57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// Filename: glVertexBufferContext_src.h
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// Created by: drose (17Mar05)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#include "pandabase.h"
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#include "vertexBufferContext.h"
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#include "deletedChain.h"
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////////////////////////////////////////////////////////////////////
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// Class : GLVertexBufferContext
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// Description : Caches a GeomVertexArrayData on the GL as a buffer
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// object.
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////////////////////////////////////////////////////////////////////
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class EXPCL_GL CLP(VertexBufferContext) : public VertexBufferContext {
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public:
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INLINE CLP(VertexBufferContext)(PreparedGraphicsObjects *pgo,
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GeomVertexArrayData *data);
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ALLOC_DELETED_CHAIN(CLP(VertexBufferContext));
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// This is the GL "name" of the data object.
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GLuint _index;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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VertexBufferContext::init_type();
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register_type(_type_handle, CLASSPREFIX_QUOTED "VertexBufferContext",
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VertexBufferContext::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "glVertexBufferContext_src.I"
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