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Sources.pp
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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actorNode.I
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added contact_vector
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2003-07-12 01:24:35 +00:00 |
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actorNode.cxx
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fixed uninited var
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2003-09-06 06:10:39 +00:00 |
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actorNode.h
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added contact_vector
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2003-07-12 01:24:35 +00:00 |
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angularEulerIntegrator.cxx
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formatting
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2003-10-28 01:15:10 +00:00 |
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angularEulerIntegrator.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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angularForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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angularForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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angularIntegrator.cxx
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Removed ls() as this call be accessed with Python print
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2003-11-05 01:27:45 +00:00 |
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angularIntegrator.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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angularVectorForce.I
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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angularVectorForce.cxx
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removed redundant void
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2003-10-30 02:44:25 +00:00 |
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angularVectorForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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baseForce.I
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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baseForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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baseForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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baseIntegrator.I
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formatting
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2003-10-28 01:15:10 +00:00 |
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baseIntegrator.cxx
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change iterators to unambiguous scoping
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2003-11-04 18:55:15 +00:00 |
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baseIntegrator.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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config_physics.cxx
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fix unregistered types
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2001-08-07 18:31:03 +00:00 |
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config_physics.h
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added comment
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2003-10-30 02:34:16 +00:00 |
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forceNode.I
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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forceNode.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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forceNode.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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forces.h
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearCylinderVortexForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearCylinderVortexForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearCylinderVortexForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearDistanceForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearDistanceForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearDistanceForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearEulerIntegrator.cxx
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added Vector
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2003-10-28 00:22:17 +00:00 |
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linearEulerIntegrator.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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linearForce.I
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearForce.cxx
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changed includeds
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2003-10-23 03:22:30 +00:00 |
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linearForce.h
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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linearFrictionForce.I
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minor change
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2003-08-06 02:52:50 +00:00 |
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linearFrictionForce.cxx
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fixed mistype
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2003-08-06 22:59:25 +00:00 |
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linearFrictionForce.h
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minor change
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2003-08-06 02:52:50 +00:00 |
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linearIntegrator.cxx
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formatting
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2003-10-28 06:21:05 +00:00 |
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linearIntegrator.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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linearJitterForce.cxx
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removed voids
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2003-10-23 03:23:24 +00:00 |
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linearJitterForce.h
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removed voids
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2003-10-23 03:23:24 +00:00 |
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linearNoiseForce.I
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build for gcc3.2
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2003-01-17 16:42:36 +00:00 |
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linearNoiseForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearNoiseForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearRandomForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearRandomForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearRandomForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearSinkForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearSinkForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearSourceForce.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearSourceForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearUserDefinedForce.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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linearUserDefinedForce.cxx
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removed redundant void
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2003-10-30 02:44:25 +00:00 |
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linearUserDefinedForce.h
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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linearVectorForce.I
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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linearVectorForce.cxx
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changed includes
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2003-10-30 07:08:59 +00:00 |
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linearVectorForce.h
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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physical.I
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added Vector
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2003-10-28 00:22:17 +00:00 |
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physical.cxx
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added Vector
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2003-10-28 00:22:17 +00:00 |
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physical.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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physicalNode.I
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
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physicalNode.cxx
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output() and write() changes
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2003-06-17 00:21:41 +00:00 |
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physicalNode.h
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*** empty log message ***
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2003-07-25 22:21:24 +00:00 |
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physics.txt
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Initial revision
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2000-10-04 01:14:41 +00:00 |
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physicsCollisionHandler.I
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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physicsCollisionHandler.cxx
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use new NodePath-based interface for physics
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2003-10-24 00:29:51 +00:00 |
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physicsCollisionHandler.h
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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physicsManager.I
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Removed ls() as this call be accessed with Python print
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2003-11-05 01:27:45 +00:00 |
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physicsManager.cxx
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added ls()
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2003-10-28 00:25:00 +00:00 |
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physicsManager.h
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Removed ls() as this call be accessed with Python print
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2003-11-05 01:27:45 +00:00 |
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physicsObject.I
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comments
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2003-08-06 02:56:29 +00:00 |
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physicsObject.cxx
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added hpr print
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2003-10-28 00:21:53 +00:00 |
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physicsObject.h
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added Vector
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2003-10-28 00:22:17 +00:00 |
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physics_composite1.cxx
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use combined srcs
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2001-06-06 20:14:35 +00:00 |
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physics_composite2.cxx
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hooking physics to collisions
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2003-07-11 22:59:42 +00:00 |
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test_physics.cxx
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added Vector
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2003-10-28 00:22:17 +00:00 |