open_toontown_panda3d/panda/src/physx/physxBoxShape.h

74 lines
1.7 KiB
C++

// Filename: physxBoxShape.h
// Created by: pratt (Apr 7, 2006)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXBOXSHAPE_H
#define PHYSXBOXSHAPE_H
#ifdef HAVE_PHYSX
#include "pandabase.h"
#include "physx_enumerations.h"
#include "physxManager.h"
#include "luse.h"
#include "physxShape.h"
class PhysxBox;
class PhysxBoxShapeDesc;
#include "NxPhysics.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxBoxShape
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxBoxShape : public PhysxShape {
PUBLISHED:
LVecBase3f get_dimensions() const;
void get_world_obb(PhysxBox & obb) const;
void save_to_desc(PhysxBoxShapeDesc & desc) const;
void set_dimensions(const LVecBase3f & vec);
public:
NxBoxShape *nBoxShape;
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PhysxShape::init_type();
register_type(_type_handle, "PhysxBoxShape",
PhysxShape::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {
init_type();
return get_class_type();
}
private:
static TypeHandle _type_handle;
};
#include "physxBoxShape.I"
#endif // HAVE_PHYSX
#endif // PHYSXBOXSHAPE_H