open_toontown_panda3d/panda/src/graph
David Rose ee32368ea6 oops, inline wrong 2002-03-18 22:06:46 +00:00
..
Sources.pp completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
allTransitionsWrapper.I avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
allTransitionsWrapper.T Update copyright header 2001-05-25 21:27:38 +00:00
allTransitionsWrapper.cxx more subtle optimizations 2001-08-07 23:58:16 +00:00
allTransitionsWrapper.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
arcChain.I add DO_MEMORY_USAGE 2002-02-06 01:50:07 +00:00
arcChain.cxx initial pgui stuff 2001-07-03 23:45:03 +00:00
arcChain.h initial pgui stuff 2001-07-03 23:45:03 +00:00
bitMask32Transition.cxx Update copyright header 2001-05-25 21:27:38 +00:00
bitMask32Transition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
bitMaskTransition.T avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
bitMaskTransition.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
boundedObject.I new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
boundedObject.N Initial revision 2000-10-04 01:14:41 +00:00
boundedObject.cxx oops, inline wrong 2002-03-18 22:06:46 +00:00
boundedObject.h new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
config_graph.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
config_graph.h Update copyright header 2001-05-25 21:27:38 +00:00
dftraverser.T step one of eliminated NodeAttributes for scene graph performance 2001-08-03 07:20:27 +00:00
dftraverser.h step one of eliminated NodeAttributes for scene graph performance 2001-08-03 07:20:27 +00:00
graphHashGenerator.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
graphReducer.cxx combine sibling CollisionNodes 2001-06-14 17:00:35 +00:00
graphReducer.h add max_children to SceneGraphReducer 2001-06-11 17:48:28 +00:00
graph_composite1.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
graph_composite2.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
immediateTransition.I Update copyright header 2001-05-25 21:27:38 +00:00
immediateTransition.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
immediateTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
lmatrix4fTransition.cxx Update copyright header 2001-05-25 21:27:38 +00:00
lmatrix4fTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
matrixTransition.T avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
matrixTransition.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
multiNodeTransition.cxx Update copyright header 2001-05-25 21:27:38 +00:00
multiNodeTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
multiTransition.T completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
multiTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
multiTransitionHelpers.I fix lights for Windows 2001-08-03 16:04:53 +00:00
multiTransitionHelpers.h fix lights for Windows 2001-08-03 16:04:53 +00:00
namedNode.I Update copyright header 2001-05-25 21:27:38 +00:00
namedNode.cxx debug messages when nodes are deleted 2001-07-10 00:22:20 +00:00
namedNode.h better system for combining nodes in flattenStrong 2001-06-14 01:25:10 +00:00
node.I Update copyright header 2001-05-25 21:27:38 +00:00
node.cxx new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
node.h pgraph bam 2002-03-04 19:09:33 +00:00
nodeConnection.I Update copyright header 2001-05-25 21:27:38 +00:00
nodeConnection.cxx Update copyright header 2001-05-25 21:27:38 +00:00
nodeConnection.h Update copyright header 2001-05-25 21:27:38 +00:00
nodeRelation.I improved memory tracking tools 2001-06-05 21:34:36 +00:00
nodeRelation.N Initial revision 2000-10-04 01:14:41 +00:00
nodeRelation.T Update copyright header 2001-05-25 21:27:38 +00:00
nodeRelation.cxx new pgraph bam rules, cdata copy constructors 2002-03-11 17:32:10 +00:00
nodeRelation.h pgraph bam 2002-03-04 19:09:33 +00:00
nodeTransition.I avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
nodeTransition.N Initial revision 2000-10-04 01:14:41 +00:00
nodeTransition.cxx more major rewrites for trivial performance gains 2001-08-09 19:34:41 +00:00
nodeTransition.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
nodeTransitionCache.I make NodeTransitionCache use a vertex instead of a map 2001-08-10 00:29:09 +00:00
nodeTransitionCache.cxx add DO_MEMORY_USAGE 2002-02-06 01:50:07 +00:00
nodeTransitionCache.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
nodeTransitionCacheEntry.I avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
nodeTransitionCacheEntry.cxx Update copyright header 2001-05-25 21:27:38 +00:00
nodeTransitionCacheEntry.h avoid name collisions with stlport 2001-12-10 02:52:47 +00:00
nodeTransitionWrapper.I step one of eliminated NodeAttributes for scene graph performance 2001-08-03 07:20:27 +00:00
nodeTransitionWrapper.T Update copyright header 2001-05-25 21:27:38 +00:00
nodeTransitionWrapper.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
nodeTransitionWrapper.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
nodeTransitions.I step one of eliminated NodeAttributes for scene graph performance 2001-08-03 07:20:27 +00:00
nodeTransitions.T Update copyright header 2001-05-25 21:27:38 +00:00
nodeTransitions.cxx Update copyright header 2001-05-25 21:27:38 +00:00
nodeTransitions.h more major rewrites for trivial performance gains 2001-08-09 19:34:41 +00:00
nullLevelState.cxx Update copyright header 2001-05-25 21:27:38 +00:00
nullLevelState.h optimize is_of_type(), in theory 2001-08-07 02:00:46 +00:00
nullTransitionWrapper.I optimize is_of_type(), in theory 2001-08-07 02:00:46 +00:00
nullTransitionWrapper.cxx Update copyright header 2001-05-25 21:27:38 +00:00
nullTransitionWrapper.h optimize is_of_type(), in theory 2001-08-07 02:00:46 +00:00
onOffTransition.I Update copyright header 2001-05-25 21:27:38 +00:00
onOffTransition.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
onOffTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
onTransition.I Update copyright header 2001-05-25 21:27:38 +00:00
onTransition.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
onTransition.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
pointerNameClass.h Update copyright header 2001-05-25 21:27:38 +00:00
pt_NamedNode.N Initial revision 2000-10-04 01:14:41 +00:00
pt_NamedNode.cxx Update copyright header 2001-05-25 21:27:38 +00:00
pt_NamedNode.h Update copyright header 2001-05-25 21:27:38 +00:00
pt_Node.N Initial revision 2000-10-04 01:14:41 +00:00
pt_Node.cxx Update copyright header 2001-05-25 21:27:38 +00:00
pt_Node.h Update copyright header 2001-05-25 21:27:38 +00:00
pt_NodeRelation.cxx Update copyright header 2001-05-25 21:27:38 +00:00
pt_NodeRelation.h Update copyright header 2001-05-25 21:27:38 +00:00
setTransitionHelpers.T completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
setTransitionHelpers.h completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
test_graph.cxx completely remove NodeAttribute etc. 2001-08-04 01:53:52 +00:00
transitionDirection.h Update copyright header 2001-05-25 21:27:38 +00:00
traverserVisitor.T step one of eliminated NodeAttributes for scene graph performance 2001-08-03 07:20:27 +00:00
traverserVisitor.h eliminate erroneous export of template class 2002-02-05 02:57:42 +00:00
vector_NodeRelation_star.cxx Update copyright header 2001-05-25 21:27:38 +00:00
vector_NodeRelation_star.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
vector_PT_Node.cxx Update copyright header 2001-05-25 21:27:38 +00:00
vector_PT_Node.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
vector_PT_NodeRelation.cxx Update copyright header 2001-05-25 21:27:38 +00:00
vector_PT_NodeRelation.h pvector, pmap, etc. 2001-06-06 00:55:53 +00:00
wrt.T export template functions properly from DLL 2001-06-25 22:14:01 +00:00
wrt.cxx Update copyright header 2001-05-25 21:27:38 +00:00
wrt.h export template functions properly from DLL 2001-06-25 22:14:01 +00:00