxx Added get/set_param 2012-04-15 22:44:17 +00:00
bulletConstraint.h Added support for breakable constraints. 2013-02-07 20:57:25 +00:00
bulletContactCallbackData.I Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletContactCallbackData.cxx Bullet: contact added callback 2012-11-24 22:29:00 +00:00
bulletContactCallbackData.h Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletContactCallbacks.h Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
bulletContactResult.I Fix compiler warning. "const int" return type makes no sense 2014-11-18 19:50:07 +00:00
bulletContactResult.cxx Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletContactResult.h Fix compiler warning. "const int" return type makes no sense 2014-11-18 19:50:07 +00:00
bulletConvexHullShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletConvexHullShape.cxx Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletConvexHullShape.h Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletConvexPointCloudShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletConvexPointCloudShape.cxx Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletConvexPointCloudShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletCylinderShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletCylinderShape.cxx Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletCylinderShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletDebugNode.I Replace BulletDebugNode.setVerbose with setters for individual debug components (wireframe, bounding boxes, constraints, normals) 2011-08-20 11:54:39 +00:00
bulletDebugNode.cxx Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletDebugNode.h Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletFilterCallbackData.I Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletFilterCallbackData.cxx Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletFilterCallbackData.h Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletGenericConstraint.I Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletGenericConstraint.cxx Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletGenericConstraint.h Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletGhostNode.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletGhostNode.cxx Added base class for character controllers, in oder to allow C++ developers to replace the default implementation with their own. 2012-02-11 10:02:25 +00:00
bulletGhostNode.h Switch from setVelocityForTimeInterval to setWalkDirection. 2011-09-07 21:54:44 +00:00
bulletHeightfieldShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletHeightfieldShape.cxx Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletHeightfieldShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletHelper.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletHelper.cxx Fix for bug #1282477 2014-02-23 09:49:12 +00:00
bulletHelper.h Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletHingeConstraint.I Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletHingeConstraint.cxx Document bug in enable_angular_motor 2015-07-27 20:01:37 +02:00
bulletHingeConstraint.h Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletManifoldPoint.I Bullet: contact added callback 2012-11-24 22:29:00 +00:00
bulletManifoldPoint.cxx Fixed bug in BulletManifoldPoint copy assignment operator. 2014-04-27 17:06:00 +00:00
bulletManifoldPoint.h Cleaning up BulletContact (API changes only in C++) 2014-02-27 20:57:23 +00:00
bulletMinkowskiSumShape.I Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00
bulletMinkowskiSumShape.cxx Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00
bulletMinkowskiSumShape.h Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00
bulletMultiSphereShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletMultiSphereShape.cxx Added wrapper for btMultiSphereShape. 2012-01-05 13:07:38 +00:00
bulletMultiSphereShape.h Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletPersistentManifold.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletPersistentManifold.cxx Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletPersistentManifold.h Panda Nodes returned by raycast or sweep querries are no longer 'const' 2015-09-05 00:54:20 +02:00
bulletPlaneShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletPlaneShape.cxx A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletPlaneShape.h A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletRigidBodyNode.I Bullet: better performance for rigid body scene graph sync 2012-12-10 21:34:30 +00:00
bulletRigidBodyNode.cxx A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletRigidBodyNode.h Use dynamic type lookup for interrogate to eliminate inter-module dependencies 2015-06-06 19:36:40 +02:00
bulletRotationalLimitMotor.I Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
bulletRotationalLimitMotor.cxx Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
bulletRotationalLimitMotor.h Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
bulletShape.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletShape.cxx Bullet: exposing bounds for single shape and all shapes. 2014-08-06 22:35:15 +00:00
bulletShape.h A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletSliderConstraint.I Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletSliderConstraint.cxx Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletSliderConstraint.h Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletSoftBodyConfig.I Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletSoftBodyConfig.cxx Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyConfig.h Fix for bug #1282477 2014-02-23 09:49:12 +00:00
bulletSoftBodyControl.I Support for driving Bullet soft body joints, and rolling friction (Bullet 2.81 only). 2013-05-22 09:51:34 +00:00
bulletSoftBodyControl.cxx fix erroneous INLINE modifier 2013-05-22 15:32:24 +00:00
bulletSoftBodyControl.h Fix BulletSoftBodyControl compilation 2013-05-22 15:08:23 +00:00
bulletSoftBodyMaterial.I Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletSoftBodyMaterial.cxx Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyMaterial.h Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletSoftBodyNode.I Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletSoftBodyNode.cxx Fix compilation with STDFLOAT_DOUBLE 2015-03-08 15:55:43 +01:00
bulletSoftBodyNode.h Fix bug #1282466 2014-02-20 20:53:01 +00:00
bulletSoftBodyShape.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyShape.cxx Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyShape.h Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyWorldInfo.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletSoftBodyWorldInfo.cxx Bullet, fix for 64bit issue with btSoftBodyWorldInfo 2013-09-10 21:23:12 +00:00
bulletSoftBodyWorldInfo.h should include only luse.h instead of individual linmath headers 2011-12-17 18:24:39 +00:00
bulletSphereShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletSphereShape.cxx A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletSphereShape.h A start to make Bullet objects writable (to .bam files) 2015-04-15 22:00:30 +02:00
bulletSphericalConstraint.I Renamed BulletDistanceConstraint to BulletSphericalConstraint 2011-08-22 21:12:20 +00:00
bulletSphericalConstraint.cxx Fixed copy&past error in Bullet spherical constraint (detected by consultit). 2013-04-07 12:14:46 +00:00
bulletSphericalConstraint.h Added missing methods for modifying Bullet constraint frames. 2013-06-16 06:43:38 +00:00
bulletTickCallbackData.I Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletTickCallbackData.cxx Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletTickCallbackData.h Bullet: added tick callback, and filter callback now uses CallbackObject. 2012-11-26 22:49:36 +00:00
bulletTranslationalLimitMotor.I Fix faulty assertion in BulletTranslationalLimitMotor (with thanks to ThomasEgi) 2015-11-21 12:55:49 +01:00
bulletTranslationalLimitMotor.cxx Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
bulletTranslationalLimitMotor.h Added angular/linear motors for 6DOF constraint. 2013-03-03 22:29:11 +00:00
bulletTriangleMesh.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bulletTriangleMesh.cxx Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletTriangleMesh.h Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletTriangleMeshShape.I Fixed bug in CTOR for BulletCylinderShape, and added copy constructor for all shapes. 2012-02-08 22:22:20 +00:00
bulletTriangleMeshShape.cxx Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletTriangleMeshShape.h Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
bulletVehicle.I Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletVehicle.cxx Bullet double precision support (experimental). 2011-10-23 23:55:32 +00:00
bulletVehicle.h Added missing export defs for some Bullet classes. 2013-04-13 07:07:39 +00:00
bulletWheel.I Exposing btWheelInfo::RaycastInfo. 2012-02-17 21:37:05 +00:00
bulletWheel.cxx Exposing btWheelInfo::RaycastInfo. 2012-02-17 21:37:05 +00:00
bulletWheel.h Exposing btWheelInfo::RaycastInfo. 2012-02-17 21:37:05 +00:00
bulletWorld.I Added method to retrieve debug node from bullet world. 2013-02-25 20:41:43 +00:00
bulletWorld.cxx Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
bulletWorld.h Exposed flag to disable collision between linked bodies. 2015-02-20 01:14:12 +01:00
bullet_includes.h Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00
bullet_utils.I Adding bullet physics. 2011-05-14 07:00:02 +00:00
bullet_utils.cxx Cleanup of comments and whitespace 2016-02-01 22:30:43 +01:00
bullet_utils.h Added method for getting Bullet version. 2013-12-03 21:28:57 +00:00
config_bullet.cxx Make writable: bullet convex hull, triangle mesh, debug node 2015-04-16 20:26:55 +02:00
config_bullet.h Removing obsolete bullet-full-sync option. 2013-05-06 12:37:54 +00:00
p3bullet_composite.cxx Adding minkowski sum shape. 2013-08-14 23:31:42 +00:00