open_toontown_panda3d/panda/src/tinydisplay/tinyTextureContext.I

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// Filename: tinyTextureContext.I
// Created by: drose (30Apr08)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: TinyTextureContext::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE TinyTextureContext::
TinyTextureContext(PreparedGraphicsObjects *pgo, Texture *tex) :
TextureContext(pgo, tex), SimpleLruPage(0)
{
_gltex.num_levels = 0;
}
////////////////////////////////////////////////////////////////////
// Function: TinyTextureContext::Destructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE TinyTextureContext::
~TinyTextureContext() {
nassertv(_gltex.num_levels == 0);
}
////////////////////////////////////////////////////////////////////
// Function: TinyTextureContext::update_data_size_bytes
// Access: Public
// Description: This is overloaded (non-virtually) to update both the
// BufferContext and the LRU page with the same
// information.
////////////////////////////////////////////////////////////////////
INLINE void TinyTextureContext::
update_data_size_bytes(size_t new_data_size_bytes) {
TextureContext::update_data_size_bytes(new_data_size_bytes);
SimpleLruPage::set_lru_size(new_data_size_bytes);
}