open_toontown_panda3d/panda/src/glstuff
aignacio_sf 57ca8e62c0 Add max simultaneous render targets. 2008-05-08 23:38:42 +00:00
..
Sources.pp add glGraphicsBuffer* to dependencies 2006-09-21 22:20:42 +00:00
glGeomContext_src.I fix caching of display lists 2005-03-22 07:12:39 +00:00
glGeomContext_src.cxx more caching/munger optimizations 2005-03-22 18:33:55 +00:00
glGeomContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glGeomMunger_src.I define NodePath::premunge_scene() and supporting implementation 2007-05-21 16:05:22 +00:00
glGeomMunger_src.cxx tinydisplay 2008-04-30 22:21:24 +00:00
glGeomMunger_src.h more fixes for preload-textures + model-cache-dir 2007-06-04 13:42:25 +00:00
glGraphicsBuffer_src.I These are just placeholder files 2006-02-01 21:06:00 +00:00
glGraphicsBuffer_src.cxx Enabled shader generator to suppress alphatest and alpha-write 2008-05-06 16:27:18 +00:00
glGraphicsBuffer_src.h Added some error-checking 2008-02-26 23:02:27 +00:00
glGraphicsStateGuardian_src.I gl-finish 2008-04-10 20:18:20 +00:00
glGraphicsStateGuardian_src.cxx Add max simultaneous render targets. 2008-05-08 23:38:42 +00:00
glGraphicsStateGuardian_src.h gl-finish 2008-04-10 20:18:20 +00:00
glImmediateModeSender_src.I gl_vertex_blend with immediate-mode 2005-08-16 01:49:38 +00:00
glImmediateModeSender_src.cxx better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glImmediateModeSender_src.h better windows tau support; better threaded DeletedChain support; beginning PipelineReader classes 2006-04-20 04:03:16 +00:00
glIndexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glIndexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glIndexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glOcclusionQueryContext_src.I new files 2006-03-29 21:02:04 +00:00
glOcclusionQueryContext_src.cxx dx9 occlusion queries 2007-06-04 17:20:51 +00:00
glOcclusionQueryContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glShaderContext_src.I merge shader_overhaul from jyelon 2007-03-15 21:04:31 +00:00
glShaderContext_src.cxx TextureAttrib::_implicit_sort 2008-04-10 00:45:43 +00:00
glShaderContext_src.h Improvements to Shader Generator 2008-01-28 17:28:09 +00:00
glTextureContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glTextureContext_src.cxx notify -> pnotify 2006-03-18 02:38:55 +00:00
glTextureContext_src.h fix GL texture state change, DX texture reload 2006-04-13 22:56:38 +00:00
glVertexBufferContext_src.I better pstats tracking of texture/vbuffer memory 2006-03-16 21:26:56 +00:00
glVertexBufferContext_src.cxx ibuffers as well as vbuffers 2005-03-18 20:18:57 +00:00
glVertexBufferContext_src.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
glmisc_src.cxx gl-finish 2008-04-10 20:18:20 +00:00
glmisc_src.h gl-finish 2008-04-10 20:18:20 +00:00
glpure.cxx compile on win32 2004-07-07 21:01:17 +00:00
glstuff_src.cxx initial rough pass at hierarchical z-buffer visibility. experimental. 2006-03-29 20:28:33 +00:00
glstuff_src.h Fixes for gl.h inclusion 2007-03-20 20:40:20 +00:00
glstuff_undef_src.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
panda_glext.h Added support for depth-stencil textures. 2007-02-23 20:18:10 +00:00