open_toontown_panda3d/panda/src/display
David Rose c06828c193 one more windowed/fullscreen fix 2006-07-20 21:37:54 +00:00
..
Sources.pp Preliminary stencil buffer code. 2006-05-19 04:18:09 +00:00
config_display.cxx read color_bits, etc. from config file 2006-06-08 17:25:06 +00:00
config_display.h read color_bits, etc. from config file 2006-06-08 17:25:06 +00:00
displayRegion.I per-displayregion tracking of cull, draw times 2006-04-28 00:05:43 +00:00
displayRegion.cxx reduced need for read locks 2006-05-02 00:48:10 +00:00
displayRegion.h reduced need for read locks 2006-05-02 00:48:10 +00:00
display_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
display_composite1.cxx hardware animation 2005-03-30 01:51:27 +00:00
display_composite2.cxx Preliminary stencil buffer code. 2006-05-19 04:18:09 +00:00
drawableRegion.I Add stencil support. 2006-05-23 23:41:08 +00:00
drawableRegion.cxx fix stereo mode 2006-02-17 22:10:24 +00:00
drawableRegion.h Add stencil support. 2006-05-23 23:41:08 +00:00
frameBufferProperties.I Buffer/Window creation overhaul 2006-06-07 17:38:32 +00:00
frameBufferProperties.cxx Removed unneeded weird routine 2006-06-08 21:19:21 +00:00
frameBufferProperties.h Removed unneeded weird routine 2006-06-08 21:19:21 +00:00
graphicsBuffer.I add name to GraphicsWindow constructor; add fixed_size to WindowProperties, add show-buffers to Configrc 2004-02-18 22:30:54 +00:00
graphicsBuffer.cxx pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsBuffer.h pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsDevice.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsDevice.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsDevice.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsEngine.I pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsEngine.cxx fix deadlock issues 2006-07-14 16:16:33 +00:00
graphicsEngine.h fix deadlock issues 2006-07-14 16:16:33 +00:00
graphicsOutput.I per-displayregion tracking of cull, draw times 2006-04-28 00:05:43 +00:00
graphicsOutput.cxx pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsOutput.h pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsPipe.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsPipe.cxx fix threading on windows 2006-06-15 23:39:00 +00:00
graphicsPipe.h fix threading on windows 2006-06-15 23:39:00 +00:00
graphicsPipeSelection.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsPipeSelection.cxx name mutexes for debugging; better UpdateSeq thread behavior 2006-04-09 23:23:15 +00:00
graphicsPipeSelection.h update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsStateGuardian.I Add interface and abstract representation for shader models. 2006-06-16 22:31:36 +00:00
graphicsStateGuardian.cxx one more windowed/fullscreen fix 2006-07-20 21:37:54 +00:00
graphicsStateGuardian.h Add interface and abstract representation for shader models. 2006-06-16 22:31:36 +00:00
graphicsThreadingModel.I allow changes 2006-04-28 00:50:53 +00:00
graphicsThreadingModel.cxx allow changes 2006-04-28 00:50:53 +00:00
graphicsThreadingModel.h allow changes 2006-04-28 00:50:53 +00:00
graphicsWindow.I update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
graphicsWindow.cxx pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsWindow.h pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
graphicsWindowInputDevice.I expose GraphicsWindow::get_pointer and move_pointer 2004-03-03 19:38:28 +00:00
graphicsWindowInputDevice.cxx support cursor_pos for candidate() functions, and trigger background pgEntry on candidate action 2004-04-08 19:34:42 +00:00
graphicsWindowInputDevice.h support cursor_pos for candidate() functions, and trigger background pgEntry on candidate action 2004-04-08 19:34:42 +00:00
lru.cxx name mutexes for debugging; better UpdateSeq thread behavior 2006-04-09 23:23:15 +00:00
lru.h multithreading optimizations, tau profiler, related changes 2006-04-05 19:36:05 +00:00
parasiteBuffer.I add ParasiteBuffer 2004-02-27 23:17:16 +00:00
parasiteBuffer.cxx pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
parasiteBuffer.h factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
renderBuffer.h *** empty log message *** 2006-04-05 16:47:19 +00:00
standardMunger.I move get_gsg() to StandardMunger 2005-06-01 00:39:31 +00:00
standardMunger.cxx factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
standardMunger.h factor out Thread::get_current_thread() some more 2006-04-26 07:31:23 +00:00
stencilRenderStates.cxx Add comments, debug. 2006-05-23 23:38:22 +00:00
stencilRenderStates.h Initial working version of stencil buffer. 2006-05-23 23:41:49 +00:00
test_display.cxx update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
windowProperties.I handle icon and cursor filenames more robustly 2004-12-28 22:24:45 +00:00
windowProperties.cxx pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00
windowProperties.h pass WindowProperties to GraphicsEngine::open_buffer and to related constructors 2006-06-15 14:02:40 +00:00