open_toontown_panda3d/pandatool/src/egg-mkfont/charBitmap.h

57 lines
1.5 KiB
C++

// Filename: charBitmap.h
// Created by: drose (16Feb01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef CHARBITMAP_H
#define CHARBITMAP_H
#include <pandatoolbase.h>
#include "pvector.h"
////////////////////////////////////////////////////////////////////
// Class : CharBitmap
// Description : This defines a single character read from the PK
// file. It stores the kerning information as well as
// the character's decoded bitmap.
////////////////////////////////////////////////////////////////////
class CharBitmap {
public:
typedef pvector<char> Row;
typedef pvector<Row> Block;
CharBitmap(int character, int width, int height,
int hoff, int voff, double dx, double dy);
bool paint(bool black, int num_pixels, int &repeat);
INLINE int get_width() const;
INLINE int get_height() const;
int _character;
int _hoff, _voff;
double _dx, _dy;
Block _block;
unsigned int _x, _y;
};
#include "charBitmap.I"
#endif