open_toontown_panda3d/panda/src/tinydisplay/tinyOffscreenGraphicsPipe.h

70 lines
2.3 KiB
C++

// Filename: tinyOffscreenGraphicsPipe.h
// Created by: drose (09Feb09)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef TINYOFFSCREENGRAPHICSPIPE_H
#define TINYOFFSCREENGRAPHICSPIPE_H
#include "pandabase.h"
#include "graphicsWindow.h"
#include "graphicsPipe.h"
#include "tinyGraphicsStateGuardian.h"
class FrameBufferProperties;
////////////////////////////////////////////////////////////////////
// Class : TinyOffscreenGraphicsPipe
// Description : This graphics pipe creates offscreen buffers only,
// but is completely platform-independent.
////////////////////////////////////////////////////////////////////
class EXPCL_TINYDISPLAY TinyOffscreenGraphicsPipe : public GraphicsPipe {
public:
TinyOffscreenGraphicsPipe();
virtual ~TinyOffscreenGraphicsPipe();
virtual string get_interface_name() const;
static PT(GraphicsPipe) pipe_constructor();
protected:
virtual PT(GraphicsOutput) make_output(const string &name,
const FrameBufferProperties &fb_prop,
const WindowProperties &win_prop,
int flags,
GraphicsEngine *engine,
GraphicsStateGuardian *gsg,
GraphicsOutput *host,
int retry,
bool &precertify);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
GraphicsPipe::init_type();
register_type(_type_handle, "TinyOffscreenGraphicsPipe",
GraphicsPipe::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "tinyOffscreenGraphicsPipe.I"
#endif