57 lines
1.5 KiB
C++
57 lines
1.5 KiB
C++
// Filename: charBitmap.h
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// Created by: drose (16Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef CHARBITMAP_H
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#define CHARBITMAP_H
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#include <pandatoolbase.h>
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#include "pvector.h"
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////////////////////////////////////////////////////////////////////
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// Class : CharBitmap
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// Description : This defines a single character read from the PK
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// file. It stores the kerning information as well as
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// the character's decoded bitmap.
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////////////////////////////////////////////////////////////////////
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class CharBitmap {
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public:
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typedef pvector<char> Row;
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typedef pvector<Row> Block;
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CharBitmap(int character, int width, int height,
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int hoff, int voff, double dx, double dy);
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bool paint(bool black, int num_pixels, int &repeat);
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INLINE int get_width() const;
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INLINE int get_height() const;
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int _character;
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int _hoff, _voff;
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double _dx, _dy;
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Block _block;
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unsigned int _x, _y;
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};
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#include "charBitmap.I"
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#endif
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