open_toontown_panda3d/panda/src
rdb b0c4875ad9 This is a big commit for OpenGL ES stuff:
* Added GLES, GLES2 and EGL packages to the ppremake files.
 * New glesgsg and gles2gsg modules.
 * Added egldisplay module that is like glxdisplay, but through the EGL library.
 * Added pandagles and pandagles2 metalibs (only supporting egldisplay yet)
 * The iphonedisplay module depends on glesgsg instead of embedding it.
 * The glesext_shadow.h file is removed, we don't need it anymore.
2009-06-16 09:17:33 +00:00
..
audio integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
audiotraits Add OpenAL support to ppremake 2009-06-11 15:19:34 +00:00
cftalk merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
chan integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
char egg-optchar -defpose 2008-12-23 20:41:31 +00:00
collide removed 'highest collision only' rule 2009-04-15 21:59:15 +00:00
configfiles integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
cull get_effective_incomplete_render() for cull too 2009-01-30 19:14:49 +00:00
device make sync primitives more similar to python function names 2008-10-14 00:07:05 +00:00
dgraph we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
display simplify ConfigureDecl etc. 2009-06-15 22:25:52 +00:00
distort new callback system 2009-03-14 19:31:37 +00:00
doc add texture compression explication 2009-06-09 21:47:11 +00:00
downloader move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
downloadertools simplify ConfigureDecl etc. 2009-06-15 22:25:52 +00:00
dxgsg8 merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
dxgsg9 merge dev_bam_2009 to trunk 2009-06-10 17:54:40 +00:00
effects we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
egg pstrtod 2009-06-14 16:27:44 +00:00
egg2pg integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
egldisplay This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
event python on iphone 2009-04-28 00:57:56 +00:00
express missing header file 2009-06-15 22:31:10 +00:00
framework show-scene-graph-analyzer-meter 2009-06-12 08:33:48 +00:00
gles2gsg This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
glesgsg This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
glgsg clean up Sources.pp files 2008-11-11 23:31:09 +00:00
glstuff OpenGL ES does support GL_ALPHA. 2009-06-16 08:16:22 +00:00
glxdisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
gobj Add support for texmat_x parameters in shaders 2009-06-12 08:41:23 +00:00
grutil Fix compiler warning 2009-06-15 10:36:56 +00:00
gsgbase Fixes for this circular dependency mess 2009-06-02 15:21:36 +00:00
helix we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
iphone better handling of opengl extension pointers 2009-05-01 19:43:03 +00:00
iphonedisplay This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
lerp we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
linmath pstrtod 2009-06-14 16:27:44 +00:00
mathutil simplify ConfigureDecl etc. 2009-06-15 22:25:52 +00:00
mesadisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
movies Fixes from Mike Christel to work with the latest Direct X SDK 2009-06-10 05:51:21 +00:00
nativenet integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
net pstrtod 2009-06-14 16:27:44 +00:00
ode build without python 2009-06-15 01:15:33 +00:00
osxdisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
pandabase This is a big commit for OpenGL ES stuff: 2009-06-16 09:17:33 +00:00
parametrics integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
particlesystem minor fixes with published methods 2009-04-01 18:46:16 +00:00
pgraph move lodNodes and sceneGraphAnalyzer to pgraphnodes, in an attempt to reduce size of pgraph some more 2009-06-11 02:37:19 +00:00
pgraphnodes Fix cgc warnings/errors 2009-06-13 09:56:00 +00:00
pgui minor fixes with published methods 2009-04-01 18:46:16 +00:00
physics minor fixes with published methods 2009-04-01 18:46:16 +00:00
physx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
pipeline pstrtod 2009-06-14 16:27:44 +00:00
pnmimage whoops, static init issues 2009-04-30 23:46:41 +00:00
pnmimagetypes integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
pnmtext Exposed PNMTextGlyph 2009-02-07 07:37:07 +00:00
pstatclient protect threaded pstats better 2009-01-22 23:44:03 +00:00
putil simplify ConfigureDecl etc. 2009-06-15 22:25:52 +00:00
recorder we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
skel we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
testbed support window-type offscreen in pview 2009-04-24 19:04:07 +00:00
text integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
tform better handle touchscreens 2009-05-05 22:41:02 +00:00
tinydisplay integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
vrpn integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
wgldisplay fix problems opening an OpenGL window on some drivers 2009-06-10 21:35:23 +00:00
windisplay formatting 2009-06-09 00:33:25 +00:00
PACKAGE-DESC
Sources.pp