Previously it would always use the first child of the given node (presumably expecting that `base.camera` is passed in), which is inconvenient when dealing with multiple cameras. |
||
|---|---|---|
| .. | ||
| ai | ||
| contribbase | ||
| panda3dtoolsgui | ||
| rplight | ||
| sceneeditor | ||
Previously it would always use the first child of the given node (presumably expecting that `base.camera` is passed in), which is inconvenient when dealing with multiple cameras. |
||
|---|---|---|
| .. | ||
| ai | ||
| contribbase | ||
| panda3dtoolsgui | ||
| rplight | ||
| sceneeditor | ||
A Fortis Scientia site