65 lines
1.9 KiB
C++
65 lines
1.9 KiB
C++
// Filename: angularForce.h
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// Created by: charles (08Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef ANGULARFORCE_H
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#define ANGULARFORCE_H
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#include "baseForce.h"
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////////////////////////////////////////////////////////////////////
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// Class : AngularForce
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// Description : pure virtual parent of all quat-based forces.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSICS AngularForce : public BaseForce {
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PUBLISHED:
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virtual ~AngularForce();
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virtual AngularForce *make_copy() const = 0;
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LVector3f get_vector(const PhysicsObject *po);
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virtual bool is_linear() const;
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, unsigned int indent=0) const;
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protected:
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AngularForce();
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AngularForce(const AngularForce ©);
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private:
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virtual LVector3f get_child_vector(const PhysicsObject *po) = 0;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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BaseForce::init_type();
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register_type(_type_handle, "AngularForce",
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BaseForce::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#endif // ANGULARFORCE_H
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