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audio
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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audiotraits
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Applied patch from IRC user case__, adding support for FmodAudioManager::set_volume/get_volume
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2009-07-02 16:24:17 +00:00 |
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cftalk
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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chan
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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char
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egg-optchar -defpose
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2008-12-23 20:41:31 +00:00 |
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collide
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Changed apply_tranform to return false when inverse transforim is invalid
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2009-07-07 23:00:06 +00:00 |
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configfiles
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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cull
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get_effective_incomplete_render() for cull too
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2009-01-30 19:14:49 +00:00 |
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device
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make sync primitives more similar to python function names
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2008-10-14 00:07:05 +00:00 |
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dgraph
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…
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display
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Add support for GLSL shaders
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2009-06-26 13:11:24 +00:00 |
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distort
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new callback system
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2009-03-14 19:31:37 +00:00 |
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doc
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add texture compression explication
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2009-06-09 21:47:11 +00:00 |
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downloader
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Fix compile warnings on windows
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2009-07-06 07:06:11 +00:00 |
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downloadertools
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Fix compiler warning
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2009-07-03 09:02:31 +00:00 |
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dxgsg8
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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dxgsg9
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Oops, fix build error on Windows
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2009-06-27 05:55:12 +00:00 |
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effects
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…
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egg
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Fix test_egg
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2009-07-06 08:54:06 +00:00 |
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egg2pg
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fix bug with polysets attached to lods
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2009-07-08 22:25:26 +00:00 |
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egldisplay
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More work on OpenGL ES 2 support
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2009-07-01 13:11:24 +00:00 |
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event
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recursive task manager message
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2009-06-20 23:50:31 +00:00 |
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express
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initialize next_in/out etc.
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2009-06-16 19:55:39 +00:00 |
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framework
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show-scene-graph-analyzer-meter
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2009-06-12 08:33:48 +00:00 |
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gles2gsg
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Build for OpenGL ES (2)
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2009-07-01 10:13:51 +00:00 |
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glesgsg
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Build for OpenGL ES (2)
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2009-07-01 10:13:51 +00:00 |
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glgsg
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clean up Sources.pp files
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2008-11-11 23:31:09 +00:00 |
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glstuff
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More builtin uniforms & vertex attribs
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2009-07-02 18:00:41 +00:00 |
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glxdisplay
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Fix a typo - and disable XWarpPointer call on movePointer when relative mouse is enabled.
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2009-07-06 17:33:06 +00:00 |
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gobj
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Fix compile errors for build with Cg enabled
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2009-07-02 15:12:17 +00:00 |
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grutil
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2unix
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2009-07-06 15:20:23 +00:00 |
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gsgbase
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Fixes for this circular dependency mess
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2009-06-02 15:21:36 +00:00 |
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helix
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…
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iphone
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better handling of opengl extension pointers
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2009-05-01 19:43:03 +00:00 |
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iphonedisplay
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This is a big commit for OpenGL ES stuff:
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2009-06-16 09:17:33 +00:00 |
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lerp
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…
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linmath
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pstrtod
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2009-06-14 16:27:44 +00:00 |
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mathutil
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simplify ConfigureDecl etc.
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2009-06-15 22:25:52 +00:00 |
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mesadisplay
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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movies
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2unix
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2009-07-06 15:20:23 +00:00 |
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nativenet
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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net
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pstrtod
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2009-06-14 16:27:44 +00:00 |
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ode
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build without python
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2009-06-15 01:15:33 +00:00 |
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osxdisplay
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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pandabase
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This is a big commit for OpenGL ES stuff:
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2009-06-16 09:17:33 +00:00 |
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parametrics
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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particlesystem
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minor fixes with published methods
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2009-04-01 18:46:16 +00:00 |
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pgraph
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use allow-flatten-color to get beyond the silly color attrib rigamarole. I want to just flatten!
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2009-07-08 01:29:09 +00:00 |
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pgraphnodes
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Performance improvement of shadow code, fixed the self-shadowing artifacts, removed push_bias. For infinitely-thin objects, a DepthOffsetAttrib can be applied if necessary.
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2009-07-04 09:19:40 +00:00 |
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pgui
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minor fixes with published methods
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2009-04-01 18:46:16 +00:00 |
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physics
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minor fixes with published methods
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2009-04-01 18:46:16 +00:00 |
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physx
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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pipeline
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minor fix to comments
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2009-07-03 00:20:46 +00:00 |
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pnmimage
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whoops, static init issues
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2009-04-30 23:46:41 +00:00 |
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pnmimagetypes
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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pnmtext
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Exposed PNMTextGlyph
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2009-02-07 07:37:07 +00:00 |
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pstatclient
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protect threaded pstats better
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2009-01-22 23:44:03 +00:00 |
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putil
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simplify ConfigureDecl etc.
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2009-06-15 22:25:52 +00:00 |
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recorder
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…
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skel
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…
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testbed
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support window-type offscreen in pview
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2009-04-24 19:04:07 +00:00 |
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text
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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tform
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better handle touchscreens
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2009-05-05 22:41:02 +00:00 |
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tinydisplay
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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vrpn
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integrate changes from Schell Games (plus some tab character fixes)
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2009-06-01 21:51:15 +00:00 |
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wgldisplay
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fix problems opening an OpenGL window on some drivers
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2009-06-10 21:35:23 +00:00 |
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windisplay
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I don't think we need or want AttachThreadInput()
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2009-07-06 21:56:06 +00:00 |
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PACKAGE-DESC
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…
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Sources.pp
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…
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