open_toontown_panda3d/panda/src/grutil/nodeVertexTransform.I

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// Filename: nodeVertexTransform.I
// Created by: drose (22Feb07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: NodeVertexTransform::get_node
// Access: Published
// Description: Returns the PandaNode whose transform supplies this
// object.
////////////////////////////////////////////////////////////////////
INLINE const PandaNode *NodeVertexTransform::
get_node() const {
return _node;
}
////////////////////////////////////////////////////////////////////
// Function: NodeVertexTransform::get_prev
// Access: Published
// Description: Returns the VertexTransform object whose matrix will
// be composed with the result of this node's transform.
////////////////////////////////////////////////////////////////////
INLINE const VertexTransform *NodeVertexTransform::
get_prev() const {
return _prev;
}